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Releases: Zarathul/simplefluidtanks

simplefluidtanks-1.14.4-1.8.0.1

08 Nov 19:32
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  • Fixed orphaned tanks not updating properly.
  • Fixed tileentity not being removed when a tank is dismantled using the wrench.

simplefluidtanks-1.14.4-1.8.0.0

28 Oct 21:01
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  • Ported to 1.14.4
  • Added custom config GUI since forge does not provide one at this point.
  • Recipes may now be changed using data packs.

simplefluidtanks-1.12.2-1.7.1.3

07 Aug 17:44
6c95d4e
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  • Fixed bug that caused AE2 fluid storage bus not to work.
  • Added russian translation.
  • Updated to Forge 1.12.2-14.23.5.2838.

simplefluidtanks-1.12.2-1.7.1.2

11 Jun 19:21
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  • Fixed sneak right-clicking with wrenches not working when dual wielding.

simplefluidtanks-1.12.2-1.7.1.1

16 May 20:51
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  • Fixed crash with Immersive Engineering by removing packaged APIs. This means interoperability with tools that use AE2, IE or Cofh API only fully works if the respective mod is present.

simplefluidtanks-1.12.2-1.7.1.0

01 Dec 19:53
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  • Updated to latest recommended Forge 1.12.2-14.23.1.2555.
  • Fixed log message concerning cofh API.
  • Fixed minor error in mcmod.info

simplefluidtanks-1.12.1-1.7.0.0

23 Sep 14:56
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  • Initial 1.12.1 release (seems to also work with 1.12.2 which is still beta).
  • Removed Waila support in favor of TheOneProbe.
  • Recipes are no longer configurable ( json recipe files yey [-_-] ).
  • Fixed some minor bugs with right-clicking valves.
  • Reduced tileentity updates for valves.

simplefluidtanks-1.11.2-1.6.0.1

15 Jun 17:41
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  • Fixed tanks partially blocking light.

simplefluidtanks-1.11.2-1.6.0.0

21 May 21:11
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  • Initial port to 1.11.2.
  • Default tank block capacity is now 32 buckets instead of 16.
  • If the wrench is disabled it no longer occupies an id.

simplefluidtanks-1.8.9-1.3.0.6

14 May 23:14
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  • Updated to Forge 1.8.9-11.15.1.1890.
  • Changed Java requirement to Java 8.
  • Fixed FluidFillingEvent not always reporting the correct amount when fluid is added to the tank.
  • Fixed ValveBlock rendering differently in the GUI and third person perspective.
  • Added detection and handling of stackable fluidcontainer items that don't respect their own stack size.