-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathStaticData.proto
66 lines (57 loc) · 1.28 KB
/
StaticData.proto
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
package StaticData;
message StaticData {
repeated Creature monsters = 1;
repeated Achievement achievements = 2;
repeated House houses = 3;
repeated Boss bosses = 4;
repeated Quest quests = 5;
}
message Outfit {
optional int32 looktype = 1;
optional OutfitLook lookoutfit = 2;
optional int32 lookaddons = 3;
optional int32 lookitem = 4;
}
message OutfitLook {
optional int32 lookhead = 1;
optional int32 lookbody = 2;
optional int32 looklegs = 3;
optional int32 lookfeet = 4;
}
message Creature {
optional uint32 id = 1;
optional string name = 2;
optional Outfit outfit = 3;
}
message Achievement {
optional uint32 id = 1;
optional string name = 2;
optional string description = 3;
optional uint32 grade = 4;
}
message Position {
optional uint32 x = 1;
optional uint32 y = 2;
optional uint32 z = 3;
}
message House {
optional uint32 id = 1;
optional string name = 2;
optional string description = 3;
optional uint32 rent = 4;
optional uint32 beds = 5;
optional Position position = 6;
optional uint32 SQMs = 7;
optional bool isGuildHall = 8;
optional string city = 9;
optional bool isShop = 10;
}
message Boss {
optional uint32 raceId = 1;
optional string name = 2;
optional Outfit outfit = 3;
}
message Quest {
optional uint32 id = 1;
optional string name = 2;
}