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Yeah, this feature is very hard to update. I'll try to see what I can do, but I can't make any promises because I have a lot of other things I need to do. For now, I have two workarounds.
Then, you can use loot give @a loot namespace:dummy_cooked_cod; anywhere in your code and it will have the result you wanted above.
I actually recommend loot tables a lot, because they can do powerful things that the item command simply cannot (ex: if later on in your project, you wanted to make the count based on some score or variable instead of a fixed number, you can do that.)
Describe the bug
Item.give(...); puts its nbts in old format
To Reproduce
Expected behavior
nbt should be put in "[]" instead of "{}" and values should use "=" instead of ":"
Screenshots
Desktop
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