Table of Contents
Title | Venue | Date | Code / Info | Demo |
---|---|---|---|---|
Humanoid Locomotion and Manipulation: Current Progress and Challenges in Control, Planning, and Learning |
arVix | 2025-01 |
Title | Venue | Date | Code / Info | Demo |
---|---|---|---|---|
Controllable Human-Object Interaction Synthesis |
ECCV | 2024 | Code | |
Human-Object Interaction from Human-Level Instructions |
arVix | 2024-12 | ||
CogACT: A Foundational Vision-Language-Action Model for Synergizing Cognition and Action in Robotic Manipulation |
arXiv | 2024-11 | Code | |
Visual Whole-Body Control for Legged Loco-Manipulation |
CoRL | 2024-11-02 | Code | |
OK-Robot: What Really Matters in Integrating Open-Knowledge Models for Robotics |
CoRL | 2024-02-29 | Code | |
OKAMI: Teaching Humanoid Robots Manipulation Skills through Single Video Imitation |
CoRL 2024 | 2024-09 | ||
CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics |
NeurIPS 2024 | 2024-10 | Code | |
PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction |
arXiv | 2024-10 | Code | |
SkillMimic: Learning Reusable Basketball Skills from Demonstrations |
CVPR | 2024-08 | Code |
Title | Venue | Date | Code / Info | Demo |
---|---|---|---|---|
DeepMimic: Example-Guided Deep Reinforcement Learning of Physics-Based Character Skills |
ACM SIGGRAPH 2018 | 2024-05-22 | Code | |
AMP: Adversarial Motion Priors for Stylized Physics-Based Character Control |
ACM SIGGRAPH 2021 | 2024-05-22 | Code1 Code2 | |
ASE: Large-Scale Reusable Adversarial Skill Embeddings for Physically Simulated Characters |
ACM SIGGRAPH 2022 | 2024-05-22 | Code | |
PMP: Learning to Physically Interact with Environments using Part-wise Motion Priors |
SIGGRAPH 2023 | 2023-05 | ||
C·ASE: Learning Conditional Adversarial Skill Embeddings for Physics-based Characters |
SIGGRAPH ASIA 2023 | 2023-09 | ||
Synthesizing Physical Character-Scene Interactions |
SIGGRAPH 2023 | 2023-02 | ||
MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpainting |
SIGGRAPH Asia 2024 | 2024-09 | Code | |
Learning Physically Simulated Tennis Skills from Broadcast Videos |
SIGGRAPH 2023 | 2023 | Code |
Title | Venue | Date | Code / Info | Demo |
---|---|---|---|---|
HybrIK: Hybrid Analytical-Neural Inverse Kinematics for Body Mesh Recovery |
CVPR 2021 | 2021 | Code |
Title | Venue | Date | Code / Info | Demo |
---|---|---|---|---|
IRIS: An Immersive Robot Interaction System |
arXiv | 2025-02 | ||
Teleoperation of Humanoid Robots: A Survey |
arXiv | 2023-01-11 | Github.io | |
Interactive Hand Pose Estimation using a Stretch-Sensing Soft Glove |
ACM Trans | 2019-07-12 | ||
Open-TeleVision: Teleoperation with Immersive Active Visual Feedback |
CoRL | 2019-07-12 | Code | |
AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation System |
RSS | 2024-05-16 | Code | |
OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learning |
CoRL | 2024-01-13 | Data | |
Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation |
IROS | 2024-01-13 | Github.io |
Title | Venue | Date | Code / Info | Demo |
---|---|---|---|---|
Advancing Humanoid Locomotion: Mastering Challenging Terrains with Denoising World Model Learning |
RSS | 2024-07 | ||
Humanoid-Gym: Reinforcement Learning for Humanoid Robot with Zero-Shot Sim2Real Transfer |
arXiv | 2024-05-18 | Code | |
Full-Order Sampling-Based MPC for Torque-Level Locomotion Control via Diffusion-Style Annealing |
arXiv | 2024-05-18 | Code | |
Expressive Whole-Body Control for Humanoid Robots |
RSS | 2024-03-06 | Code | |
Zero-Shot Whole-Body Humanoid Control via Behavioral Foundation Models |
arXiv | 2024-12-12 | Code | |
ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills |
arXiv | 2025-02 | Code | |
HOVER: Versatile Neural Whole-Body Controller for Humanoid Robots |
arXiv | 2024-06-13 |
Title | Venue | Date | Code / Info | Demo |
---|---|---|---|---|
Learning Visuotactile Skills with Two Multifingered Hands |
arXiv | 2024-05-22 | Code |
Title | Venue | Date | Code / Info | Demo |
---|---|---|---|---|
HumanoidBench: Simulated Humanoid Benchmark for Whole-Body Locomotion and Manipulation |
arXiv | 2024-06 | Code | |
ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactions |
arVix | 2025 | Code | |
Object motion guided human motion synthesis |
SIGGRAPH Asia | 2023 | Code | |
3D-FUTURE-ToolBox |
2020 | Code | ||
Replica Dataset |
arVix | 2019 | Code |
Name | Link |
---|---|
Introduction to Humanoid Robotics |
Link |
Name | Link |
---|---|
Spinning Up in Deep RL (OpenAI) |
Github |
mink |
Github |