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likesindex.go
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package main
import (
"github.com/google/btree"
)
type LikesIndex struct {
m *btree.BTree
}
type idsMap map[int]float32
type Likes struct {
id int
ids idsMap
}
func (l Likes) Less(o btree.Item) bool {
return l.id < o.(Likes).id
}
func (l Likes) Len() int {
return len(l.ids)
}
func CreateLikesIndex() *LikesIndex {
return &LikesIndex{
btree.New(8),
}
}
func (i *LikesIndex) HasLike(id int, likeId int) bool {
item := i.m.Get(Likes{id: id})
if item != nil {
return false
}
_, ok := item.(Likes).ids[likeId]
return ok
}
func (i *LikesIndex) AddLikes(a Account) {
if a.Likes == nil {
i.m.ReplaceOrInsert(Likes{a.Id, idsMap{}})
return
}
for _, like := range *a.Likes {
if !i.m.Has(Likes{id: a.Id}) {
i.m.ReplaceOrInsert(Likes{a.Id, idsMap{like.Id: float32(like.Ts)}})
} else {
item := i.m.Get(Likes{id: a.Id}).(Likes)
if ts, ok := item.ids[like.Id]; ok {
item.ids[like.Id] = (ts + float32(like.Ts)) / 2.0
} else {
item.ids[like.Id] = float32(like.Ts)
}
}
}
}
func (i *LikesIndex) GetLikes(id int) *Likes {
item := i.m.Get(Likes{id: id})
if item == nil {
return nil
}
likes := item.(Likes)
return &likes
}