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VelocityGradient.hpp
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// Copyright © 2020-2024 Alexandre Coderre-Chabot
//
// This file is part of Physical Quantities (PhQ), a C++ library of physical quantities, physical
// models, and units of measure for scientific computing.
//
// Physical Quantities is hosted at:
// https://github.com/acodcha/phq
//
// Physical Quantities is licensed under the MIT License:
// https://mit-license.org
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
// associated documentation files (the "Software"), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge, publish, distribute,
// sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// - The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
// - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
// BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef PHQ_VELOCITY_GRADIENT_HPP
#define PHQ_VELOCITY_GRADIENT_HPP
#include <array>
#include <cstddef>
#include <functional>
#include <ostream>
#include "DimensionalDyad.hpp"
#include "DisplacementGradient.hpp"
#include "Dyad.hpp"
#include "Frequency.hpp"
#include "ScalarVelocityGradient.hpp"
#include "StrainRate.hpp"
#include "Time.hpp"
#include "Unit/Frequency.hpp"
namespace PhQ {
/// \brief Three-dimensional Euclidean velocity gradient dyadic tensor. Gradient of the velocity
/// vector. May be symmetric or asymmetric. Contains nine components in Cartesian coordinates: xx,
/// xy, xz, yx, yy, yz, zx, zy, and zz. For the scalar components or resultants of a velocity
/// gradient tensor, see PhQ::ScalarVelocityGradient. Can also represent the time rate of change of
/// a displacement gradient; see PhQ::DisplacementGradient, PhQ::Time, and PhQ::Frequency.
template <typename NumericType = double>
class VelocityGradient : public DimensionalDyad<Unit::Frequency, NumericType> {
public:
/// \brief Default constructor. Constructs a velocity gradient tensor with an uninitialized value.
VelocityGradient() = default;
/// \brief Constructor. Constructs a velocity gradient tensor with a given value expressed in a
/// given frequency unit.
VelocityGradient(const Dyad<NumericType>& value, const Unit::Frequency& unit)
: DimensionalDyad<Unit::Frequency, NumericType>(value, unit) {}
/// \brief Constructor. Constructs a velocity gradient tensor from a given set of scalar velocity
/// gradient components.
VelocityGradient(
const ScalarVelocityGradient<NumericType>& xx, const ScalarVelocityGradient<NumericType>& xy,
const ScalarVelocityGradient<NumericType>& xz, const ScalarVelocityGradient<NumericType>& yx,
const ScalarVelocityGradient<NumericType>& yy, const ScalarVelocityGradient<NumericType>& yz,
const ScalarVelocityGradient<NumericType>& zx, const ScalarVelocityGradient<NumericType>& zy,
const ScalarVelocityGradient<NumericType>& zz)
: VelocityGradient<NumericType>({xx.Value(), xy.Value(), xz.Value(), yx.Value(), yy.Value(),
yz.Value(), zx.Value(), zy.Value(), zz.Value()}) {}
/// \brief Constructor. Constructs a velocity gradient tensor from a given displacement gradient
/// tensor and time using the definition of speed.
constexpr VelocityGradient(
const DisplacementGradient<NumericType>& displacement_gradient, const Time<NumericType>& time)
: VelocityGradient<NumericType>(displacement_gradient.Value() / time.Value()) {}
/// \brief Constructor. Constructs a velocity gradient tensor from a given displacement gradient
/// tensor and frequency using the definition of speed.
constexpr VelocityGradient(const DisplacementGradient<NumericType>& displacement_gradient,
const Frequency<NumericType>& frequency)
: VelocityGradient<NumericType>(displacement_gradient.Value() * frequency.Value()) {}
/// \brief Destructor. Destroys this velocity gradient tensor.
~VelocityGradient() noexcept = default;
/// \brief Copy constructor. Constructs a velocity gradient tensor by copying another one.
constexpr VelocityGradient(const VelocityGradient<NumericType>& other) = default;
/// \brief Copy constructor. Constructs a velocity gradient tensor by copying another one.
template <typename OtherNumericType>
explicit constexpr VelocityGradient(const VelocityGradient<OtherNumericType>& other)
: VelocityGradient(static_cast<Dyad<NumericType>>(other.Value())) {}
/// \brief Move constructor. Constructs a velocity gradient tensor by moving another one.
constexpr VelocityGradient(VelocityGradient<NumericType>&& other) noexcept = default;
/// \brief Copy assignment operator. Assigns this velocity gradient tensor by copying another one.
constexpr VelocityGradient<NumericType>& operator=(
const VelocityGradient<NumericType>& other) = default;
/// \brief Copy assignment operator. Assigns this velocity gradient tensor by copying another one.
template <typename OtherNumericType>
constexpr VelocityGradient<NumericType>& operator=(
const VelocityGradient<OtherNumericType>& other) {
this->value = static_cast<Dyad<NumericType>>(other.Value());
return *this;
}
/// \brief Move assignment operator. Assigns this velocity gradient tensor by moving another one.
constexpr VelocityGradient<NumericType>& operator=(
VelocityGradient<NumericType>&& other) noexcept = default;
/// \brief Statically creates a velocity gradient tensor of zero.
[[nodiscard]] static constexpr VelocityGradient<NumericType> Zero() {
return VelocityGradient<NumericType>{Dyad<NumericType>::Zero()};
}
/// \brief Statically creates a velocity gradient tensor from the given xx, xy, xz, yx, yy, yz,
/// zx,zy, and zz Cartesian components expressed in a given frequency unit.
template <Unit::Frequency Unit>
[[nodiscard]] static constexpr VelocityGradient<NumericType> Create(
const NumericType xx, const NumericType xy, const NumericType xz, const NumericType yx,
const NumericType yy, const NumericType yz, const NumericType zx, const NumericType zy,
const NumericType zz) {
return VelocityGradient<NumericType>{
ConvertStatically<Unit::Frequency, Unit, Standard<Unit::Frequency>>(
Dyad<NumericType>{xx, xy, xz, yx, yy, yz, zx, zy, zz})};
}
/// \brief Statically creates a velocity gradient tensor from the given xx, xy, xz, yx, yy, yz,
/// zx,zy, and zz Cartesian components expressed in a given frequency unit.
template <Unit::Frequency Unit>
[[nodiscard]] static constexpr VelocityGradient<NumericType> Create(
const std::array<NumericType, 9>& xx_xy_xz_yx_yy_yz_zx_zy_zz) {
return VelocityGradient<NumericType>{
ConvertStatically<Unit::Frequency, Unit, Standard<Unit::Frequency>>(
Dyad<NumericType>{xx_xy_xz_yx_yy_yz_zx_zy_zz})};
}
/// \brief Statically creates a velocity gradient tensor with a given value expressed in a given
/// frequency unit.
template <Unit::Frequency Unit>
[[nodiscard]] static constexpr VelocityGradient<NumericType> Create(
const Dyad<NumericType>& value) {
return VelocityGradient<NumericType>{
ConvertStatically<Unit::Frequency, Unit, Standard<Unit::Frequency>>(value)};
}
/// \brief Returns the xx Cartesian component of this velocity gradient tensor.
[[nodiscard]] constexpr ScalarVelocityGradient<NumericType> xx() const noexcept {
return ScalarVelocityGradient<NumericType>{this->value.xx()};
}
/// \brief Returns the xy Cartesian component of this velocity gradient tensor.
[[nodiscard]] constexpr ScalarVelocityGradient<NumericType> xy() const noexcept {
return ScalarVelocityGradient<NumericType>{this->value.xy()};
}
/// \brief Returns the xz Cartesian component of this velocity gradient tensor.
[[nodiscard]] constexpr ScalarVelocityGradient<NumericType> xz() const noexcept {
return ScalarVelocityGradient<NumericType>{this->value.xz()};
}
/// \brief Returns the yx Cartesian component of this velocity gradient tensor.
[[nodiscard]] constexpr ScalarVelocityGradient<NumericType> yx() const noexcept {
return ScalarVelocityGradient<NumericType>{this->value.yx()};
}
/// \brief Returns the yy Cartesian component of this velocity gradient tensor.
[[nodiscard]] constexpr ScalarVelocityGradient<NumericType> yy() const noexcept {
return ScalarVelocityGradient<NumericType>{this->value.yy()};
}
/// \brief Returns the yz Cartesian component of this velocity gradient tensor.
[[nodiscard]] constexpr ScalarVelocityGradient<NumericType> yz() const noexcept {
return ScalarVelocityGradient<NumericType>{this->value.yz()};
}
/// \brief Returns the zx Cartesian component of this velocity gradient tensor.
[[nodiscard]] constexpr ScalarVelocityGradient<NumericType> zx() const noexcept {
return ScalarVelocityGradient<NumericType>{this->value.zx()};
}
/// \brief Returns the zy Cartesian component of this velocity gradient tensor.
[[nodiscard]] constexpr ScalarVelocityGradient<NumericType> zy() const noexcept {
return ScalarVelocityGradient<NumericType>{this->value.zy()};
}
/// \brief Returns the zz Cartesian component of this velocity gradient tensor.
[[nodiscard]] constexpr ScalarVelocityGradient<NumericType> zz() const noexcept {
return ScalarVelocityGradient<NumericType>{this->value.zz()};
}
/// \brief Creates a strain rate tensor from this velocity gradient tensor using the definition of
/// the strain rate tensor.
[[nodiscard]] constexpr PhQ::StrainRate<NumericType> StrainRate() const {
return PhQ::StrainRate<NumericType>{*this};
}
constexpr VelocityGradient<NumericType> operator+(
const VelocityGradient<NumericType>& velocity_gradient) const {
return VelocityGradient<NumericType>{this->value + velocity_gradient.value};
}
constexpr VelocityGradient<NumericType> operator-(
const VelocityGradient<NumericType>& velocity_gradient) const {
return VelocityGradient<NumericType>{this->value - velocity_gradient.value};
}
constexpr VelocityGradient<NumericType> operator*(const NumericType number) const {
return VelocityGradient<NumericType>{this->value * number};
}
constexpr DisplacementGradient<NumericType> operator*(const Time<NumericType>& time) const {
return DisplacementGradient<NumericType>{*this, time};
}
constexpr VelocityGradient<NumericType> operator/(const NumericType number) const {
return VelocityGradient<NumericType>{this->value / number};
}
constexpr DisplacementGradient<NumericType> operator/(
const Frequency<NumericType>& frequency) const {
return DisplacementGradient<NumericType>{*this, frequency};
}
constexpr void operator+=(const VelocityGradient<NumericType>& velocity_gradient) noexcept {
this->value += velocity_gradient.value;
}
constexpr void operator-=(const VelocityGradient<NumericType>& velocity_gradient) noexcept {
this->value -= velocity_gradient.value;
}
constexpr void operator*=(const NumericType number) noexcept {
this->value *= number;
}
constexpr void operator/=(const NumericType number) noexcept {
this->value /= number;
}
private:
/// \brief Constructor. Constructs a velocity gradient tensor with a given value expressed in the
/// standard frequency unit.
explicit constexpr VelocityGradient(const Dyad<NumericType>& value)
: DimensionalDyad<Unit::Frequency, NumericType>(value) {}
};
template <typename NumericType>
inline constexpr bool operator==(const VelocityGradient<NumericType>& left,
const VelocityGradient<NumericType>& right) noexcept {
return left.Value() == right.Value();
}
template <typename NumericType>
inline constexpr bool operator!=(const VelocityGradient<NumericType>& left,
const VelocityGradient<NumericType>& right) noexcept {
return left.Value() != right.Value();
}
template <typename NumericType>
inline constexpr bool operator<(const VelocityGradient<NumericType>& left,
const VelocityGradient<NumericType>& right) noexcept {
return left.Value() < right.Value();
}
template <typename NumericType>
inline constexpr bool operator>(const VelocityGradient<NumericType>& left,
const VelocityGradient<NumericType>& right) noexcept {
return left.Value() > right.Value();
}
template <typename NumericType>
inline constexpr bool operator<=(const VelocityGradient<NumericType>& left,
const VelocityGradient<NumericType>& right) noexcept {
return left.Value() <= right.Value();
}
template <typename NumericType>
inline constexpr bool operator>=(const VelocityGradient<NumericType>& left,
const VelocityGradient<NumericType>& right) noexcept {
return left.Value() >= right.Value();
}
template <typename NumericType>
inline std::ostream& operator<<(
std::ostream& stream, const VelocityGradient<NumericType>& velocity_gradient) {
stream << velocity_gradient.Print();
return stream;
}
template <typename NumericType>
inline constexpr VelocityGradient<NumericType> operator*(
const NumericType number, const VelocityGradient<NumericType>& velocity_gradient) {
return velocity_gradient * number;
}
template <typename NumericType>
inline constexpr StrainRate<NumericType>::StrainRate(
const VelocityGradient<NumericType>& velocity_gradient)
: StrainRate<NumericType>(
{velocity_gradient.Value().xx(),
0.5 * (velocity_gradient.Value().xy() + velocity_gradient.Value().yx()),
0.5 * (velocity_gradient.Value().xz() + velocity_gradient.Value().zx()),
velocity_gradient.Value().yy(),
0.5 * (velocity_gradient.Value().yz() + velocity_gradient.Value().zy()),
velocity_gradient.Value().zz()}) {}
template <typename NumericType>
inline constexpr DisplacementGradient<NumericType>::DisplacementGradient(
const VelocityGradient<NumericType>& scalar_velocity_gradient, const Time<NumericType>& time)
: DisplacementGradient<NumericType>(scalar_velocity_gradient.Value() * time.Value()) {}
template <typename NumericType>
inline constexpr DisplacementGradient<NumericType>::DisplacementGradient(
const VelocityGradient<NumericType>& scalar_velocity_gradient,
const Frequency<NumericType>& frequency)
: DisplacementGradient<NumericType>(scalar_velocity_gradient.Value() / frequency.Value()) {}
template <typename NumericType>
inline constexpr VelocityGradient<NumericType> DisplacementGradient<NumericType>::operator*(
const Frequency<NumericType>& frequency) const {
return VelocityGradient<NumericType>{*this, frequency};
}
template <typename NumericType>
inline constexpr VelocityGradient<NumericType> DisplacementGradient<NumericType>::operator/(
const Time<NumericType>& time) const {
return VelocityGradient<NumericType>{*this, time};
}
template <typename NumericType>
inline constexpr DisplacementGradient<NumericType> Time<NumericType>::operator*(
const VelocityGradient<NumericType>& velocity_gradient) const {
return DisplacementGradient<NumericType>{velocity_gradient, *this};
}
template <typename NumericType>
inline constexpr VelocityGradient<NumericType> Frequency<NumericType>::operator*(
const DisplacementGradient<NumericType>& displacement_gradient) const {
return VelocityGradient<NumericType>{displacement_gradient, *this};
}
} // namespace PhQ
namespace std {
template <typename NumericType>
struct hash<PhQ::VelocityGradient<NumericType>> {
inline size_t operator()(const PhQ::VelocityGradient<NumericType>& velocity_gradient) const {
return hash<PhQ::Dyad<NumericType>>()(velocity_gradient.Value());
}
};
} // namespace std
#endif // PHQ_VELOCITY_GRADIENT_HPP