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Prisonbreak Gamemode (PB) by Yoshey for Pavlov VR

Version 2.3 - 2021

Note: Due to my personal life such as University, I cannot always work on this Project


What is Prisonbreak?
Prisonbreak is a VR recreation of the gamemode "Jailbreak" from Counter Strike: Source. A detailed explanation of the gamemode can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=147271791 (Note: In Prisonbreak, terrorists are called prisoners and counter-terrorists are called guards)

All gamemode logic, art assets, models and sound assets are ultimately owned by Yoshey.
Exceptions:
  • Assets owned by Mottflyer
  • Assets owned by Valve
  • Other assets as mentioned in Credits.txt


BE SURE TO READ "License - ReadMe.txt"

Special thanks to all the Donators that supported me while creating this!



If you do not have the Pavlov Workshop Plugin, you must link your UE4 account with your GitHub account to get access to the plugin.
The Prisonbreak modification is Licensed under the Creative Commons Attribution 4.0 International License. (CC-BY 4.0) https://creativecommons.org/licenses/by/4.0/




Version History:

2.2
  • Updated to AMMv2
  • Renamed "Prisonbreak_Templates" to "Prisonbreak_Examples"
  • Updated the Installation File. You now need to add the Pavlov ModKit Tools manually
2.1c
  • Fixed Scoreboards disappearing during games
  • They now appear nearly instantaneously after spawning
  • Fixed the example cardscanner mesh
2.1 Note: When Updating, I recommend first renaming the old paths to the new ones, then following the update instructions to preserve most of your map's logic that works with Prisonbreak Logic from breaking

  • Updated to the newest AMM Module version
  • Changed file paths to shorten overall file lengths
    • Content\DeveloperMode -> Plugins\Prisonbreak\DeveloperMode
    • Content\Prisonbreak\AdvancedMovement -> Content\AdvancedMovement
    • Content\Prisonbreak\AdvancedMovementExamples -> Content\AdvancedMovementExamples
    • Content\Prisonbreak\PrisonbreakGamemode -> Content\PB
    • Content\Prisonbreak\PrisonbreakTemplates -> Content\PBTemplates
    • PB\Items\Admin\Teleport_Destinations -> PB\Spawns\Admin\Teleport_Destinations
  • Renamed/shortened many donator asset paths and names
2.0
  • Added Advanced Movement Module (Climbing and BHopping)
  • Reworked Screwdriver and IDCard overlap system
  • Map Makers now receive limited access to the donator module and can receive the donator rewards for themselves on their maps for free
  • Implemented new pavlov workshop features such as
    • Native Pavlov inventory system
    • Server controlled staff team and ban lists
    • Server settings and saved settings
    • Donator settings are now saved
    • Took advantage of PlayerProxy, PlayerInfo and Interactors
  • Changed Announcer voiceactor to lines recorded by @Big Bill Hell's
  • Ghosts now show when the round ends
  • Prisoners and Guards now have different audio-distances(Radio is still Global.)
  • Added Limited Ammo
  • Added Prisoner Skins
  • Breakables cooldown is on the Screwdriver now, not the Breakable
  • Cleaned up some Assets and utilized UE4's Parenting System

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Prisonbreak Gamemode for Pavlov VR

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