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Object Overrides
linkanon edited this page Mar 31, 2019
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Replaces a mesh inside a .xx file with one previously extracted from another .xx file. Overrides only affect the current card being made.
- Object - Frame name of the mesh to replace
- File - File that contains the extracted mesh.
- Apply button - Create a new rule with the entered values
Drop a .xx file over XXObjectExtracter.vbs, a program in the AAUnlimited folder. A window will popup where you will enter the frame name of the mesh to extract. A new file with .xxo extension will then appear in the folder containing the xx. You have to move it to the override folder, preferably following the override material layout from "Installation."
- This is how you'd grab elf ears from one face and apply them to another face.
- This requires knowing mesh names in the xx, so SB3U is invaluable.
- You can remove an unwanted override rule by selecting it and pressing
Delete
key. - You can only make overrides with files in the override folder.