Build variables are found in .env
To customize the game rules and elements beyond the options available in the admin panel, see the following files:
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This file describes the "hard-coded" configuration for the server. Things such as the name, description, credits, etc. are set here, in addition to other similar constants. This is installed to a location in CubeServer-common by configure.sh prior to the build.
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This file defines the model classes for storing team data, laying out the structure for what applies to individual teams.
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This file defines the model class for storing the game ruleset, and handles the actual scoring of points.
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This package contains miscellaneous scoring utility classes, such as for calculating multipliers.