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main.js
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'use strict';
const electron = require('electron');
const log = require('electron-log');
log.transports.file.file = __dirname + '/log.txt';
const fs = require('fs');
const ipcMain = electron.ipcMain;
// Module to control application life.
const app = electron.app;
// Module to create native browser window.
const BrowserWindow = electron.BrowserWindow;
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({fullscreen: true});
mainWindow.setMenu(null);
// and load the index.html of the app.
mainWindow.loadURL('file://' + __dirname + '/index.html');
// Open the DevTools.
//mainWindow.webContents.openDevTools();
// Emitted when the window is closed.
mainWindow.on('closed', function() {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
});
// Save current layout for layout mode
ipcMain.on('layout-changed', function(event, layout) {
if(process.argv.includes('--layout')) {
var layoutJSON = JSON.stringify(layout.map(function(widget) {
return {
i: widget.i,
x: widget.x,
y: widget.y,
w: widget.w,
h: widget.h
};
}), undefined, 4);
fs.writeFile('./current_layout.json', layoutJSON);
}
});
// Setup log capture from renderer process
ipcMain.on('renderer-error', function(event, error) {
log.error(error);
});
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
app.on('ready', createWindow);
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow();
}
});