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PPeX
AAUnlimited allows for the use of a different file system, which makes the game load and run faster while also taking less hard-drive space. We created a new file type called ppx that the game still reads, but that takes up significantly less storage space than the vanilla .pp files. It is believed to be more stable than the other pp2 one.
Furthermore, the files are entirely drag-and-drop installations, so a mod loader program is no longer required for either.
PPeX compression reduced the files to 10% of their original size!
- ppx - Tiny and functional. You can unpack them using PPeXCli.
- You can use both .ppx and .pp mods at the same time, but don't use them with pp2 ones
To enable .ppx files for game use, you must enable ppx resource loader in the Launcher settings in the AA2Unlimited tab.
This was touched on in the Shadow Sets page, but to reiterate the order in which AA2 loads files:
- Extracted pp folders in the data/ folders
- Enabled Shadow Set folders in the data/sets/ folders
- Encrypted PPeX files in the data/ folders
- Encrypted pp files in the data/ folders
Because .ppx has a higher load priority than .pp, you should always look for a .ppx version of a mod before adding the .pp version.
The .ppx files also have their own priority tiers, to prevent conflicts among their own (drag and drop) files. The priority of a file is noted by the numerical prefix to the file as explained below.
- .ppx - Base game .ppx files are "priority 0," and priority of a file increases as the prefix number increases from 0 upwards.
.ppx mod resources