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Fixed issue #66 Fixed invalid texture encoding for some models which result in empty pixel
MeshToVox v2.8
Fixed issue #68 Added support for SkinnedMeshRenderer objects
Fixed issue #67 Added new option for voxelization: you can now choose if you want to voxelize the scene with your GPU or your CPU. By default it's with the GPU.
MeshToVox v2.9
Fixed missing parts if the original 3D model contains more than 65535 vertices