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ESP controlled LED Matrix displaying games and animations which can be controlled via an access point.

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WRI-Obernburg/PixelMatrix

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PixelMatrix

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Matrix IDE

Project Overview

PixelMatrix is a project that uses an LED matrix to display various animations and games. The project leverages an ESP8266 for controlling the LED matrix, allowing for dynamic and interactive displays. The system is designed to be extensible, making it easy to add new animations and applications.

Connecting to the LEDMatrix

Using the Hotspot

  1. Power up your LED Matrix: Ensure your device is powered on and ready.
  2. Connect to the Hotspot: On your Wi-Fi-enabled device, search for and connect to the Wi-Fi hotspot named PixelMatrix followed by the PixelCode displayed on the bottom right.
  3. Start Playing: After the connection is established a browser window with the controls should pop up. If not navigate to matrix.local or matrix.de

Creating and Registering an Application

Steps to Create an Application

  1. Create a new Project: Create a new Project at https://matrix.tim-arnold.de
  2. Select the new template

Connect to the led matrix

After a wifi connection as described in Using the hotspot is established, you can reload the connection in the Matrix Connection box.

Using Matrix functions

You can check the cheatsheet in the help section or start with an example to see all commands and functions available.

Using OTA (Over-the-Air) Updates

Download firmware here: firmware.bin

Steps for OTA Updates

  1. Connect to the Device: Ensure your device is connected to the LED Matrix.
  2. Navigate to the Update Page: Open a web browser and navigate to http://matrix.local/update.
  3. Upload Firmware: Follow the on-screen instructions to upload your new firmware.

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ESP controlled LED Matrix displaying games and animations which can be controlled via an access point.

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