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shaderworkshop.h
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/*
* This file is part of ShaderWorkshop (https://github.com/VladimirMakeev/ShaderWorkshop).
* Copyright (C) 2019 Vladimir Makeev.
*
* ShaderWorkshop is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* ShaderWorkshop is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
* You should have received a copy of the GNU Lesser General Public License
* along with ShaderWorkshop. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef SHADERWORKSHOP_H
#define SHADERWORKSHOP_H
#include <QWidget>
#include <QTabWidget>
#include <QComboBox>
#include <QHash>
#include "editorpage.h"
namespace Ui {
class ShaderWorkshop;
}
class EditorPage;
class Renderer;
class ShaderWorkshop : public QWidget
{
Q_OBJECT
public:
explicit ShaderWorkshop(QWidget *parent = 0);
~ShaderWorkshop();
protected:
virtual void paintEvent(QPaintEvent *event);
private slots:
void newBufferRequested(const QString &name);
void bufferCloseRequested(int tabIndex);
void on_actionRecompile_Shader_triggered();
void on_actionOpen_triggered();
void on_actionSave_triggered();
void on_actionAbout_triggered();
private:
void setupWidgets();
EditorPage* createPage(const QString &name, int pageIndex, const PagesData &data);
void createImagePage(const PagesData &data);
void createPages(const PagesData &data);
void createMenus();
QString bufferName(int index) const;
EditorPage* currentPage() const;
int pageIndex(EditorPage *page) const;
void connectPage(EditorPage *page);
void disconnectPage(EditorPage *page);
Ui::ShaderWorkshop *ui;
Renderer *renderer;
QTabWidget *tab;
QComboBox *comboBox;
EditorPage *imagePage;
QHash<QString, EditorPage*> pages;
/// indices for renderer effects management
QHash<EditorPage*, int> pageIndices;
const QString defaultItemName;
const int maxBufferPages;
const int imagePageIndex;
bool imageEffectCreated;
};
#endif // SHADERWORKSHOP_H