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* Added lock picks to unlock locked chests * Added locked chests * Added ability to open chests * Added two new item categories, `Key` and `Utility` * Fixed a bug where it looked like your turn was skipped - in reality, it was just that you missed but i never sent the message * Added HP and SP to the status menu * Moved inventory related commands to their own cog * Fixed issue where disabled commands were shown in help * Got sick of the new help command, went back to the original * Removed LRU dict of players for the time being * Added ability to craft items. - Currently can only craft `Lockpick` with `1x Aluminum Sheet` * Can now obtain some materials from treasures * Can now open your inventory during battle - You will lose control of battle while this is open * Refactored how healing items work via using a TargetSession during battle * Fix circular import bug by moving sessions to its own file
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