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Lcd.cpp
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Lcd.cpp
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//---------------------------------------------------------------------------
#include <vcl.h>
#pragma hdrstop
#include "Lcd.h"
#pragma package(smart_init)
//---------------------------------------------------------------------------
// ValidCtrCheck is used to assure that the components created do not have
// any pure virtual functions.
//
static inline void ValidCtrCheck(TLcd *)
{
new TLcd(NULL);
}
//---------------------------------------------------------------------------
__fastcall TLcd::TLcd(TComponent* Owner)
: TGraphicControl(Owner)
{
Visible = false;
Buffer = new TPicture();
Buffer->Bitmap = new Graphics::TBitmap();
FDigitScale = 1.0;
FShowLeadingZeroes = false;
FBackgroundColor = clBlack;
FOffColor = clDkGray;
FColor = clRed;
Height = MAX_HEIGHT;
MaxDigits = GetNumDigits(FValue);
SegLit[0] = BIN2VAL(1,1,1,1,1,1,0,0);
SegLit[1] = BIN2VAL(0,0,0,0,1,1,0,0);
SegLit[2] = BIN2VAL(1,0,1,1,0,1,1,0);
SegLit[3] = BIN2VAL(1,0,0,1,1,1,1,0);
SegLit[4] = BIN2VAL(0,1,0,0,1,1,1,0);
SegLit[5] = BIN2VAL(1,1,0,1,1,0,1,0);
SegLit[6] = BIN2VAL(1,1,1,1,1,0,1,0);
SegLit[7] = BIN2VAL(1,0,0,0,1,1,0,0);
SegLit[8] = BIN2VAL(1,1,1,1,1,1,1,0);
SegLit[9] = BIN2VAL(1,1,0,1,1,1,1,0);
Visible = true;
}
//---------------------------------------------------------------------------
__fastcall TLcd::~TLcd(void) {
delete Buffer;
}
//---------------------------------------------------------------------------
//namespace Lcd
//{
// void __fastcall PACKAGE Register()
// {
// TComponentClass classes[1] = {__classid(TLcd)};
// RegisterComponents("Celestial", classes, 0);
// }
//}
//---------------------------------------------------------------------------
TColor __fastcall TLcd::GetColor() {
return FColor;
}
//---------------------------------------------------------------------------
void __fastcall TLcd::SetColor(TColor AColor) {
FColor = AColor;
if (Visible) Update();
}
//---------------------------------------------------------------------------
TColor __fastcall TLcd::GetOffColor() {
return FOffColor;
}
//---------------------------------------------------------------------------
void __fastcall TLcd::SetOffColor(TColor AColor) {
FOffColor = AColor;
if (Visible) Update();
}
//---------------------------------------------------------------------------
TColor __fastcall TLcd::GetBackgroundColor() {
return FBackgroundColor;
}
//---------------------------------------------------------------------------
void __fastcall TLcd::SetBackgroundColor(TColor AColor) {
FBackgroundColor = AColor;
if (Visible) Update();
}
//---------------------------------------------------------------------------
int __fastcall TLcd::GetValue() {
return FValue;
}
//---------------------------------------------------------------------------
void __fastcall TLcd::SetValue(int AValue) {
if (AValue > -1) {
FValue = AValue;
if (Visible) Update();
} else
throw "Error: Value must be greater than 0!";
}
//---------------------------------------------------------------------------
int __fastcall TLcd::GetMaxDigits() {
return FMaxDigits;
}
//---------------------------------------------------------------------------
void __fastcall TLcd::SetMaxDigits(int AValue) {
FMaxDigits = AValue;
// Width = (MAX_WIDTH * FMaxDigits) + 3;
if (Visible) Update();
}
//---------------------------------------------------------------------------
bool __fastcall TLcd::GetShowLeadingZeroes() {
return FShowLeadingZeroes;
}
//---------------------------------------------------------------------------
void __fastcall TLcd::SetShowLeadingZeroes(bool AValue) {
FShowLeadingZeroes = AValue;
if (Visible) Update();
}
//---------------------------------------------------------------------------
double __fastcall TLcd::GetDigitScale() {
return FDigitScale;
}
//---------------------------------------------------------------------------
void __fastcall TLcd::SetDigitScale(double AValue) {
FDigitScale = AValue;
if (Visible) Update();
}
//---------------------------------------------------------------------------
void __fastcall TLcd::DrawDisplay(TCanvas *Canv, TRect CArea, unsigned int Num, bool On) {
if (Visible) {
FArea = CArea;
Buffer->Bitmap->Width = CArea.Right - CArea.Left;
Buffer->Bitmap->Height = CArea.Bottom - CArea.Top;
Buffer->Bitmap->Canvas->Brush->Color = FBackgroundColor;
Buffer->Bitmap->Canvas->FillRect(FArea);
FString = Num;
int si = FString.Length();
if (FShowLeadingZeroes) {
if (si < FMaxDigits) {
FString = AnsiString::StringOfChar('0', FMaxDigits - si) + FString;
si = FString.Length();
}
}
int HGap = MAX_WIDTH;
// int VGap = MAX_HEIGHT;
int AtX = (int)(CArea.Left + (FMaxDigits - 1) * HGap * FDigitScale);
int AtY = 1;
// if ((CArea.Bottom - CArea.Top) <= VGap)
// AtY = 1;
// else
// AtY = ((CArea.Bottom - CArea.Top) - VGap) >> 1;
for (int j = 0; j < FMaxDigits; j++) {
char t;
if (si > 0)
t = FString[si];
else
t = 0;
unsigned char k = SegLit[t - 48];
unsigned char n = 128;
for (int i = 1; i <= 7; i++) {
if (((k & n) == n) && (On)) {
Buffer->Bitmap->Canvas->Brush->Color = FColor;
Buffer->Bitmap->Canvas->Pen->Color = FColor;
FDrawColor = FColor;
} else {
Buffer->Bitmap->Canvas->Brush->Color = FOffColor;
Buffer->Bitmap->Canvas->Pen->Color = FOffColor;
FDrawColor = FOffColor;
}
DrawSegment(AtX, AtY, i);
n >>= 1;
}
AtX -= (int)(HGap * FDigitScale);
if (si > 0)
si--;
}
Canv->CopyRect(FArea, Buffer->Bitmap->Canvas, FArea);
}
}
//---------------------------------------------------------------------------
void __fastcall TLcd::DrawSegment(int X, int Y, int Seg) {
TPoint p[7];
int StartX = X;
int StartY = Y;
// Draw top segment
if (Seg == 1) {
StartX += (int)(FDigitScale * 8);
StartY += (int)(FDigitScale * 6);
p[0].x = StartX;
p[0].y = StartY;
p[1].x = p[0].x + (int)(FDigitScale * 31);
p[1].y = p[0].y + 0;
p[2].x = p[1].x - (int)(FDigitScale * 9);
p[2].y = p[1].y + (int)(FDigitScale * 9);
p[3].x = p[2].x - (int)(FDigitScale * 13);
p[3].y = p[2].y + 0;
p[4].x = StartX;
p[4].y = StartY;
Buffer->Bitmap->Canvas->Polygon(p, 3);
}
// Draw upper-left segment
if (Seg == 2) {
StartX += (int)(FDigitScale * 6);
StartY += (int)(FDigitScale * 8);
p[0].x = StartX;
p[0].y = StartY;
p[1].x = p[0].x + 0;
p[1].y = p[0].y + (int)(FDigitScale * 23);
p[2].x = p[1].x + (int)(FDigitScale * 9);
p[2].y = p[1].y - (int)(FDigitScale * 6);
p[3].x = p[2].x + 0;
p[3].y = p[2].y - (int)(FDigitScale * 8);
p[4].x = StartX;
p[4].y = StartY;
Buffer->Bitmap->Canvas->Polygon(p, 3);
}
// Draw lower-left segment
if (Seg == 3) {
StartX += (int)(FDigitScale * 6);
StartY += (int)(FDigitScale * 34);
p[0].x = StartX;
p[0].y = StartY;
p[1].x = p[0].x + 0;
p[1].y = p[0].y + (int)(FDigitScale * 20);
p[2].x = p[1].x + (int)(FDigitScale * 9);
p[2].y = p[1].y - (int)(FDigitScale * 9);
p[3].x = p[2].x + 0;
p[3].y = p[2].y - (int)(FDigitScale * 8);
p[4].x = StartX;
p[4].y = StartY;
Buffer->Bitmap->Canvas->Polygon(p, 3);
}
// Draw bottom segment
if (Seg == 4) {
StartX += (int)(FDigitScale * 8);
StartY += (int)(FDigitScale * 56);
p[0].x = StartX;
p[0].y = StartY;
p[1].x = p[0].x + (int)(FDigitScale * 30);
p[1].y = p[0].y + 0;
p[2].x = p[1].x - (int)(FDigitScale * 9);
p[2].y = p[1].y - (int)(FDigitScale * 9);
p[3].x = p[2].x - (int)(FDigitScale * 14);
p[3].y = p[2].y + 0;
p[4].x = StartX;
p[4].y = StartY;
Buffer->Bitmap->Canvas->Polygon(p, 3);
}
// Draw lower-right segment
if (Seg == 5) {
StartX += (int)(FDigitScale * 41);
StartY += (int)(FDigitScale * 54);
p[0].x = StartX;
p[0].y = StartY;
p[1].x = p[0].x + 0;
p[1].y = p[0].y - (int)(FDigitScale * 22);
p[2].x = p[1].x - (int)(FDigitScale * 9);
p[2].y = p[1].y + (int)(FDigitScale * 6);
p[3].x = p[2].x + 0;
p[3].y = p[2].y + (int)(FDigitScale * 8);
p[4].x = StartX;
p[4].y = StartY;
Buffer->Bitmap->Canvas->Polygon(p, 3);
}
// Draw upper-right segment
if (Seg == 6) {
StartX += (int)(FDigitScale * 41);
StartY += (int)(FDigitScale * 29);
p[0].x = StartX;
p[0].y = StartY;
p[1].x = p[0].x + 0;
p[1].y = p[0].y - (int)(FDigitScale * 22);
p[2].x = p[1].x - (int)(FDigitScale * 9);
p[2].y = p[1].y + (int)(FDigitScale * 9);
p[3].x = p[2].x + 0;
p[3].y = p[2].y + (int)(FDigitScale * 10);
p[4].x = StartX;
p[4].y = StartY;
Buffer->Bitmap->Canvas->Polygon(p, 3);
}
// Draw middle segment
if (Seg == 7) {
StartX += (int)(FDigitScale * 17);
StartY += (int)(FDigitScale * 27);
p[0].x = StartX;
p[0].y = StartY;
p[1].x = p[0].x + (int)(FDigitScale * 11);
p[1].y = p[0].y + 0;
p[2].x = p[1].x + (int)(FDigitScale * 10);
p[2].y = p[1].y + (int)(FDigitScale * 4);
p[3].x = p[2].x - (int)(FDigitScale * 7);
p[3].y = p[2].y + (int)(FDigitScale * 5);
p[4].x = p[3].x - (int)(FDigitScale * 14);
p[4].y = p[3].y + 0;
p[5].x = p[4].x - (int)(FDigitScale * 8);
p[5].y = p[4].y - (int)(FDigitScale * 4);
p[6].x = StartX;
p[6].y = StartY;
Buffer->Bitmap->Canvas->Polygon(p, 5);
}
}
//---------------------------------------------------------------------------
void __fastcall TLcd::Paint(void) {
if (Visible)
DrawDisplay(Canvas, GetClientRect(), FValue, true);
}
//---------------------------------------------------------------------------
void __fastcall TLcd::Update(void) {
Paint();
}
//---------------------------------------------------------------------------
int __fastcall TLcd::GetNumDigits(int num) {
AnsiString i = num;
return i.Length();
}
//---------------------------------------------------------------------------