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TransmissionClient.cpp
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TransmissionClient.cpp
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//---------------------------------------------------------------------------
#include <vcl.h>
#pragma hdrstop
#include "TransmissionClient.h"
#pragma package(smart_init)
//---------------------------------------------------------------------------
// ValidCtrCheck is used to assure that the components created do not have
// any pure virtual functions.
//
static inline void ValidCtrCheck(TTransmissionClient *)
{
new TTransmissionClient(NULL);
}
//---------------------------------------------------------------------------
__fastcall TTransmissionClient::TTransmissionClient(TComponent* Owner)
: TComponent(Owner)
{
FActive = false;
FMessage = new AnsiString();
FResponse = new AnsiString();
FHost = new AnsiString();
FPort = 0;
RecvData = new AnsiString();
SendData = new AnsiString();
FLastMsgSize = 0;
FTotalTransmitted = 0;
MySocket = new TClientSocket(this);
MySocket->ClientType = ctNonBlocking;
MySocket->Socket->ASyncStyles << asWrite << asRead << asConnect << asClose;
MySocket->OnLookup = Lookup;
MySocket->OnConnecting = Connecting;
MySocket->OnConnect = Connect;
MySocket->OnDisconnect = Disconnect;
MySocket->OnRead = Read;
MySocket->OnWrite = Write;
MySocket->OnError = Error;
}
//---------------------------------------------------------------------------
__fastcall TTransmissionClient::~TTransmissionClient()
{
// SetActive(false);
Abort();
delete MySocket;
delete FMessage;
delete FResponse;
delete FHost;
delete RecvData;
delete SendData;
}
//---------------------------------------------------------------------------
namespace Transmissionclient
{
void __fastcall PACKAGE Register()
{
TComponentClass classes[1] = {__classid(TTransmissionClient)};
RegisterComponents("Celestial", classes, 0);
}
}
//---------------------------------------------------------------------------
void __fastcall TTransmissionClient::SetActive(bool act)
{
if (act) {
if (!MySocket->Socket->Connected) {
FLastMsgSize = 0;
MySocket->Host = *FHost;
MySocket->Port = FPort;
MySocket->Socket->Lock();
MySocket->Open();
MySocket->Socket->Unlock();
FActive = true;
} else
LogLine("[ERROR] Socket is active");
} else {
MySocket->Socket->Lock();
MySocket->Close();
MySocket->Socket->Unlock();
FActive = false;
}
}
//---------------------------------------------------------------------------
void __fastcall TTransmissionClient::SetEnableLogging(bool en)
{
if (!FActive)
FEnableLogging = en;
}
//---------------------------------------------------------------------------
AnsiString __fastcall TTransmissionClient::GetHost()
{
return *FHost;
}
//---------------------------------------------------------------------------
void __fastcall TTransmissionClient::SetHost(AnsiString h)
{
if (!FActive)
*FHost = h;
}
//---------------------------------------------------------------------------
void __fastcall TTransmissionClient::SetPort(int p)
{
if (!FActive)
FPort = p;
}
//---------------------------------------------------------------------------
AnsiString __fastcall TTransmissionClient::GetMessage()
{
return *FMessage;
}
//---------------------------------------------------------------------------
void __fastcall TTransmissionClient::SetMessage(AnsiString h)
{
if (!FActive)
*FMessage = h;
}
//---------------------------------------------------------------------------
AnsiString __fastcall TTransmissionClient::GetResponse()
{
return *FResponse;
}
//---------------------------------------------------------------------------
void __fastcall TTransmissionClient::Lookup(TObject* Sender, TCustomWinSocket* Socket)
{
LogLine("LOCATE");
}
//---------------------------------------------------------------------------
void __fastcall TTransmissionClient::Connecting(TObject* Sender, TCustomWinSocket* Socket)
{
LogLine("CONNECTING");
}
//---------------------------------------------------------------------------
void __fastcall TTransmissionClient::Connect(TObject* Sender, TCustomWinSocket* Socket)
{
*RecvData = "";
*SendData = "";
LogLine("CONNECT");
Read(this, MySocket->Socket);
}
//---------------------------------------------------------------------------
void __fastcall TTransmissionClient::Disconnect(TObject* Sender, TCustomWinSocket* Socket)
{
LogLine("DISCONNECT");
}
//---------------------------------------------------------------------------
void __fastcall TTransmissionClient::Read(TObject* Sender, TCustomWinSocket* Socket)
{
if (Socket->Connected) {
*RecvData = Socket->ReceiveText();
LogLine("[READ] " + *RecvData);
if (!RecvData->IsEmpty())
ProcessInput();
}
}
//---------------------------------------------------------------------------
void __fastcall TTransmissionClient::Write(TObject* Sender, TCustomWinSocket* Socket)
{
}
//---------------------------------------------------------------------------
void __fastcall TTransmissionClient::Error(TObject* Sender, TCustomWinSocket* Socket, TErrorEvent ErrorEvent, int &ErrorCode)
{
LogLine("[ERROR] " + IntToStr(ErrorCode));
ErrorCode = 0;
}
//---------------------------------------------------------------------------
void __fastcall TTransmissionClient::DeliverMessage()
{
if ((!FActive) && (!MySocket->Active))
SetActive(true);
}
//---------------------------------------------------------------------------
void __fastcall TTransmissionClient::ProcessInput()
{
if (RecvData->Pos(TRANS_STRING_SUCCESS) == 1) {
if (RecvData->Pos(TRANS_STRING_GREETING_MSG) > 0) {
*SendData = *FMessage;
FLastMsgSize = SendData->Length();
FTotalTransmitted += FLastMsgSize;
FNumberOfMsgSent++;
}
if (RecvData->Pos(TRANS_STRING_SUCCESS_MSG) > 0) {
*SendData = "";
if (FOnMessageSent != NULL)
FOnMessageSent(this);
SetActive(false);
}
} else {
LogLine("[ERROR] Protocol broken");
*SendData = "";
if (OnMessageProtocolError != NULL)
OnMessageProtocolError(this, *RecvData);
SetActive(false);
}
if (MySocket->Socket->Connected) {
if (!SendData->IsEmpty()) {
MySocket->Socket->SendText(*SendData);
LogLine("[WRITE] " + *SendData);
} else
LogLine("[PROCESS] No data to send");
}
}
//---------------------------------------------------------------------------
void __fastcall TTransmissionClient::LogLine(AnsiString le)
{
if (FEnableLogging)
if (FOnLogEvent != NULL)
FOnLogEvent(this, le);
}
//---------------------------------------------------------------------------
void __fastcall TTransmissionClient::Abort()
{
if (MySocket->Socket->Connected) {
MySocket->Close();
while (MySocket->Socket->Connected)
FActive = MySocket->Socket->Connected;
FActive = MySocket->Socket->Connected;
}
}
//---------------------------------------------------------------------------