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Plans.txt
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TODO: Put this into order of the most > least difficult & needed changes
- Create development documentation
- Add mod support
- Save player information into the save file
- Add a dog / cat (some garden NPCs other than birds)
- Make a single space in map 9 spaces
- Redesign the options menu
- Add a background video to the main menu of the main character walking in a full garden
- Outline for objects that are in range and can be interacted with
- Replace the doormat with a hole in the wall and add a symbolicly open door
- If the player is outside, he should be holding a green watering can
- While in movement add a walking animation
- Dying flower will 10 seconds before dying become highlighted ( red ) and sound a sound effect
- If in the flower planting mode, add a block outline to the block the mouse is currently hovering over
- Make a better wardrobe texture
- Add a gardener level ( each flower alive will give you 1 point, and each flower dying fill subtract 50 )
- Add gardener lever rewards ( movable water storage system )
- Add more flowers based on the gardener level
- Add a computer inside the house which shows the character stats window ( Same design as the alert / save menu )
- The dad will say that the night is closing in and you should go hide
- Add a berry bush
- Replenish HP by eating berries
- Change the blue button for a green check flag