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mesh_polygon.py
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import matplotlib.pyplot as plt
import numpy as np
class PolygonGraph:
def __init__(self, entry_node):
self.entry_node = entry_node
self.neighbors = {entry_node: set()}
self.nodes = set([entry_node])
def addEdge(self, node0, node1):
node_pair = [node0, node1]
for i in [0, 1]:
this_node, that_node = node_pair[i], node_pair[1-i]
if this_node not in self.neighbors:
self.neighbors[this_node] = set()
self.neighbors[this_node].add(that_node)
self.nodes.add(this_node)
def removeNode(self, node):
its_neighbors = self.neighbors[node]
self.neighbors.pop(node)
for neighbor_idx in its_neighbors:
self.neighbors[neighbor_idx].update(its_neighbors)
self.neighbors[neighbor_idx].discard(node)
self.neighbors[neighbor_idx].discard(neighbor_idx)
if node == self.entry_node:
self.entry_node = its_neighbors.pop()
self.nodes.discard(node)
def angle(p0, p1, p2):
v1, v2 = p0 - p1, p2 - p1
theta = np.arccos(v1.dot(v2) / np.linalg.norm(v1) / np.linalg.norm(v2))
if np.cross(v1, v2) > 0:
return 2 * np.pi - theta
else:
return theta
def dfsEdge(graph, root=None, visited=None):
"""
recursive version
"""
seq = []
root = graph.entry_node if root is None else root
visited = set() if visited is None else visited
for node in graph.neighbors[root]:
edge = tuple(sorted([root, node]))
if edge in visited:
continue
visited.add(edge)
seq.append(edge)
seq += dfsEdge(graph, node, visited)
return seq
class MeshPolygon:
def __init__(self, vertices):
self.vertex_buffer = vertices
self.index_graph = PolygonGraph(0)
self.index_angle = {}
self.index_buffer = []
for i in range(len(vertices) - 1):
self.index_graph.addEdge(i, i+1)
self.index_graph.addEdge(len(vertices) - 1, 0)
for i in range(len(self.vertex_buffer)):
self.updateAngle(i)
# self.index_angle.sort()
def updateAngle(self, vertex_idx):
neighbors_idx = list(self.index_graph.neighbors[vertex_idx])
print("{},{}".format(neighbors_idx, vertex_idx))
p0, p1, p2 = self.vertex_buffer[neighbors_idx[0]], self.vertex_buffer[vertex_idx], self.vertex_buffer[neighbors_idx[1]]
# self.index_angle.append((i, angle(p0, p1, p2)))
self.index_angle[vertex_idx] = angle(p0, p1, p2)
def edgeForPlot(self):
edges = dfsEdge(self.index_graph)
point_pairs = [
((self.vertex_buffer[e[0]][0], self.vertex_buffer[e[1]][0]),
(self.vertex_buffer[e[0]][1], self.vertex_buffer[e[1]][1]) )
for e in edges]
return point_pairs
def triangleForPlot(self):
# [self.vertex_buffer[e[i]][0] for e in self.index_buffer for i in range(-1, 3)],
# [self.vertex_buffer[e[i]][1] for e in self.index_buffer for i in range(-1, 3)]
point_pairs = []
for triangle in self.index_buffer:
triangle_pair = []
for xy in [0,1]:
triangle_pair.append([self.vertex_buffer[triangle[idx]][xy] for idx in range(-1, 3)])
point_pairs.append(triangle_pair)
return point_pairs
def cutCorner(self):
if len(self.index_graph.nodes) == 0:
return False
if len(self.index_graph.nodes) == 3:
self.index_buffer.append(tuple(self.index_graph.nodes))
self.index_graph.nodes.clear()
self.index_angle.clear()
return True
min_vertex_idx = self.index_graph.entry_node
min_angle = self.index_angle[min_vertex_idx]
for idx in self.index_angle:
if self.index_angle[idx] < min_angle:
min_angle = self.index_angle[idx]
min_vertex_idx = idx
p0, p2 = list(self.index_graph.neighbors[min_vertex_idx])[:2]
self.index_buffer.append((p0, min_vertex_idx, p2))
self.index_angle.pop(min_vertex_idx)
self.index_graph.removeNode(min_vertex_idx)
self.updateAngle(p0)
self.updateAngle(p2)
print("remove: {}".format(min_vertex_idx))
return True
if __name__ == "__main__":
debug = True
vertex_buffer = np.array([(0,0), (1,0), (1,0.5), (2,3), (1,2), (-1, 0.5)])
# vertex_buffer = np.array([[np.cos(t), np.sin(t)] for t in np.linspace(0, 2 * np.pi, 100)])
mesh = MeshPolygon(vertex_buffer)
point_pairs = mesh.edgeForPlot()
for pair in point_pairs:
plt.plot(pair[0], pair[1])
plt.axis('equal')
plt.show()
while mesh.cutCorner():
if debug:
point_pairs = mesh.triangleForPlot()
for pair in point_pairs:
plt.plot(pair[0], pair[1])
point_pairs = mesh.edgeForPlot()
for pair in point_pairs:
plt.plot(pair[0], pair[1])
plt.axis('equal')
plt.show()
point_pairs = mesh.triangleForPlot()
for pair in point_pairs:
plt.plot(pair[0], pair[1])
plt.axis('equal')
plt.show()