From 52ffce2601faa7281caddcc0c548484a8525b8b5 Mon Sep 17 00:00:00 2001 From: Viet281101 Date: Thu, 6 Jun 2024 17:56:45 +0200 Subject: [PATCH] setup base code for 3D version --- 3D/index.html | 2 +- 3D/js/board.js | 24 + 3D/js/gui.js | 55 + 3D/js/libs/jsm/GLTFLoader.js | 4521 ----------------- .../jsm/controls}/OrbitControls.js | 0 3D/js/libs/{ => three}/three.module.min.js | 0 .../{ => three}/utils/BufferGeometryUtils.js | 0 3D/js/main.js | 40 + 3D/js/polycube.js | 13 + 9 files changed, 133 insertions(+), 4522 deletions(-) create mode 100644 3D/js/board.js create mode 100644 3D/js/gui.js delete mode 100644 3D/js/libs/jsm/GLTFLoader.js rename 3D/js/libs/{jsm => three/jsm/controls}/OrbitControls.js (100%) rename 3D/js/libs/{ => three}/three.module.min.js (100%) rename 3D/js/libs/{ => three}/utils/BufferGeometryUtils.js (100%) create mode 100644 3D/js/polycube.js diff --git a/3D/index.html b/3D/index.html index 5269c27..1ea64f6 100644 --- a/3D/index.html +++ b/3D/index.html @@ -10,7 +10,7 @@ - + diff --git a/3D/js/board.js b/3D/js/board.js new file mode 100644 index 0000000..17a79e6 --- /dev/null +++ b/3D/js/board.js @@ -0,0 +1,24 @@ +import * as THREE from 'three'; + +class Board { + constructor(scene, size = 10) { + this.scene = scene; + this.size = size; + this.grid = new THREE.Group(); + + const gridHelper = new THREE.GridHelper(size, size); + this.grid.add(gridHelper); + + this.scene.add(this.grid); + }; + + addPolycube(polycube) { + this.grid.add(polycube.mesh); + }; + + removePolycube(polycube) { + this.grid.remove(polycube.mesh); + }; +}; + +export { Board }; diff --git a/3D/js/gui.js b/3D/js/gui.js new file mode 100644 index 0000000..dd352d7 --- /dev/null +++ b/3D/js/gui.js @@ -0,0 +1,55 @@ +import { GUI } from './libs/dat.gui.module.js'; +import { Polycube } from './polycube.js'; + +export class GUIController { + constructor(mainApp) { + this.mainApp = mainApp; + this.settings = { + gridSize: 10, + backgroundColor: '#c3c3c3', + selectedColor: '#0000ff', + addPolycube: () => { + const polycube = new Polycube( + { x: Math.random() * 10 - 5, y: Math.random() * 10 - 5, z: Math.random() * 10 - 5 }, + this.settings.selectedColor + ); + this.mainApp.board.addPolycube(polycube); + }, + removePolycube: () => { + if (this.mainApp.board.grid.children.length > 1) { + this.mainApp.board.grid.remove(this.mainApp.board.grid.children[this.mainApp.board.grid.children.length - 1]); + } + } + }; + this.init(); + this.checkWindowSize(); + }; + + init() { + this.gui = new GUI(); + const guiContainer = document.querySelector('.dg'); + if (guiContainer) { + guiContainer.classList.add('scaled-gui'); + guiContainer.style.zIndex = '1000 !important'; + guiContainer.style.right = '-22px'; + guiContainer.style.transformOrigin = 'top right'; + guiContainer.style.transform = 'scale(1.5)'; + } + + this.gui.add(this.settings, 'gridSize', 10, 100).step(1).onChange((value) => { + this.mainApp.updateGridSize(value); + }); + this.gui.addColor(this.settings, 'backgroundColor').onChange((value) => { + this.mainApp.renderer.setClearColor(value); + }); + this.gui.addColor(this.settings, 'selectedColor').onChange((value) => { + this.settings.selectedColor = value; + }); + this.gui.add(this.settings, 'addPolycube'); + this.gui.add(this.settings, 'removePolycube'); + }; + + checkWindowSize() { + this.gui.domElement.style.display = window.innerWidth <= 800 ? 'none' : 'block'; + }; +}; diff --git a/3D/js/libs/jsm/GLTFLoader.js b/3D/js/libs/jsm/GLTFLoader.js deleted file mode 100644 index a6663b5..0000000 --- a/3D/js/libs/jsm/GLTFLoader.js +++ /dev/null @@ -1,4521 +0,0 @@ -import { - AnimationClip, - Bone, - Box3, - BufferAttribute, - BufferGeometry, - ClampToEdgeWrapping, - Color, - DirectionalLight, - DoubleSide, - FileLoader, - FrontSide, - Group, - ImageBitmapLoader, - InstancedMesh, - InterleavedBuffer, - InterleavedBufferAttribute, - Interpolant, - InterpolateDiscrete, - InterpolateLinear, - Line, - LineBasicMaterial, - LineLoop, - LineSegments, - LinearFilter, - LinearMipmapLinearFilter, - LinearMipmapNearestFilter, - Loader, - LoaderUtils, - Material, - MathUtils, - Matrix4, - Mesh, - MeshBasicMaterial, - MeshPhysicalMaterial, - MeshStandardMaterial, - MirroredRepeatWrapping, - NearestFilter, - NearestMipmapLinearFilter, - NearestMipmapNearestFilter, - NumberKeyframeTrack, - Object3D, - OrthographicCamera, - PerspectiveCamera, - PointLight, - Points, - PointsMaterial, - PropertyBinding, - Quaternion, - QuaternionKeyframeTrack, - RepeatWrapping, - Skeleton, - SkinnedMesh, - Sphere, - SpotLight, - Texture, - TextureLoader, - TriangleFanDrawMode, - TriangleStripDrawMode, - Vector2, - Vector3, - VectorKeyframeTrack, - SRGBColorSpace -} from 'three'; -import { toTrianglesDrawMode } from '../utils/BufferGeometryUtils.js'; - -class GLTFLoader extends Loader { - - constructor( manager ) { - - super( manager ); - - this.dracoLoader = null; - this.ktx2Loader = null; - this.meshoptDecoder = null; - - this.pluginCallbacks = []; - - this.register( function ( parser ) { - - return new GLTFMaterialsClearcoatExtension( parser ); - - } ); - - this.register( function ( parser ) { - - return new GLTFTextureBasisUExtension( parser ); - - } ); - - this.register( function ( parser ) { - - return new GLTFTextureWebPExtension( parser ); - - } ); - - this.register( function ( parser ) { - - return new GLTFTextureAVIFExtension( parser ); - - } ); - - this.register( function ( parser ) { - - return new GLTFMaterialsSheenExtension( parser ); - - } ); - - this.register( function ( parser ) { - - return new GLTFMaterialsTransmissionExtension( parser ); - - } ); - - this.register( function ( parser ) { - - return new GLTFMaterialsVolumeExtension( parser ); - - } ); - - this.register( function ( parser ) { - - return new GLTFMaterialsIorExtension( parser ); - - } ); - - this.register( function ( parser ) { - - return new GLTFMaterialsEmissiveStrengthExtension( parser ); - - } ); - - this.register( function ( parser ) { - - return new GLTFMaterialsSpecularExtension( parser ); - - } ); - - this.register( function ( parser ) { - - return new GLTFMaterialsIridescenceExtension( parser ); - - } ); - - this.register( function ( parser ) { - - return new GLTFMaterialsAnisotropyExtension( parser ); - - } ); - - this.register( function ( parser ) { - - return new GLTFLightsExtension( parser ); - - } ); - - this.register( function ( parser ) { - - return new GLTFMeshoptCompression( parser ); - - } ); - - this.register( function ( parser ) { - - return new GLTFMeshGpuInstancing( parser ); - - } ); - - } - - load( url, onLoad, onProgress, onError ) { - - const scope = this; - - let resourcePath; - - if ( this.resourcePath !== '' ) { - - resourcePath = this.resourcePath; - - } else if ( this.path !== '' ) { - - resourcePath = this.path; - - } else { - - resourcePath = LoaderUtils.extractUrlBase( url ); - - } - - // Tells the LoadingManager to track an extra item, which resolves after - // the model is fully loaded. This means the count of items loaded will - // be incorrect, but ensures manager.onLoad() does not fire early. - this.manager.itemStart( url ); - - const _onError = function ( e ) { - - if ( onError ) { - - onError( e ); - - } else { - - console.error( e ); - - } - - scope.manager.itemError( url ); - scope.manager.itemEnd( url ); - - }; - - const loader = new FileLoader( this.manager ); - - loader.setPath( this.path ); - loader.setResponseType( 'arraybuffer' ); - loader.setRequestHeader( this.requestHeader ); - loader.setWithCredentials( this.withCredentials ); - - loader.load( url, function ( data ) { - - try { - - scope.parse( data, resourcePath, function ( gltf ) { - - onLoad( gltf ); - - scope.manager.itemEnd( url ); - - }, _onError ); - - } catch ( e ) { - - _onError( e ); - - } - - }, onProgress, _onError ); - - } - - setDRACOLoader( dracoLoader ) { - - this.dracoLoader = dracoLoader; - return this; - - } - - setDDSLoader() { - - throw new Error( - - 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' - - ); - - } - - setKTX2Loader( ktx2Loader ) { - - this.ktx2Loader = ktx2Loader; - return this; - - } - - setMeshoptDecoder( meshoptDecoder ) { - - this.meshoptDecoder = meshoptDecoder; - return this; - - } - - register( callback ) { - - if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) { - - this.pluginCallbacks.push( callback ); - - } - - return this; - - } - - unregister( callback ) { - - if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) { - - this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 ); - - } - - return this; - - } - - parse( data, path, onLoad, onError ) { - - let json; - const extensions = {}; - const plugins = {}; - const textDecoder = new TextDecoder(); - - if ( typeof data === 'string' ) { - - json = JSON.parse( data ); - - } else if ( data instanceof ArrayBuffer ) { - - const magic = textDecoder.decode( new Uint8Array( data, 0, 4 ) ); - - if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) { - - try { - - extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data ); - - } catch ( error ) { - - if ( onError ) onError( error ); - return; - - } - - json = JSON.parse( extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content ); - - } else { - - json = JSON.parse( textDecoder.decode( data ) ); - - } - - } else { - - json = data; - - } - - if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) { - - if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) ); - return; - - } - - const parser = new GLTFParser( json, { - - path: path || this.resourcePath || '', - crossOrigin: this.crossOrigin, - requestHeader: this.requestHeader, - manager: this.manager, - ktx2Loader: this.ktx2Loader, - meshoptDecoder: this.meshoptDecoder - - } ); - - parser.fileLoader.setRequestHeader( this.requestHeader ); - - for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) { - - const plugin = this.pluginCallbacks[ i ]( parser ); - plugins[ plugin.name ] = plugin; - - // Workaround to avoid determining as unknown extension - // in addUnknownExtensionsToUserData(). - // Remove this workaround if we move all the existing - // extension handlers to plugin system - extensions[ plugin.name ] = true; - - } - - if ( json.extensionsUsed ) { - - for ( let i = 0; i < json.extensionsUsed.length; ++ i ) { - - const extensionName = json.extensionsUsed[ i ]; - const extensionsRequired = json.extensionsRequired || []; - - switch ( extensionName ) { - - case EXTENSIONS.KHR_MATERIALS_UNLIT: - extensions[ extensionName ] = new GLTFMaterialsUnlitExtension(); - break; - - case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION: - extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader ); - break; - - case EXTENSIONS.KHR_TEXTURE_TRANSFORM: - extensions[ extensionName ] = new GLTFTextureTransformExtension(); - break; - - case EXTENSIONS.KHR_MESH_QUANTIZATION: - extensions[ extensionName ] = new GLTFMeshQuantizationExtension(); - break; - - default: - - if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) { - - console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' ); - - } - - } - - } - - } - - parser.setExtensions( extensions ); - parser.setPlugins( plugins ); - parser.parse( onLoad, onError ); - - } - - parseAsync( data, path ) { - - const scope = this; - - return new Promise( function ( resolve, reject ) { - - scope.parse( data, path, resolve, reject ); - - } ); - - } - -} - -/* GLTFREGISTRY */ - -function GLTFRegistry() { - - let objects = {}; - - return { - - get: function ( key ) { - - return objects[ key ]; - - }, - - add: function ( key, object ) { - - objects[ key ] = object; - - }, - - remove: function ( key ) { - - delete objects[ key ]; - - }, - - removeAll: function () { - - objects = {}; - - } - - }; - -} - -/*********************************/ -/********** EXTENSIONS ***********/ -/*********************************/ - -const EXTENSIONS = { - KHR_BINARY_GLTF: 'KHR_binary_glTF', - KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression', - KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual', - KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat', - KHR_MATERIALS_IOR: 'KHR_materials_ior', - KHR_MATERIALS_SHEEN: 'KHR_materials_sheen', - KHR_MATERIALS_SPECULAR: 'KHR_materials_specular', - KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission', - KHR_MATERIALS_IRIDESCENCE: 'KHR_materials_iridescence', - KHR_MATERIALS_ANISOTROPY: 'KHR_materials_anisotropy', - KHR_MATERIALS_UNLIT: 'KHR_materials_unlit', - KHR_MATERIALS_VOLUME: 'KHR_materials_volume', - KHR_TEXTURE_BASISU: 'KHR_texture_basisu', - KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform', - KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization', - KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength', - EXT_TEXTURE_WEBP: 'EXT_texture_webp', - EXT_TEXTURE_AVIF: 'EXT_texture_avif', - EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression', - EXT_MESH_GPU_INSTANCING: 'EXT_mesh_gpu_instancing' -}; - -/** - * Punctual Lights Extension - * - * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual - */ -class GLTFLightsExtension { - - constructor( parser ) { - - this.parser = parser; - this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL; - - // Object3D instance caches - this.cache = { refs: {}, uses: {} }; - - } - - _markDefs() { - - const parser = this.parser; - const nodeDefs = this.parser.json.nodes || []; - - for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) { - - const nodeDef = nodeDefs[ nodeIndex ]; - - if ( nodeDef.extensions - && nodeDef.extensions[ this.name ] - && nodeDef.extensions[ this.name ].light !== undefined ) { - - parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light ); - - } - - } - - } - - _loadLight( lightIndex ) { - - const parser = this.parser; - const cacheKey = 'light:' + lightIndex; - let dependency = parser.cache.get( cacheKey ); - - if ( dependency ) return dependency; - - const json = parser.json; - const extensions = ( json.extensions && json.extensions[ this.name ] ) || {}; - const lightDefs = extensions.lights || []; - const lightDef = lightDefs[ lightIndex ]; - let lightNode; - - const color = new Color( 0xffffff ); - - if ( lightDef.color !== undefined ) color.fromArray( lightDef.color ); - - const range = lightDef.range !== undefined ? lightDef.range : 0; - - switch ( lightDef.type ) { - - case 'directional': - lightNode = new DirectionalLight( color ); - lightNode.target.position.set( 0, 0, - 1 ); - lightNode.add( lightNode.target ); - break; - - case 'point': - lightNode = new PointLight( color ); - lightNode.distance = range; - break; - - case 'spot': - lightNode = new SpotLight( color ); - lightNode.distance = range; - // Handle spotlight properties. - lightDef.spot = lightDef.spot || {}; - lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0; - lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0; - lightNode.angle = lightDef.spot.outerConeAngle; - lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle; - lightNode.target.position.set( 0, 0, - 1 ); - lightNode.add( lightNode.target ); - break; - - default: - throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type ); - - } - - // Some lights (e.g. spot) default to a position other than the origin. Reset the position - // here, because node-level parsing will only override position if explicitly specified. - lightNode.position.set( 0, 0, 0 ); - - lightNode.decay = 2; - - assignExtrasToUserData( lightNode, lightDef ); - - if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity; - - lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) ); - - dependency = Promise.resolve( lightNode ); - - parser.cache.add( cacheKey, dependency ); - - return dependency; - - } - - getDependency( type, index ) { - - if ( type !== 'light' ) return; - - return this._loadLight( index ); - - } - - createNodeAttachment( nodeIndex ) { - - const self = this; - const parser = this.parser; - const json = parser.json; - const nodeDef = json.nodes[ nodeIndex ]; - const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {}; - const lightIndex = lightDef.light; - - if ( lightIndex === undefined ) return null; - - return this._loadLight( lightIndex ).then( function ( light ) { - - return parser._getNodeRef( self.cache, lightIndex, light ); - - } ); - - } - -} - -/** - * Unlit Materials Extension - * - * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit - */ -class GLTFMaterialsUnlitExtension { - - constructor() { - - this.name = EXTENSIONS.KHR_MATERIALS_UNLIT; - - } - - getMaterialType() { - - return MeshBasicMaterial; - - } - - extendParams( materialParams, materialDef, parser ) { - - const pending = []; - - materialParams.color = new Color( 1.0, 1.0, 1.0 ); - materialParams.opacity = 1.0; - - const metallicRoughness = materialDef.pbrMetallicRoughness; - - if ( metallicRoughness ) { - - if ( Array.isArray( metallicRoughness.baseColorFactor ) ) { - - const array = metallicRoughness.baseColorFactor; - - materialParams.color.fromArray( array ); - materialParams.opacity = array[ 3 ]; - - } - - if ( metallicRoughness.baseColorTexture !== undefined ) { - - pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, SRGBColorSpace ) ); - - } - - } - - return Promise.all( pending ); - - } - -} - -/** - * Materials Emissive Strength Extension - * - * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md - */ -class GLTFMaterialsEmissiveStrengthExtension { - - constructor( parser ) { - - this.parser = parser; - this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH; - - } - - extendMaterialParams( materialIndex, materialParams ) { - - const parser = this.parser; - const materialDef = parser.json.materials[ materialIndex ]; - - if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { - - return Promise.resolve(); - - } - - const emissiveStrength = materialDef.extensions[ this.name ].emissiveStrength; - - if ( emissiveStrength !== undefined ) { - - materialParams.emissiveIntensity = emissiveStrength; - - } - - return Promise.resolve(); - - } - -} - -/** - * Clearcoat Materials Extension - * - * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat - */ -class GLTFMaterialsClearcoatExtension { - - constructor( parser ) { - - this.parser = parser; - this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT; - - } - - getMaterialType( materialIndex ) { - - const parser = this.parser; - const materialDef = parser.json.materials[ materialIndex ]; - - if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; - - return MeshPhysicalMaterial; - - } - - extendMaterialParams( materialIndex, materialParams ) { - - const parser = this.parser; - const materialDef = parser.json.materials[ materialIndex ]; - - if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { - - return Promise.resolve(); - - } - - const pending = []; - - const extension = materialDef.extensions[ this.name ]; - - if ( extension.clearcoatFactor !== undefined ) { - - materialParams.clearcoat = extension.clearcoatFactor; - - } - - if ( extension.clearcoatTexture !== undefined ) { - - pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) ); - - } - - if ( extension.clearcoatRoughnessFactor !== undefined ) { - - materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor; - - } - - if ( extension.clearcoatRoughnessTexture !== undefined ) { - - pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) ); - - } - - if ( extension.clearcoatNormalTexture !== undefined ) { - - pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) ); - - if ( extension.clearcoatNormalTexture.scale !== undefined ) { - - const scale = extension.clearcoatNormalTexture.scale; - - materialParams.clearcoatNormalScale = new Vector2( scale, scale ); - - } - - } - - return Promise.all( pending ); - - } - -} - -/** - * Iridescence Materials Extension - * - * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence - */ -class GLTFMaterialsIridescenceExtension { - - constructor( parser ) { - - this.parser = parser; - this.name = EXTENSIONS.KHR_MATERIALS_IRIDESCENCE; - - } - - getMaterialType( materialIndex ) { - - const parser = this.parser; - const materialDef = parser.json.materials[ materialIndex ]; - - if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; - - return MeshPhysicalMaterial; - - } - - extendMaterialParams( materialIndex, materialParams ) { - - const parser = this.parser; - const materialDef = parser.json.materials[ materialIndex ]; - - if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { - - return Promise.resolve(); - - } - - const pending = []; - - const extension = materialDef.extensions[ this.name ]; - - if ( extension.iridescenceFactor !== undefined ) { - - materialParams.iridescence = extension.iridescenceFactor; - - } - - if ( extension.iridescenceTexture !== undefined ) { - - pending.push( parser.assignTexture( materialParams, 'iridescenceMap', extension.iridescenceTexture ) ); - - } - - if ( extension.iridescenceIor !== undefined ) { - - materialParams.iridescenceIOR = extension.iridescenceIor; - - } - - if ( materialParams.iridescenceThicknessRange === undefined ) { - - materialParams.iridescenceThicknessRange = [ 100, 400 ]; - - } - - if ( extension.iridescenceThicknessMinimum !== undefined ) { - - materialParams.iridescenceThicknessRange[ 0 ] = extension.iridescenceThicknessMinimum; - - } - - if ( extension.iridescenceThicknessMaximum !== undefined ) { - - materialParams.iridescenceThicknessRange[ 1 ] = extension.iridescenceThicknessMaximum; - - } - - if ( extension.iridescenceThicknessTexture !== undefined ) { - - pending.push( parser.assignTexture( materialParams, 'iridescenceThicknessMap', extension.iridescenceThicknessTexture ) ); - - } - - return Promise.all( pending ); - - } - -} - -/** - * Sheen Materials Extension - * - * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen - */ -class GLTFMaterialsSheenExtension { - - constructor( parser ) { - - this.parser = parser; - this.name = EXTENSIONS.KHR_MATERIALS_SHEEN; - - } - - getMaterialType( materialIndex ) { - - const parser = this.parser; - const materialDef = parser.json.materials[ materialIndex ]; - - if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; - - return MeshPhysicalMaterial; - - } - - extendMaterialParams( materialIndex, materialParams ) { - - const parser = this.parser; - const materialDef = parser.json.materials[ materialIndex ]; - - if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { - - return Promise.resolve(); - - } - - const pending = []; - - materialParams.sheenColor = new Color( 0, 0, 0 ); - materialParams.sheenRoughness = 0; - materialParams.sheen = 1; - - const extension = materialDef.extensions[ this.name ]; - - if ( extension.sheenColorFactor !== undefined ) { - - materialParams.sheenColor.fromArray( extension.sheenColorFactor ); - - } - - if ( extension.sheenRoughnessFactor !== undefined ) { - - materialParams.sheenRoughness = extension.sheenRoughnessFactor; - - } - - if ( extension.sheenColorTexture !== undefined ) { - - pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, SRGBColorSpace ) ); - - } - - if ( extension.sheenRoughnessTexture !== undefined ) { - - pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) ); - - } - - return Promise.all( pending ); - - } - -} - -/** - * Transmission Materials Extension - * - * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission - * Draft: https://github.com/KhronosGroup/glTF/pull/1698 - */ -class GLTFMaterialsTransmissionExtension { - - constructor( parser ) { - - this.parser = parser; - this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION; - - } - - getMaterialType( materialIndex ) { - - const parser = this.parser; - const materialDef = parser.json.materials[ materialIndex ]; - - if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; - - return MeshPhysicalMaterial; - - } - - extendMaterialParams( materialIndex, materialParams ) { - - const parser = this.parser; - const materialDef = parser.json.materials[ materialIndex ]; - - if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { - - return Promise.resolve(); - - } - - const pending = []; - - const extension = materialDef.extensions[ this.name ]; - - if ( extension.transmissionFactor !== undefined ) { - - materialParams.transmission = extension.transmissionFactor; - - } - - if ( extension.transmissionTexture !== undefined ) { - - pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) ); - - } - - return Promise.all( pending ); - - } - -} - -/** - * Materials Volume Extension - * - * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume - */ -class GLTFMaterialsVolumeExtension { - - constructor( parser ) { - - this.parser = parser; - this.name = EXTENSIONS.KHR_MATERIALS_VOLUME; - - } - - getMaterialType( materialIndex ) { - - const parser = this.parser; - const materialDef = parser.json.materials[ materialIndex ]; - - if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; - - return MeshPhysicalMaterial; - - } - - extendMaterialParams( materialIndex, materialParams ) { - - const parser = this.parser; - const materialDef = parser.json.materials[ materialIndex ]; - - if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { - - return Promise.resolve(); - - } - - const pending = []; - - const extension = materialDef.extensions[ this.name ]; - - materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0; - - if ( extension.thicknessTexture !== undefined ) { - - pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) ); - - } - - materialParams.attenuationDistance = extension.attenuationDistance || Infinity; - - const colorArray = extension.attenuationColor || [ 1, 1, 1 ]; - materialParams.attenuationColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] ); - - return Promise.all( pending ); - - } - -} - -/** - * Materials ior Extension - * - * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior - */ -class GLTFMaterialsIorExtension { - - constructor( parser ) { - - this.parser = parser; - this.name = EXTENSIONS.KHR_MATERIALS_IOR; - - } - - getMaterialType( materialIndex ) { - - const parser = this.parser; - const materialDef = parser.json.materials[ materialIndex ]; - - if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; - - return MeshPhysicalMaterial; - - } - - extendMaterialParams( materialIndex, materialParams ) { - - const parser = this.parser; - const materialDef = parser.json.materials[ materialIndex ]; - - if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { - - return Promise.resolve(); - - } - - const extension = materialDef.extensions[ this.name ]; - - materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5; - - return Promise.resolve(); - - } - -} - -/** - * Materials specular Extension - * - * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular - */ -class GLTFMaterialsSpecularExtension { - - constructor( parser ) { - - this.parser = parser; - this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR; - - } - - getMaterialType( materialIndex ) { - - const parser = this.parser; - const materialDef = parser.json.materials[ materialIndex ]; - - if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; - - return MeshPhysicalMaterial; - - } - - extendMaterialParams( materialIndex, materialParams ) { - - const parser = this.parser; - const materialDef = parser.json.materials[ materialIndex ]; - - if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { - - return Promise.resolve(); - - } - - const pending = []; - - const extension = materialDef.extensions[ this.name ]; - - materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0; - - if ( extension.specularTexture !== undefined ) { - - pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) ); - - } - - const colorArray = extension.specularColorFactor || [ 1, 1, 1 ]; - materialParams.specularColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] ); - - if ( extension.specularColorTexture !== undefined ) { - - pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, SRGBColorSpace ) ); - - } - - return Promise.all( pending ); - - } - -} - -/** - * Materials anisotropy Extension - * - * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_anisotropy - */ -class GLTFMaterialsAnisotropyExtension { - - constructor( parser ) { - - this.parser = parser; - this.name = EXTENSIONS.KHR_MATERIALS_ANISOTROPY; - - } - - getMaterialType( materialIndex ) { - - const parser = this.parser; - const materialDef = parser.json.materials[ materialIndex ]; - - if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; - - return MeshPhysicalMaterial; - - } - - extendMaterialParams( materialIndex, materialParams ) { - - const parser = this.parser; - const materialDef = parser.json.materials[ materialIndex ]; - - if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { - - return Promise.resolve(); - - } - - const pending = []; - - const extension = materialDef.extensions[ this.name ]; - - if ( extension.anisotropyStrength !== undefined ) { - - materialParams.anisotropy = extension.anisotropyStrength; - - } - - if ( extension.anisotropyRotation !== undefined ) { - - materialParams.anisotropyRotation = extension.anisotropyRotation; - - } - - if ( extension.anisotropyTexture !== undefined ) { - - pending.push( parser.assignTexture( materialParams, 'anisotropyMap', extension.anisotropyTexture ) ); - - } - - return Promise.all( pending ); - - } - -} - -/** - * BasisU Texture Extension - * - * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu - */ -class GLTFTextureBasisUExtension { - - constructor( parser ) { - - this.parser = parser; - this.name = EXTENSIONS.KHR_TEXTURE_BASISU; - - } - - loadTexture( textureIndex ) { - - const parser = this.parser; - const json = parser.json; - - const textureDef = json.textures[ textureIndex ]; - - if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) { - - return null; - - } - - const extension = textureDef.extensions[ this.name ]; - const loader = parser.options.ktx2Loader; - - if ( ! loader ) { - - if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) { - - throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' ); - - } else { - - // Assumes that the extension is optional and that a fallback texture is present - return null; - - } - - } - - return parser.loadTextureImage( textureIndex, extension.source, loader ); - - } - -} - -/** - * WebP Texture Extension - * - * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp - */ -class GLTFTextureWebPExtension { - - constructor( parser ) { - - this.parser = parser; - this.name = EXTENSIONS.EXT_TEXTURE_WEBP; - this.isSupported = null; - - } - - loadTexture( textureIndex ) { - - const name = this.name; - const parser = this.parser; - const json = parser.json; - - const textureDef = json.textures[ textureIndex ]; - - if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) { - - return null; - - } - - const extension = textureDef.extensions[ name ]; - const source = json.images[ extension.source ]; - - let loader = parser.textureLoader; - if ( source.uri ) { - - const handler = parser.options.manager.getHandler( source.uri ); - if ( handler !== null ) loader = handler; - - } - - return this.detectSupport().then( function ( isSupported ) { - - if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader ); - - if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) { - - throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' ); - - } - - // Fall back to PNG or JPEG. - return parser.loadTexture( textureIndex ); - - } ); - - } - - detectSupport() { - - if ( ! this.isSupported ) { - - this.isSupported = new Promise( function ( resolve ) { - - const image = new Image(); - - // Lossy test image. Support for lossy images doesn't guarantee support for all - // WebP images, unfortunately. - image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA'; - - image.onload = image.onerror = function () { - - resolve( image.height === 1 ); - - }; - - } ); - - } - - return this.isSupported; - - } - -} - -/** - * AVIF Texture Extension - * - * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_avif - */ -class GLTFTextureAVIFExtension { - - constructor( parser ) { - - this.parser = parser; - this.name = EXTENSIONS.EXT_TEXTURE_AVIF; - this.isSupported = null; - - } - - loadTexture( textureIndex ) { - - const name = this.name; - const parser = this.parser; - const json = parser.json; - - const textureDef = json.textures[ textureIndex ]; - - if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) { - - return null; - - } - - const extension = textureDef.extensions[ name ]; - const source = json.images[ extension.source ]; - - let loader = parser.textureLoader; - if ( source.uri ) { - - const handler = parser.options.manager.getHandler( source.uri ); - if ( handler !== null ) loader = handler; - - } - - return this.detectSupport().then( function ( isSupported ) { - - if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader ); - - if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) { - - throw new Error( 'THREE.GLTFLoader: AVIF required by asset but unsupported.' ); - - } - - // Fall back to PNG or JPEG. - return parser.loadTexture( textureIndex ); - - } ); - - } - - detectSupport() { - - if ( ! this.isSupported ) { - - this.isSupported = new Promise( function ( resolve ) { - - const image = new Image(); - - // Lossy test image. - image.src = 'data:image/avif;base64,AAAAIGZ0eXBhdmlmAAAAAGF2aWZtaWYxbWlhZk1BMUIAAADybWV0YQAAAAAAAAAoaGRscgAAAAAAAAAAcGljdAAAAAAAAAAAAAAAAGxpYmF2aWYAAAAADnBpdG0AAAAAAAEAAAAeaWxvYwAAAABEAAABAAEAAAABAAABGgAAABcAAAAoaWluZgAAAAAAAQAAABppbmZlAgAAAAABAABhdjAxQ29sb3IAAAAAamlwcnAAAABLaXBjbwAAABRpc3BlAAAAAAAAAAEAAAABAAAAEHBpeGkAAAAAAwgICAAAAAxhdjFDgQAMAAAAABNjb2xybmNseAACAAIABoAAAAAXaXBtYQAAAAAAAAABAAEEAQKDBAAAAB9tZGF0EgAKCBgABogQEDQgMgkQAAAAB8dSLfI='; - image.onload = image.onerror = function () { - - resolve( image.height === 1 ); - - }; - - } ); - - } - - return this.isSupported; - - } - -} - -/** - * meshopt BufferView Compression Extension - * - * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression - */ -class GLTFMeshoptCompression { - - constructor( parser ) { - - this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION; - this.parser = parser; - - } - - loadBufferView( index ) { - - const json = this.parser.json; - const bufferView = json.bufferViews[ index ]; - - if ( bufferView.extensions && bufferView.extensions[ this.name ] ) { - - const extensionDef = bufferView.extensions[ this.name ]; - - const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer ); - const decoder = this.parser.options.meshoptDecoder; - - if ( ! decoder || ! decoder.supported ) { - - if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) { - - throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' ); - - } else { - - // Assumes that the extension is optional and that fallback buffer data is present - return null; - - } - - } - - return buffer.then( function ( res ) { - - const byteOffset = extensionDef.byteOffset || 0; - const byteLength = extensionDef.byteLength || 0; - - const count = extensionDef.count; - const stride = extensionDef.byteStride; - - const source = new Uint8Array( res, byteOffset, byteLength ); - - if ( decoder.decodeGltfBufferAsync ) { - - return decoder.decodeGltfBufferAsync( count, stride, source, extensionDef.mode, extensionDef.filter ).then( function ( res ) { - - return res.buffer; - - } ); - - } else { - - // Support for MeshoptDecoder 0.18 or earlier, without decodeGltfBufferAsync - return decoder.ready.then( function () { - - const result = new ArrayBuffer( count * stride ); - decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter ); - return result; - - } ); - - } - - } ); - - } else { - - return null; - - } - - } - -} - -/** - * GPU Instancing Extension - * - * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_mesh_gpu_instancing - * - */ -class GLTFMeshGpuInstancing { - - constructor( parser ) { - - this.name = EXTENSIONS.EXT_MESH_GPU_INSTANCING; - this.parser = parser; - - } - - createNodeMesh( nodeIndex ) { - - const json = this.parser.json; - const nodeDef = json.nodes[ nodeIndex ]; - - if ( ! nodeDef.extensions || ! nodeDef.extensions[ this.name ] || - nodeDef.mesh === undefined ) { - - return null; - - } - - const meshDef = json.meshes[ nodeDef.mesh ]; - - // No Points or Lines + Instancing support yet - - for ( const primitive of meshDef.primitives ) { - - if ( primitive.mode !== WEBGL_CONSTANTS.TRIANGLES && - primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_STRIP && - primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_FAN && - primitive.mode !== undefined ) { - - return null; - - } - - } - - const extensionDef = nodeDef.extensions[ this.name ]; - const attributesDef = extensionDef.attributes; - - // @TODO: Can we support InstancedMesh + SkinnedMesh? - - const pending = []; - const attributes = {}; - - for ( const key in attributesDef ) { - - pending.push( this.parser.getDependency( 'accessor', attributesDef[ key ] ).then( accessor => { - - attributes[ key ] = accessor; - return attributes[ key ]; - - } ) ); - - } - - if ( pending.length < 1 ) { - - return null; - - } - - pending.push( this.parser.createNodeMesh( nodeIndex ) ); - - return Promise.all( pending ).then( results => { - - const nodeObject = results.pop(); - const meshes = nodeObject.isGroup ? nodeObject.children : [ nodeObject ]; - const count = results[ 0 ].count; // All attribute counts should be same - const instancedMeshes = []; - - for ( const mesh of meshes ) { - - // Temporal variables - const m = new Matrix4(); - const p = new Vector3(); - const q = new Quaternion(); - const s = new Vector3( 1, 1, 1 ); - - const instancedMesh = new InstancedMesh( mesh.geometry, mesh.material, count ); - - for ( let i = 0; i < count; i ++ ) { - - if ( attributes.TRANSLATION ) { - - p.fromBufferAttribute( attributes.TRANSLATION, i ); - - } - - if ( attributes.ROTATION ) { - - q.fromBufferAttribute( attributes.ROTATION, i ); - - } - - if ( attributes.SCALE ) { - - s.fromBufferAttribute( attributes.SCALE, i ); - - } - - instancedMesh.setMatrixAt( i, m.compose( p, q, s ) ); - - } - - // Add instance attributes to the geometry, excluding TRS. - for ( const attributeName in attributes ) { - - if ( attributeName !== 'TRANSLATION' && - attributeName !== 'ROTATION' && - attributeName !== 'SCALE' ) { - - mesh.geometry.setAttribute( attributeName, attributes[ attributeName ] ); - - } - - } - - // Just in case - Object3D.prototype.copy.call( instancedMesh, mesh ); - - this.parser.assignFinalMaterial( instancedMesh ); - - instancedMeshes.push( instancedMesh ); - - } - - if ( nodeObject.isGroup ) { - - nodeObject.clear(); - - nodeObject.add( ... instancedMeshes ); - - return nodeObject; - - } - - return instancedMeshes[ 0 ]; - - } ); - - } - -} - -/* BINARY EXTENSION */ -const BINARY_EXTENSION_HEADER_MAGIC = 'glTF'; -const BINARY_EXTENSION_HEADER_LENGTH = 12; -const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 }; - -class GLTFBinaryExtension { - - constructor( data ) { - - this.name = EXTENSIONS.KHR_BINARY_GLTF; - this.content = null; - this.body = null; - - const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH ); - const textDecoder = new TextDecoder(); - - this.header = { - magic: textDecoder.decode( new Uint8Array( data.slice( 0, 4 ) ) ), - version: headerView.getUint32( 4, true ), - length: headerView.getUint32( 8, true ) - }; - - if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) { - - throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' ); - - } else if ( this.header.version < 2.0 ) { - - throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' ); - - } - - const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH; - const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH ); - let chunkIndex = 0; - - while ( chunkIndex < chunkContentsLength ) { - - const chunkLength = chunkView.getUint32( chunkIndex, true ); - chunkIndex += 4; - - const chunkType = chunkView.getUint32( chunkIndex, true ); - chunkIndex += 4; - - if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) { - - const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength ); - this.content = textDecoder.decode( contentArray ); - - } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) { - - const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex; - this.body = data.slice( byteOffset, byteOffset + chunkLength ); - - } - - // Clients must ignore chunks with unknown types. - - chunkIndex += chunkLength; - - } - - if ( this.content === null ) { - - throw new Error( 'THREE.GLTFLoader: JSON content not found.' ); - - } - - } - -} - -/** - * DRACO Mesh Compression Extension - * - * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression - */ -class GLTFDracoMeshCompressionExtension { - - constructor( json, dracoLoader ) { - - if ( ! dracoLoader ) { - - throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' ); - - } - - this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION; - this.json = json; - this.dracoLoader = dracoLoader; - this.dracoLoader.preload(); - - } - - decodePrimitive( primitive, parser ) { - - const json = this.json; - const dracoLoader = this.dracoLoader; - const bufferViewIndex = primitive.extensions[ this.name ].bufferView; - const gltfAttributeMap = primitive.extensions[ this.name ].attributes; - const threeAttributeMap = {}; - const attributeNormalizedMap = {}; - const attributeTypeMap = {}; - - for ( const attributeName in gltfAttributeMap ) { - - const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase(); - - threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ]; - - } - - for ( const attributeName in primitive.attributes ) { - - const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase(); - - if ( gltfAttributeMap[ attributeName ] !== undefined ) { - - const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ]; - const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; - - attributeTypeMap[ threeAttributeName ] = componentType.name; - attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true; - - } - - } - - return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) { - - return new Promise( function ( resolve ) { - - dracoLoader.decodeDracoFile( bufferView, function ( geometry ) { - - for ( const attributeName in geometry.attributes ) { - - const attribute = geometry.attributes[ attributeName ]; - const normalized = attributeNormalizedMap[ attributeName ]; - - if ( normalized !== undefined ) attribute.normalized = normalized; - - } - - resolve( geometry ); - - }, threeAttributeMap, attributeTypeMap ); - - } ); - - } ); - - } - -} - -/** - * Texture Transform Extension - * - * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform - */ -class GLTFTextureTransformExtension { - - constructor() { - - this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM; - - } - - extendTexture( texture, transform ) { - - if ( ( transform.texCoord === undefined || transform.texCoord === texture.channel ) - && transform.offset === undefined - && transform.rotation === undefined - && transform.scale === undefined ) { - - // See https://github.com/mrdoob/three.js/issues/21819. - return texture; - - } - - texture = texture.clone(); - - if ( transform.texCoord !== undefined ) { - - texture.channel = transform.texCoord; - - } - - if ( transform.offset !== undefined ) { - - texture.offset.fromArray( transform.offset ); - - } - - if ( transform.rotation !== undefined ) { - - texture.rotation = transform.rotation; - - } - - if ( transform.scale !== undefined ) { - - texture.repeat.fromArray( transform.scale ); - - } - - texture.needsUpdate = true; - - return texture; - - } - -} - -/** - * Mesh Quantization Extension - * - * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization - */ -class GLTFMeshQuantizationExtension { - - constructor() { - - this.name = EXTENSIONS.KHR_MESH_QUANTIZATION; - - } - -} - -/*********************************/ -/********** INTERPOLATION ********/ -/*********************************/ - -// Spline Interpolation -// Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation -class GLTFCubicSplineInterpolant extends Interpolant { - - constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) { - - super( parameterPositions, sampleValues, sampleSize, resultBuffer ); - - } - - copySampleValue_( index ) { - - // Copies a sample value to the result buffer. See description of glTF - // CUBICSPLINE values layout in interpolate_() function below. - - const result = this.resultBuffer, - values = this.sampleValues, - valueSize = this.valueSize, - offset = index * valueSize * 3 + valueSize; - - for ( let i = 0; i !== valueSize; i ++ ) { - - result[ i ] = values[ offset + i ]; - - } - - return result; - - } - - interpolate_( i1, t0, t, t1 ) { - - const result = this.resultBuffer; - const values = this.sampleValues; - const stride = this.valueSize; - - const stride2 = stride * 2; - const stride3 = stride * 3; - - const td = t1 - t0; - - const p = ( t - t0 ) / td; - const pp = p * p; - const ppp = pp * p; - - const offset1 = i1 * stride3; - const offset0 = offset1 - stride3; - - const s2 = - 2 * ppp + 3 * pp; - const s3 = ppp - pp; - const s0 = 1 - s2; - const s1 = s3 - pp + p; - - // Layout of keyframe output values for CUBICSPLINE animations: - // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ] - for ( let i = 0; i !== stride; i ++ ) { - - const p0 = values[ offset0 + i + stride ]; // splineVertex_k - const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k) - const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1 - const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k) - - result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1; - - } - - return result; - - } - -} - -const _q = new Quaternion(); - -class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant { - - interpolate_( i1, t0, t, t1 ) { - - const result = super.interpolate_( i1, t0, t, t1 ); - - _q.fromArray( result ).normalize().toArray( result ); - - return result; - - } - -} - - -/*********************************/ -/********** INTERNALS ************/ -/*********************************/ - -/* CONSTANTS */ - -const WEBGL_CONSTANTS = { - FLOAT: 5126, - //FLOAT_MAT2: 35674, - FLOAT_MAT3: 35675, - FLOAT_MAT4: 35676, - FLOAT_VEC2: 35664, - FLOAT_VEC3: 35665, - FLOAT_VEC4: 35666, - LINEAR: 9729, - REPEAT: 10497, - SAMPLER_2D: 35678, - POINTS: 0, - LINES: 1, - LINE_LOOP: 2, - LINE_STRIP: 3, - TRIANGLES: 4, - TRIANGLE_STRIP: 5, - TRIANGLE_FAN: 6, - UNSIGNED_BYTE: 5121, - UNSIGNED_SHORT: 5123 -}; - -const WEBGL_COMPONENT_TYPES = { - 5120: Int8Array, - 5121: Uint8Array, - 5122: Int16Array, - 5123: Uint16Array, - 5125: Uint32Array, - 5126: Float32Array -}; - -const WEBGL_FILTERS = { - 9728: NearestFilter, - 9729: LinearFilter, - 9984: NearestMipmapNearestFilter, - 9985: LinearMipmapNearestFilter, - 9986: NearestMipmapLinearFilter, - 9987: LinearMipmapLinearFilter -}; - -const WEBGL_WRAPPINGS = { - 33071: ClampToEdgeWrapping, - 33648: MirroredRepeatWrapping, - 10497: RepeatWrapping -}; - -const WEBGL_TYPE_SIZES = { - 'SCALAR': 1, - 'VEC2': 2, - 'VEC3': 3, - 'VEC4': 4, - 'MAT2': 4, - 'MAT3': 9, - 'MAT4': 16 -}; - -const ATTRIBUTES = { - POSITION: 'position', - NORMAL: 'normal', - TANGENT: 'tangent', - TEXCOORD_0: 'uv', - TEXCOORD_1: 'uv1', - TEXCOORD_2: 'uv2', - TEXCOORD_3: 'uv3', - COLOR_0: 'color', - WEIGHTS_0: 'skinWeight', - JOINTS_0: 'skinIndex', -}; - -const PATH_PROPERTIES = { - scale: 'scale', - translation: 'position', - rotation: 'quaternion', - weights: 'morphTargetInfluences' -}; - -const INTERPOLATION = { - CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each - // keyframe track will be initialized with a default interpolation type, then modified. - LINEAR: InterpolateLinear, - STEP: InterpolateDiscrete -}; - -const ALPHA_MODES = { - OPAQUE: 'OPAQUE', - MASK: 'MASK', - BLEND: 'BLEND' -}; - -/** - * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material - */ -function createDefaultMaterial( cache ) { - - if ( cache[ 'DefaultMaterial' ] === undefined ) { - - cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( { - color: 0xFFFFFF, - emissive: 0x000000, - metalness: 1, - roughness: 1, - transparent: false, - depthTest: true, - side: FrontSide - } ); - - } - - return cache[ 'DefaultMaterial' ]; - -} - -function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) { - - // Add unknown glTF extensions to an object's userData. - - for ( const name in objectDef.extensions ) { - - if ( knownExtensions[ name ] === undefined ) { - - object.userData.gltfExtensions = object.userData.gltfExtensions || {}; - object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ]; - - } - - } - -} - -/** - * @param {Object3D|Material|BufferGeometry} object - * @param {GLTF.definition} gltfDef - */ -function assignExtrasToUserData( object, gltfDef ) { - - if ( gltfDef.extras !== undefined ) { - - if ( typeof gltfDef.extras === 'object' ) { - - Object.assign( object.userData, gltfDef.extras ); - - } else { - - console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras ); - - } - - } - -} - -/** - * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets - * - * @param {BufferGeometry} geometry - * @param {Array} targets - * @param {GLTFParser} parser - * @return {Promise} - */ -function addMorphTargets( geometry, targets, parser ) { - - let hasMorphPosition = false; - let hasMorphNormal = false; - let hasMorphColor = false; - - for ( let i = 0, il = targets.length; i < il; i ++ ) { - - const target = targets[ i ]; - - if ( target.POSITION !== undefined ) hasMorphPosition = true; - if ( target.NORMAL !== undefined ) hasMorphNormal = true; - if ( target.COLOR_0 !== undefined ) hasMorphColor = true; - - if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break; - - } - - if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry ); - - const pendingPositionAccessors = []; - const pendingNormalAccessors = []; - const pendingColorAccessors = []; - - for ( let i = 0, il = targets.length; i < il; i ++ ) { - - const target = targets[ i ]; - - if ( hasMorphPosition ) { - - const pendingAccessor = target.POSITION !== undefined - ? parser.getDependency( 'accessor', target.POSITION ) - : geometry.attributes.position; - - pendingPositionAccessors.push( pendingAccessor ); - - } - - if ( hasMorphNormal ) { - - const pendingAccessor = target.NORMAL !== undefined - ? parser.getDependency( 'accessor', target.NORMAL ) - : geometry.attributes.normal; - - pendingNormalAccessors.push( pendingAccessor ); - - } - - if ( hasMorphColor ) { - - const pendingAccessor = target.COLOR_0 !== undefined - ? parser.getDependency( 'accessor', target.COLOR_0 ) - : geometry.attributes.color; - - pendingColorAccessors.push( pendingAccessor ); - - } - - } - - return Promise.all( [ - Promise.all( pendingPositionAccessors ), - Promise.all( pendingNormalAccessors ), - Promise.all( pendingColorAccessors ) - ] ).then( function ( accessors ) { - - const morphPositions = accessors[ 0 ]; - const morphNormals = accessors[ 1 ]; - const morphColors = accessors[ 2 ]; - - if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions; - if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals; - if ( hasMorphColor ) geometry.morphAttributes.color = morphColors; - geometry.morphTargetsRelative = true; - - return geometry; - - } ); - -} - -/** - * @param {Mesh} mesh - * @param {GLTF.Mesh} meshDef - */ -function updateMorphTargets( mesh, meshDef ) { - - mesh.updateMorphTargets(); - - if ( meshDef.weights !== undefined ) { - - for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) { - - mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ]; - - } - - } - - // .extras has user-defined data, so check that .extras.targetNames is an array. - if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) { - - const targetNames = meshDef.extras.targetNames; - - if ( mesh.morphTargetInfluences.length === targetNames.length ) { - - mesh.morphTargetDictionary = {}; - - for ( let i = 0, il = targetNames.length; i < il; i ++ ) { - - mesh.morphTargetDictionary[ targetNames[ i ] ] = i; - - } - - } else { - - console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' ); - - } - - } - -} - -function createPrimitiveKey( primitiveDef ) { - - let geometryKey; - - const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]; - - if ( dracoExtension ) { - - geometryKey = 'draco:' + dracoExtension.bufferView - + ':' + dracoExtension.indices - + ':' + createAttributesKey( dracoExtension.attributes ); - - } else { - - geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode; - - } - - if ( primitiveDef.targets !== undefined ) { - - for ( let i = 0, il = primitiveDef.targets.length; i < il; i ++ ) { - - geometryKey += ':' + createAttributesKey( primitiveDef.targets[ i ] ); - - } - - } - - return geometryKey; - -} - -function createAttributesKey( attributes ) { - - let attributesKey = ''; - - const keys = Object.keys( attributes ).sort(); - - for ( let i = 0, il = keys.length; i < il; i ++ ) { - - attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';'; - - } - - return attributesKey; - -} - -function getNormalizedComponentScale( constructor ) { - - // Reference: - // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data - - switch ( constructor ) { - - case Int8Array: - return 1 / 127; - - case Uint8Array: - return 1 / 255; - - case Int16Array: - return 1 / 32767; - - case Uint16Array: - return 1 / 65535; - - default: - throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' ); - - } - -} - -function getImageURIMimeType( uri ) { - - if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg'; - if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp'; - - return 'image/png'; - -} - -const _identityMatrix = new Matrix4(); - -/* GLTF PARSER */ - -class GLTFParser { - - constructor( json = {}, options = {} ) { - - this.json = json; - this.extensions = {}; - this.plugins = {}; - this.options = options; - - // loader object cache - this.cache = new GLTFRegistry(); - - // associations between Three.js objects and glTF elements - this.associations = new Map(); - - // BufferGeometry caching - this.primitiveCache = {}; - - // Node cache - this.nodeCache = {}; - - // Object3D instance caches - this.meshCache = { refs: {}, uses: {} }; - this.cameraCache = { refs: {}, uses: {} }; - this.lightCache = { refs: {}, uses: {} }; - - this.sourceCache = {}; - this.textureCache = {}; - - // Track node names, to ensure no duplicates - this.nodeNamesUsed = {}; - - // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the - // expensive work of uploading a texture to the GPU off the main thread. - - let isSafari = false; - let isFirefox = false; - let firefoxVersion = - 1; - - if ( typeof navigator !== 'undefined' ) { - - isSafari = /^((?!chrome|android).)*safari/i.test( navigator.userAgent ) === true; - isFirefox = navigator.userAgent.indexOf( 'Firefox' ) > - 1; - firefoxVersion = isFirefox ? navigator.userAgent.match( /Firefox\/([0-9]+)\./ )[ 1 ] : - 1; - - } - - if ( typeof createImageBitmap === 'undefined' || isSafari || ( isFirefox && firefoxVersion < 98 ) ) { - - this.textureLoader = new TextureLoader( this.options.manager ); - - } else { - - this.textureLoader = new ImageBitmapLoader( this.options.manager ); - - } - - this.textureLoader.setCrossOrigin( this.options.crossOrigin ); - this.textureLoader.setRequestHeader( this.options.requestHeader ); - - this.fileLoader = new FileLoader( this.options.manager ); - this.fileLoader.setResponseType( 'arraybuffer' ); - - if ( this.options.crossOrigin === 'use-credentials' ) { - - this.fileLoader.setWithCredentials( true ); - - } - - } - - setExtensions( extensions ) { - - this.extensions = extensions; - - } - - setPlugins( plugins ) { - - this.plugins = plugins; - - } - - parse( onLoad, onError ) { - - const parser = this; - const json = this.json; - const extensions = this.extensions; - - // Clear the loader cache - this.cache.removeAll(); - this.nodeCache = {}; - - // Mark the special nodes/meshes in json for efficient parse - this._invokeAll( function ( ext ) { - - return ext._markDefs && ext._markDefs(); - - } ); - - Promise.all( this._invokeAll( function ( ext ) { - - return ext.beforeRoot && ext.beforeRoot(); - - } ) ).then( function () { - - return Promise.all( [ - - parser.getDependencies( 'scene' ), - parser.getDependencies( 'animation' ), - parser.getDependencies( 'camera' ), - - ] ); - - } ).then( function ( dependencies ) { - - const result = { - scene: dependencies[ 0 ][ json.scene || 0 ], - scenes: dependencies[ 0 ], - animations: dependencies[ 1 ], - cameras: dependencies[ 2 ], - asset: json.asset, - parser: parser, - userData: {} - }; - - addUnknownExtensionsToUserData( extensions, result, json ); - - assignExtrasToUserData( result, json ); - - Promise.all( parser._invokeAll( function ( ext ) { - - return ext.afterRoot && ext.afterRoot( result ); - - } ) ).then( function () { - - onLoad( result ); - - } ); - - } ).catch( onError ); - - } - - /** - * Marks the special nodes/meshes in json for efficient parse. - */ - _markDefs() { - - const nodeDefs = this.json.nodes || []; - const skinDefs = this.json.skins || []; - const meshDefs = this.json.meshes || []; - - // Nothing in the node definition indicates whether it is a Bone or an - // Object3D. Use the skins' joint references to mark bones. - for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) { - - const joints = skinDefs[ skinIndex ].joints; - - for ( let i = 0, il = joints.length; i < il; i ++ ) { - - nodeDefs[ joints[ i ] ].isBone = true; - - } - - } - - // Iterate over all nodes, marking references to shared resources, - // as well as skeleton joints. - for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) { - - const nodeDef = nodeDefs[ nodeIndex ]; - - if ( nodeDef.mesh !== undefined ) { - - this._addNodeRef( this.meshCache, nodeDef.mesh ); - - // Nothing in the mesh definition indicates whether it is - // a SkinnedMesh or Mesh. Use the node's mesh reference - // to mark SkinnedMesh if node has skin. - if ( nodeDef.skin !== undefined ) { - - meshDefs[ nodeDef.mesh ].isSkinnedMesh = true; - - } - - } - - if ( nodeDef.camera !== undefined ) { - - this._addNodeRef( this.cameraCache, nodeDef.camera ); - - } - - } - - } - - /** - * Counts references to shared node / Object3D resources. These resources - * can be reused, or "instantiated", at multiple nodes in the scene - * hierarchy. Mesh, Camera, and Light instances are instantiated and must - * be marked. Non-scenegraph resources (like Materials, Geometries, and - * Textures) can be reused directly and are not marked here. - * - * Example: CesiumMilkTruck sample model reuses "Wheel" meshes. - */ - _addNodeRef( cache, index ) { - - if ( index === undefined ) return; - - if ( cache.refs[ index ] === undefined ) { - - cache.refs[ index ] = cache.uses[ index ] = 0; - - } - - cache.refs[ index ] ++; - - } - - /** Returns a reference to a shared resource, cloning it if necessary. */ - _getNodeRef( cache, index, object ) { - - if ( cache.refs[ index ] <= 1 ) return object; - - const ref = object.clone(); - - // Propagates mappings to the cloned object, prevents mappings on the - // original object from being lost. - const updateMappings = ( original, clone ) => { - - const mappings = this.associations.get( original ); - if ( mappings != null ) { - - this.associations.set( clone, mappings ); - - } - - for ( const [ i, child ] of original.children.entries() ) { - - updateMappings( child, clone.children[ i ] ); - - } - - }; - - updateMappings( object, ref ); - - ref.name += '_instance_' + ( cache.uses[ index ] ++ ); - - return ref; - - } - - _invokeOne( func ) { - - const extensions = Object.values( this.plugins ); - extensions.push( this ); - - for ( let i = 0; i < extensions.length; i ++ ) { - - const result = func( extensions[ i ] ); - - if ( result ) return result; - - } - - return null; - - } - - _invokeAll( func ) { - - const extensions = Object.values( this.plugins ); - extensions.unshift( this ); - - const pending = []; - - for ( let i = 0; i < extensions.length; i ++ ) { - - const result = func( extensions[ i ] ); - - if ( result ) pending.push( result ); - - } - - return pending; - - } - - /** - * Requests the specified dependency asynchronously, with caching. - * @param {string} type - * @param {number} index - * @return {Promise} - */ - getDependency( type, index ) { - - const cacheKey = type + ':' + index; - let dependency = this.cache.get( cacheKey ); - - if ( ! dependency ) { - - switch ( type ) { - - case 'scene': - dependency = this.loadScene( index ); - break; - - case 'node': - dependency = this._invokeOne( function ( ext ) { - - return ext.loadNode && ext.loadNode( index ); - - } ); - break; - - case 'mesh': - dependency = this._invokeOne( function ( ext ) { - - return ext.loadMesh && ext.loadMesh( index ); - - } ); - break; - - case 'accessor': - dependency = this.loadAccessor( index ); - break; - - case 'bufferView': - dependency = this._invokeOne( function ( ext ) { - - return ext.loadBufferView && ext.loadBufferView( index ); - - } ); - break; - - case 'buffer': - dependency = this.loadBuffer( index ); - break; - - case 'material': - dependency = this._invokeOne( function ( ext ) { - - return ext.loadMaterial && ext.loadMaterial( index ); - - } ); - break; - - case 'texture': - dependency = this._invokeOne( function ( ext ) { - - return ext.loadTexture && ext.loadTexture( index ); - - } ); - break; - - case 'skin': - dependency = this.loadSkin( index ); - break; - - case 'animation': - dependency = this._invokeOne( function ( ext ) { - - return ext.loadAnimation && ext.loadAnimation( index ); - - } ); - break; - - case 'camera': - dependency = this.loadCamera( index ); - break; - - default: - dependency = this._invokeOne( function ( ext ) { - - return ext != this && ext.getDependency && ext.getDependency( type, index ); - - } ); - - if ( ! dependency ) { - - throw new Error( 'Unknown type: ' + type ); - - } - - break; - - } - - this.cache.add( cacheKey, dependency ); - - } - - return dependency; - - } - - /** - * Requests all dependencies of the specified type asynchronously, with caching. - * @param {string} type - * @return {Promise>} - */ - getDependencies( type ) { - - let dependencies = this.cache.get( type ); - - if ( ! dependencies ) { - - const parser = this; - const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || []; - - dependencies = Promise.all( defs.map( function ( def, index ) { - - return parser.getDependency( type, index ); - - } ) ); - - this.cache.add( type, dependencies ); - - } - - return dependencies; - - } - - /** - * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views - * @param {number} bufferIndex - * @return {Promise} - */ - loadBuffer( bufferIndex ) { - - const bufferDef = this.json.buffers[ bufferIndex ]; - const loader = this.fileLoader; - - if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) { - - throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' ); - - } - - // If present, GLB container is required to be the first buffer. - if ( bufferDef.uri === undefined && bufferIndex === 0 ) { - - return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body ); - - } - - const options = this.options; - - return new Promise( function ( resolve, reject ) { - - loader.load( LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () { - - reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) ); - - } ); - - } ); - - } - - /** - * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views - * @param {number} bufferViewIndex - * @return {Promise} - */ - loadBufferView( bufferViewIndex ) { - - const bufferViewDef = this.json.bufferViews[ bufferViewIndex ]; - - return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) { - - const byteLength = bufferViewDef.byteLength || 0; - const byteOffset = bufferViewDef.byteOffset || 0; - return buffer.slice( byteOffset, byteOffset + byteLength ); - - } ); - - } - - /** - * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors - * @param {number} accessorIndex - * @return {Promise} - */ - loadAccessor( accessorIndex ) { - - const parser = this; - const json = this.json; - - const accessorDef = this.json.accessors[ accessorIndex ]; - - if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) { - - const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ]; - const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; - const normalized = accessorDef.normalized === true; - - const array = new TypedArray( accessorDef.count * itemSize ); - return Promise.resolve( new BufferAttribute( array, itemSize, normalized ) ); - - } - - const pendingBufferViews = []; - - if ( accessorDef.bufferView !== undefined ) { - - pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) ); - - } else { - - pendingBufferViews.push( null ); - - } - - if ( accessorDef.sparse !== undefined ) { - - pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) ); - pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) ); - - } - - return Promise.all( pendingBufferViews ).then( function ( bufferViews ) { - - const bufferView = bufferViews[ 0 ]; - - const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ]; - const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; - - // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12. - const elementBytes = TypedArray.BYTES_PER_ELEMENT; - const itemBytes = elementBytes * itemSize; - const byteOffset = accessorDef.byteOffset || 0; - const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined; - const normalized = accessorDef.normalized === true; - let array, bufferAttribute; - - // The buffer is not interleaved if the stride is the item size in bytes. - if ( byteStride && byteStride !== itemBytes ) { - - // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer - // This makes sure that IBA.count reflects accessor.count properly - const ibSlice = Math.floor( byteOffset / byteStride ); - const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count; - let ib = parser.cache.get( ibCacheKey ); - - if ( ! ib ) { - - array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes ); - - // Integer parameters to IB/IBA are in array elements, not bytes. - ib = new InterleavedBuffer( array, byteStride / elementBytes ); - - parser.cache.add( ibCacheKey, ib ); - - } - - bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized ); - - } else { - - if ( bufferView === null ) { - - array = new TypedArray( accessorDef.count * itemSize ); - - } else { - - array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize ); - - } - - bufferAttribute = new BufferAttribute( array, itemSize, normalized ); - - } - - // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors - if ( accessorDef.sparse !== undefined ) { - - const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR; - const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ]; - - const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0; - const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0; - - const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices ); - const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize ); - - if ( bufferView !== null ) { - - // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes. - bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized ); - - } - - for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) { - - const index = sparseIndices[ i ]; - - bufferAttribute.setX( index, sparseValues[ i * itemSize ] ); - if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] ); - if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] ); - if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] ); - if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' ); - - } - - } - - return bufferAttribute; - - } ); - - } - - /** - * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures - * @param {number} textureIndex - * @return {Promise} - */ - loadTexture( textureIndex ) { - - const json = this.json; - const options = this.options; - const textureDef = json.textures[ textureIndex ]; - const sourceIndex = textureDef.source; - const sourceDef = json.images[ sourceIndex ]; - - let loader = this.textureLoader; - - if ( sourceDef.uri ) { - - const handler = options.manager.getHandler( sourceDef.uri ); - if ( handler !== null ) loader = handler; - - } - - return this.loadTextureImage( textureIndex, sourceIndex, loader ); - - } - - loadTextureImage( textureIndex, sourceIndex, loader ) { - - const parser = this; - const json = this.json; - - const textureDef = json.textures[ textureIndex ]; - const sourceDef = json.images[ sourceIndex ]; - - const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler; - - if ( this.textureCache[ cacheKey ] ) { - - // See https://github.com/mrdoob/three.js/issues/21559. - return this.textureCache[ cacheKey ]; - - } - - const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) { - - texture.flipY = false; - - texture.name = textureDef.name || sourceDef.name || ''; - - if ( texture.name === '' && typeof sourceDef.uri === 'string' && sourceDef.uri.startsWith( 'data:image/' ) === false ) { - - texture.name = sourceDef.uri; - - } - - const samplers = json.samplers || {}; - const sampler = samplers[ textureDef.sampler ] || {}; - - texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter; - texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter; - texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping; - texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping; - - parser.associations.set( texture, { textures: textureIndex } ); - - return texture; - - } ).catch( function () { - - return null; - - } ); - - this.textureCache[ cacheKey ] = promise; - - return promise; - - } - - loadImageSource( sourceIndex, loader ) { - - const parser = this; - const json = this.json; - const options = this.options; - - if ( this.sourceCache[ sourceIndex ] !== undefined ) { - - return this.sourceCache[ sourceIndex ].then( ( texture ) => texture.clone() ); - - } - - const sourceDef = json.images[ sourceIndex ]; - - const URL = self.URL || self.webkitURL; - - let sourceURI = sourceDef.uri || ''; - let isObjectURL = false; - - if ( sourceDef.bufferView !== undefined ) { - - // Load binary image data from bufferView, if provided. - - sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) { - - isObjectURL = true; - const blob = new Blob( [ bufferView ], { type: sourceDef.mimeType } ); - sourceURI = URL.createObjectURL( blob ); - return sourceURI; - - } ); - - } else if ( sourceDef.uri === undefined ) { - - throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' ); - - } - - const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) { - - return new Promise( function ( resolve, reject ) { - - let onLoad = resolve; - - if ( loader.isImageBitmapLoader === true ) { - - onLoad = function ( imageBitmap ) { - - const texture = new Texture( imageBitmap ); - texture.needsUpdate = true; - - resolve( texture ); - - }; - - } - - loader.load( LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject ); - - } ); - - } ).then( function ( texture ) { - - // Clean up resources and configure Texture. - - if ( isObjectURL === true ) { - - URL.revokeObjectURL( sourceURI ); - - } - - texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri ); - - return texture; - - } ).catch( function ( error ) { - - console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI ); - throw error; - - } ); - - this.sourceCache[ sourceIndex ] = promise; - return promise; - - } - - /** - * Asynchronously assigns a texture to the given material parameters. - * @param {Object} materialParams - * @param {string} mapName - * @param {Object} mapDef - * @return {Promise} - */ - assignTexture( materialParams, mapName, mapDef, colorSpace ) { - - const parser = this; - - return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) { - - if ( ! texture ) return null; - - if ( mapDef.texCoord !== undefined && mapDef.texCoord > 0 ) { - - texture = texture.clone(); - texture.channel = mapDef.texCoord; - - } - - if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) { - - const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined; - - if ( transform ) { - - const gltfReference = parser.associations.get( texture ); - texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform ); - parser.associations.set( texture, gltfReference ); - - } - - } - - if ( colorSpace !== undefined ) { - - texture.colorSpace = colorSpace; - - } - - materialParams[ mapName ] = texture; - - return texture; - - } ); - - } - - /** - * Assigns final material to a Mesh, Line, or Points instance. The instance - * already has a material (generated from the glTF material options alone) - * but reuse of the same glTF material may require multiple threejs materials - * to accommodate different primitive types, defines, etc. New materials will - * be created if necessary, and reused from a cache. - * @param {Object3D} mesh Mesh, Line, or Points instance. - */ - assignFinalMaterial( mesh ) { - - const geometry = mesh.geometry; - let material = mesh.material; - - const useDerivativeTangents = geometry.attributes.tangent === undefined; - const useVertexColors = geometry.attributes.color !== undefined; - const useFlatShading = geometry.attributes.normal === undefined; - - if ( mesh.isPoints ) { - - const cacheKey = 'PointsMaterial:' + material.uuid; - - let pointsMaterial = this.cache.get( cacheKey ); - - if ( ! pointsMaterial ) { - - pointsMaterial = new PointsMaterial(); - Material.prototype.copy.call( pointsMaterial, material ); - pointsMaterial.color.copy( material.color ); - pointsMaterial.map = material.map; - pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px - - this.cache.add( cacheKey, pointsMaterial ); - - } - - material = pointsMaterial; - - } else if ( mesh.isLine ) { - - const cacheKey = 'LineBasicMaterial:' + material.uuid; - - let lineMaterial = this.cache.get( cacheKey ); - - if ( ! lineMaterial ) { - - lineMaterial = new LineBasicMaterial(); - Material.prototype.copy.call( lineMaterial, material ); - lineMaterial.color.copy( material.color ); - lineMaterial.map = material.map; - - this.cache.add( cacheKey, lineMaterial ); - - } - - material = lineMaterial; - - } - - // Clone the material if it will be modified - if ( useDerivativeTangents || useVertexColors || useFlatShading ) { - - let cacheKey = 'ClonedMaterial:' + material.uuid + ':'; - - if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:'; - if ( useVertexColors ) cacheKey += 'vertex-colors:'; - if ( useFlatShading ) cacheKey += 'flat-shading:'; - - let cachedMaterial = this.cache.get( cacheKey ); - - if ( ! cachedMaterial ) { - - cachedMaterial = material.clone(); - - if ( useVertexColors ) cachedMaterial.vertexColors = true; - if ( useFlatShading ) cachedMaterial.flatShading = true; - - if ( useDerivativeTangents ) { - - // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995 - if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1; - if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1; - - } - - this.cache.add( cacheKey, cachedMaterial ); - - this.associations.set( cachedMaterial, this.associations.get( material ) ); - - } - - material = cachedMaterial; - - } - - mesh.material = material; - - } - - getMaterialType( /* materialIndex */ ) { - - return MeshStandardMaterial; - - } - - /** - * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials - * @param {number} materialIndex - * @return {Promise} - */ - loadMaterial( materialIndex ) { - - const parser = this; - const json = this.json; - const extensions = this.extensions; - const materialDef = json.materials[ materialIndex ]; - - let materialType; - const materialParams = {}; - const materialExtensions = materialDef.extensions || {}; - - const pending = []; - - if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) { - - const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ]; - materialType = kmuExtension.getMaterialType(); - pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) ); - - } else { - - // Specification: - // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material - - const metallicRoughness = materialDef.pbrMetallicRoughness || {}; - - materialParams.color = new Color( 1.0, 1.0, 1.0 ); - materialParams.opacity = 1.0; - - if ( Array.isArray( metallicRoughness.baseColorFactor ) ) { - - const array = metallicRoughness.baseColorFactor; - - materialParams.color.fromArray( array ); - materialParams.opacity = array[ 3 ]; - - } - - if ( metallicRoughness.baseColorTexture !== undefined ) { - - pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, SRGBColorSpace ) ); - - } - - materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0; - materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0; - - if ( metallicRoughness.metallicRoughnessTexture !== undefined ) { - - pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) ); - pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) ); - - } - - materialType = this._invokeOne( function ( ext ) { - - return ext.getMaterialType && ext.getMaterialType( materialIndex ); - - } ); - - pending.push( Promise.all( this._invokeAll( function ( ext ) { - - return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams ); - - } ) ) ); - - } - - if ( materialDef.doubleSided === true ) { - - materialParams.side = DoubleSide; - - } - - const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE; - - if ( alphaMode === ALPHA_MODES.BLEND ) { - - materialParams.transparent = true; - - // See: https://github.com/mrdoob/three.js/issues/17706 - materialParams.depthWrite = false; - - } else { - - materialParams.transparent = false; - - if ( alphaMode === ALPHA_MODES.MASK ) { - - materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5; - - } - - } - - if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) { - - pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) ); - - materialParams.normalScale = new Vector2( 1, 1 ); - - if ( materialDef.normalTexture.scale !== undefined ) { - - const scale = materialDef.normalTexture.scale; - - materialParams.normalScale.set( scale, scale ); - - } - - } - - if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) { - - pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) ); - - if ( materialDef.occlusionTexture.strength !== undefined ) { - - materialParams.aoMapIntensity = materialDef.occlusionTexture.strength; - - } - - } - - if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) { - - materialParams.emissive = new Color().fromArray( materialDef.emissiveFactor ); - - } - - if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) { - - pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, SRGBColorSpace ) ); - - } - - return Promise.all( pending ).then( function () { - - const material = new materialType( materialParams ); - - if ( materialDef.name ) material.name = materialDef.name; - - assignExtrasToUserData( material, materialDef ); - - parser.associations.set( material, { materials: materialIndex } ); - - if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef ); - - return material; - - } ); - - } - - /** When Object3D instances are targeted by animation, they need unique names. */ - createUniqueName( originalName ) { - - const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' ); - - if ( sanitizedName in this.nodeNamesUsed ) { - - return sanitizedName + '_' + ( ++ this.nodeNamesUsed[ sanitizedName ] ); - - } else { - - this.nodeNamesUsed[ sanitizedName ] = 0; - - return sanitizedName; - - } - - } - - /** - * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry - * - * Creates BufferGeometries from primitives. - * - * @param {Array} primitives - * @return {Promise>} - */ - loadGeometries( primitives ) { - - const parser = this; - const extensions = this.extensions; - const cache = this.primitiveCache; - - function createDracoPrimitive( primitive ) { - - return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] - .decodePrimitive( primitive, parser ) - .then( function ( geometry ) { - - return addPrimitiveAttributes( geometry, primitive, parser ); - - } ); - - } - - const pending = []; - - for ( let i = 0, il = primitives.length; i < il; i ++ ) { - - const primitive = primitives[ i ]; - const cacheKey = createPrimitiveKey( primitive ); - - // See if we've already created this geometry - const cached = cache[ cacheKey ]; - - if ( cached ) { - - // Use the cached geometry if it exists - pending.push( cached.promise ); - - } else { - - let geometryPromise; - - if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) { - - // Use DRACO geometry if available - geometryPromise = createDracoPrimitive( primitive ); - - } else { - - // Otherwise create a new geometry - geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser ); - - } - - // Cache this geometry - cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise }; - - pending.push( geometryPromise ); - - } - - } - - return Promise.all( pending ); - - } - - /** - * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes - * @param {number} meshIndex - * @return {Promise} - */ - loadMesh( meshIndex ) { - - const parser = this; - const json = this.json; - const extensions = this.extensions; - - const meshDef = json.meshes[ meshIndex ]; - const primitives = meshDef.primitives; - - const pending = []; - - for ( let i = 0, il = primitives.length; i < il; i ++ ) { - - const material = primitives[ i ].material === undefined - ? createDefaultMaterial( this.cache ) - : this.getDependency( 'material', primitives[ i ].material ); - - pending.push( material ); - - } - - pending.push( parser.loadGeometries( primitives ) ); - - return Promise.all( pending ).then( function ( results ) { - - const materials = results.slice( 0, results.length - 1 ); - const geometries = results[ results.length - 1 ]; - - const meshes = []; - - for ( let i = 0, il = geometries.length; i < il; i ++ ) { - - const geometry = geometries[ i ]; - const primitive = primitives[ i ]; - - // 1. create Mesh - - let mesh; - - const material = materials[ i ]; - - if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || - primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || - primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || - primitive.mode === undefined ) { - - // .isSkinnedMesh isn't in glTF spec. See ._markDefs() - mesh = meshDef.isSkinnedMesh === true - ? new SkinnedMesh( geometry, material ) - : new Mesh( geometry, material ); - - if ( mesh.isSkinnedMesh === true ) { - - // normalize skin weights to fix malformed assets (see #15319) - mesh.normalizeSkinWeights(); - - } - - if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) { - - mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode ); - - } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) { - - mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode ); - - } - - } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) { - - mesh = new LineSegments( geometry, material ); - - } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) { - - mesh = new Line( geometry, material ); - - } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) { - - mesh = new LineLoop( geometry, material ); - - } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) { - - mesh = new Points( geometry, material ); - - } else { - - throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode ); - - } - - if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) { - - updateMorphTargets( mesh, meshDef ); - - } - - mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) ); - - assignExtrasToUserData( mesh, meshDef ); - - if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive ); - - parser.assignFinalMaterial( mesh ); - - meshes.push( mesh ); - - } - - for ( let i = 0, il = meshes.length; i < il; i ++ ) { - - parser.associations.set( meshes[ i ], { - meshes: meshIndex, - primitives: i - } ); - - } - - if ( meshes.length === 1 ) { - - if ( meshDef.extensions ) addUnknownExtensionsToUserData( extensions, meshes[ 0 ], meshDef ); - - return meshes[ 0 ]; - - } - - const group = new Group(); - - if ( meshDef.extensions ) addUnknownExtensionsToUserData( extensions, group, meshDef ); - - parser.associations.set( group, { meshes: meshIndex } ); - - for ( let i = 0, il = meshes.length; i < il; i ++ ) { - - group.add( meshes[ i ] ); - - } - - return group; - - } ); - - } - - /** - * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras - * @param {number} cameraIndex - * @return {Promise} - */ - loadCamera( cameraIndex ) { - - let camera; - const cameraDef = this.json.cameras[ cameraIndex ]; - const params = cameraDef[ cameraDef.type ]; - - if ( ! params ) { - - console.warn( 'THREE.GLTFLoader: Missing camera parameters.' ); - return; - - } - - if ( cameraDef.type === 'perspective' ) { - - camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 ); - - } else if ( cameraDef.type === 'orthographic' ) { - - camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar ); - - } - - if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name ); - - assignExtrasToUserData( camera, cameraDef ); - - return Promise.resolve( camera ); - - } - - /** - * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins - * @param {number} skinIndex - * @return {Promise} - */ - loadSkin( skinIndex ) { - - const skinDef = this.json.skins[ skinIndex ]; - - const pending = []; - - for ( let i = 0, il = skinDef.joints.length; i < il; i ++ ) { - - pending.push( this._loadNodeShallow( skinDef.joints[ i ] ) ); - - } - - if ( skinDef.inverseBindMatrices !== undefined ) { - - pending.push( this.getDependency( 'accessor', skinDef.inverseBindMatrices ) ); - - } else { - - pending.push( null ); - - } - - return Promise.all( pending ).then( function ( results ) { - - const inverseBindMatrices = results.pop(); - const jointNodes = results; - - // Note that bones (joint nodes) may or may not be in the - // scene graph at this time. - - const bones = []; - const boneInverses = []; - - for ( let i = 0, il = jointNodes.length; i < il; i ++ ) { - - const jointNode = jointNodes[ i ]; - - if ( jointNode ) { - - bones.push( jointNode ); - - const mat = new Matrix4(); - - if ( inverseBindMatrices !== null ) { - - mat.fromArray( inverseBindMatrices.array, i * 16 ); - - } - - boneInverses.push( mat ); - - } else { - - console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinDef.joints[ i ] ); - - } - - } - - return new Skeleton( bones, boneInverses ); - - } ); - - } - - /** - * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations - * @param {number} animationIndex - * @return {Promise} - */ - loadAnimation( animationIndex ) { - - const json = this.json; - - const animationDef = json.animations[ animationIndex ]; - const animationName = animationDef.name ? animationDef.name : 'animation_' + animationIndex; - - const pendingNodes = []; - const pendingInputAccessors = []; - const pendingOutputAccessors = []; - const pendingSamplers = []; - const pendingTargets = []; - - for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) { - - const channel = animationDef.channels[ i ]; - const sampler = animationDef.samplers[ channel.sampler ]; - const target = channel.target; - const name = target.node; - const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input; - const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output; - - if ( target.node === undefined ) continue; - - pendingNodes.push( this.getDependency( 'node', name ) ); - pendingInputAccessors.push( this.getDependency( 'accessor', input ) ); - pendingOutputAccessors.push( this.getDependency( 'accessor', output ) ); - pendingSamplers.push( sampler ); - pendingTargets.push( target ); - - } - - return Promise.all( [ - - Promise.all( pendingNodes ), - Promise.all( pendingInputAccessors ), - Promise.all( pendingOutputAccessors ), - Promise.all( pendingSamplers ), - Promise.all( pendingTargets ) - - ] ).then( function ( dependencies ) { - - const nodes = dependencies[ 0 ]; - const inputAccessors = dependencies[ 1 ]; - const outputAccessors = dependencies[ 2 ]; - const samplers = dependencies[ 3 ]; - const targets = dependencies[ 4 ]; - - const tracks = []; - - for ( let i = 0, il = nodes.length; i < il; i ++ ) { - - const node = nodes[ i ]; - const inputAccessor = inputAccessors[ i ]; - const outputAccessor = outputAccessors[ i ]; - const sampler = samplers[ i ]; - const target = targets[ i ]; - - if ( node === undefined ) continue; - - node.updateMatrix(); - - let TypedKeyframeTrack; - - switch ( PATH_PROPERTIES[ target.path ] ) { - - case PATH_PROPERTIES.weights: - - TypedKeyframeTrack = NumberKeyframeTrack; - break; - - case PATH_PROPERTIES.rotation: - - TypedKeyframeTrack = QuaternionKeyframeTrack; - break; - - case PATH_PROPERTIES.position: - case PATH_PROPERTIES.scale: - default: - - TypedKeyframeTrack = VectorKeyframeTrack; - break; - - } - - const targetName = node.name ? node.name : node.uuid; - - const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear; - - const targetNames = []; - - if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) { - - node.traverse( function ( object ) { - - if ( object.morphTargetInfluences ) { - - targetNames.push( object.name ? object.name : object.uuid ); - - } - - } ); - - } else { - - targetNames.push( targetName ); - - } - - let outputArray = outputAccessor.array; - - if ( outputAccessor.normalized ) { - - const scale = getNormalizedComponentScale( outputArray.constructor ); - const scaled = new Float32Array( outputArray.length ); - - for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) { - - scaled[ j ] = outputArray[ j ] * scale; - - } - - outputArray = scaled; - - } - - for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) { - - const track = new TypedKeyframeTrack( - targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ], - inputAccessor.array, - outputArray, - interpolation - ); - - // Override interpolation with custom factory method. - if ( sampler.interpolation === 'CUBICSPLINE' ) { - - track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) { - - // A CUBICSPLINE keyframe in glTF has three output values for each input value, - // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize() - // must be divided by three to get the interpolant's sampleSize argument. - - const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant; - - return new interpolantType( this.times, this.values, this.getValueSize() / 3, result ); - - }; - - // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants. - track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true; - - } - - tracks.push( track ); - - } - - } - - return new AnimationClip( animationName, undefined, tracks ); - - } ); - - } - - createNodeMesh( nodeIndex ) { - - const json = this.json; - const parser = this; - const nodeDef = json.nodes[ nodeIndex ]; - - if ( nodeDef.mesh === undefined ) return null; - - return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) { - - const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh ); - - // if weights are provided on the node, override weights on the mesh. - if ( nodeDef.weights !== undefined ) { - - node.traverse( function ( o ) { - - if ( ! o.isMesh ) return; - - for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) { - - o.morphTargetInfluences[ i ] = nodeDef.weights[ i ]; - - } - - } ); - - } - - return node; - - } ); - - } - - /** - * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy - * @param {number} nodeIndex - * @return {Promise} - */ - loadNode( nodeIndex ) { - - const json = this.json; - const parser = this; - - const nodeDef = json.nodes[ nodeIndex ]; - - const nodePending = parser._loadNodeShallow( nodeIndex ); - - const childPending = []; - const childrenDef = nodeDef.children || []; - - for ( let i = 0, il = childrenDef.length; i < il; i ++ ) { - - childPending.push( parser.getDependency( 'node', childrenDef[ i ] ) ); - - } - - const skeletonPending = nodeDef.skin === undefined - ? Promise.resolve( null ) - : parser.getDependency( 'skin', nodeDef.skin ); - - return Promise.all( [ - nodePending, - Promise.all( childPending ), - skeletonPending - ] ).then( function ( results ) { - - const node = results[ 0 ]; - const children = results[ 1 ]; - const skeleton = results[ 2 ]; - - if ( skeleton !== null ) { - - // This full traverse should be fine because - // child glTF nodes have not been added to this node yet. - node.traverse( function ( mesh ) { - - if ( ! mesh.isSkinnedMesh ) return; - - mesh.bind( skeleton, _identityMatrix ); - - } ); - - } - - for ( let i = 0, il = children.length; i < il; i ++ ) { - - node.add( children[ i ] ); - - } - - return node; - - } ); - - } - - // ._loadNodeShallow() parses a single node. - // skin and child nodes are created and added in .loadNode() (no '_' prefix). - _loadNodeShallow( nodeIndex ) { - - const json = this.json; - const extensions = this.extensions; - const parser = this; - - // This method is called from .loadNode() and .loadSkin(). - // Cache a node to avoid duplication. - - if ( this.nodeCache[ nodeIndex ] !== undefined ) { - - return this.nodeCache[ nodeIndex ]; - - } - - const nodeDef = json.nodes[ nodeIndex ]; - - // reserve node's name before its dependencies, so the root has the intended name. - const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : ''; - - const pending = []; - - const meshPromise = parser._invokeOne( function ( ext ) { - - return ext.createNodeMesh && ext.createNodeMesh( nodeIndex ); - - } ); - - if ( meshPromise ) { - - pending.push( meshPromise ); - - } - - if ( nodeDef.camera !== undefined ) { - - pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) { - - return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera ); - - } ) ); - - } - - parser._invokeAll( function ( ext ) { - - return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex ); - - } ).forEach( function ( promise ) { - - pending.push( promise ); - - } ); - - this.nodeCache[ nodeIndex ] = Promise.all( pending ).then( function ( objects ) { - - let node; - - // .isBone isn't in glTF spec. See ._markDefs - if ( nodeDef.isBone === true ) { - - node = new Bone(); - - } else if ( objects.length > 1 ) { - - node = new Group(); - - } else if ( objects.length === 1 ) { - - node = objects[ 0 ]; - - } else { - - node = new Object3D(); - - } - - if ( node !== objects[ 0 ] ) { - - for ( let i = 0, il = objects.length; i < il; i ++ ) { - - node.add( objects[ i ] ); - - } - - } - - if ( nodeDef.name ) { - - node.userData.name = nodeDef.name; - node.name = nodeName; - - } - - assignExtrasToUserData( node, nodeDef ); - - if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef ); - - if ( nodeDef.matrix !== undefined ) { - - const matrix = new Matrix4(); - matrix.fromArray( nodeDef.matrix ); - node.applyMatrix4( matrix ); - - } else { - - if ( nodeDef.translation !== undefined ) { - - node.position.fromArray( nodeDef.translation ); - - } - - if ( nodeDef.rotation !== undefined ) { - - node.quaternion.fromArray( nodeDef.rotation ); - - } - - if ( nodeDef.scale !== undefined ) { - - node.scale.fromArray( nodeDef.scale ); - - } - - } - - if ( ! parser.associations.has( node ) ) { - - parser.associations.set( node, {} ); - - } - - parser.associations.get( node ).nodes = nodeIndex; - - return node; - - } ); - - return this.nodeCache[ nodeIndex ]; - - } - - /** - * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes - * @param {number} sceneIndex - * @return {Promise} - */ - loadScene( sceneIndex ) { - - const extensions = this.extensions; - const sceneDef = this.json.scenes[ sceneIndex ]; - const parser = this; - - // Loader returns Group, not Scene. - // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172 - const scene = new Group(); - if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name ); - - assignExtrasToUserData( scene, sceneDef ); - - if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef ); - - const nodeIds = sceneDef.nodes || []; - - const pending = []; - - for ( let i = 0, il = nodeIds.length; i < il; i ++ ) { - - pending.push( parser.getDependency( 'node', nodeIds[ i ] ) ); - - } - - return Promise.all( pending ).then( function ( nodes ) { - - for ( let i = 0, il = nodes.length; i < il; i ++ ) { - - scene.add( nodes[ i ] ); - - } - - // Removes dangling associations, associations that reference a node that - // didn't make it into the scene. - const reduceAssociations = ( node ) => { - - const reducedAssociations = new Map(); - - for ( const [ key, value ] of parser.associations ) { - - if ( key instanceof Material || key instanceof Texture ) { - - reducedAssociations.set( key, value ); - - } - - } - - node.traverse( ( node ) => { - - const mappings = parser.associations.get( node ); - - if ( mappings != null ) { - - reducedAssociations.set( node, mappings ); - - } - - } ); - - return reducedAssociations; - - }; - - parser.associations = reduceAssociations( scene ); - - return scene; - - } ); - - } - -} - -/** - * @param {BufferGeometry} geometry - * @param {GLTF.Primitive} primitiveDef - * @param {GLTFParser} parser - */ -function computeBounds( geometry, primitiveDef, parser ) { - - const attributes = primitiveDef.attributes; - - const box = new Box3(); - - if ( attributes.POSITION !== undefined ) { - - const accessor = parser.json.accessors[ attributes.POSITION ]; - - const min = accessor.min; - const max = accessor.max; - - // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement. - - if ( min !== undefined && max !== undefined ) { - - box.set( - new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ), - new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) - ); - - if ( accessor.normalized ) { - - const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] ); - box.min.multiplyScalar( boxScale ); - box.max.multiplyScalar( boxScale ); - - } - - } else { - - console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' ); - - return; - - } - - } else { - - return; - - } - - const targets = primitiveDef.targets; - - if ( targets !== undefined ) { - - const maxDisplacement = new Vector3(); - const vector = new Vector3(); - - for ( let i = 0, il = targets.length; i < il; i ++ ) { - - const target = targets[ i ]; - - if ( target.POSITION !== undefined ) { - - const accessor = parser.json.accessors[ target.POSITION ]; - const min = accessor.min; - const max = accessor.max; - - // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement. - - if ( min !== undefined && max !== undefined ) { - - // we need to get max of absolute components because target weight is [-1,1] - vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) ); - vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) ); - vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) ); - - - if ( accessor.normalized ) { - - const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] ); - vector.multiplyScalar( boxScale ); - - } - - // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative - // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets - // are used to implement key-frame animations and as such only two are active at a time - this results in very large - // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size. - maxDisplacement.max( vector ); - - } else { - - console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' ); - - } - - } - - } - - // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets. - box.expandByVector( maxDisplacement ); - - } - - geometry.boundingBox = box; - - const sphere = new Sphere(); - - box.getCenter( sphere.center ); - sphere.radius = box.min.distanceTo( box.max ) / 2; - - geometry.boundingSphere = sphere; - -} - -/** - * @param {BufferGeometry} geometry - * @param {GLTF.Primitive} primitiveDef - * @param {GLTFParser} parser - * @return {Promise} - */ -function addPrimitiveAttributes( geometry, primitiveDef, parser ) { - - const attributes = primitiveDef.attributes; - - const pending = []; - - function assignAttributeAccessor( accessorIndex, attributeName ) { - - return parser.getDependency( 'accessor', accessorIndex ) - .then( function ( accessor ) { - - geometry.setAttribute( attributeName, accessor ); - - } ); - - } - - for ( const gltfAttributeName in attributes ) { - - const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase(); - - // Skip attributes already provided by e.g. Draco extension. - if ( threeAttributeName in geometry.attributes ) continue; - - pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) ); - - } - - if ( primitiveDef.indices !== undefined && ! geometry.index ) { - - const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) { - - geometry.setIndex( accessor ); - - } ); - - pending.push( accessor ); - - } - - assignExtrasToUserData( geometry, primitiveDef ); - - computeBounds( geometry, primitiveDef, parser ); - - return Promise.all( pending ).then( function () { - - return primitiveDef.targets !== undefined - ? addMorphTargets( geometry, primitiveDef.targets, parser ) - : geometry; - - } ); - -} - -export { GLTFLoader }; \ No newline at end of file diff --git a/3D/js/libs/jsm/OrbitControls.js b/3D/js/libs/three/jsm/controls/OrbitControls.js similarity index 100% rename from 3D/js/libs/jsm/OrbitControls.js rename to 3D/js/libs/three/jsm/controls/OrbitControls.js diff --git a/3D/js/libs/three.module.min.js b/3D/js/libs/three/three.module.min.js similarity index 100% rename from 3D/js/libs/three.module.min.js rename to 3D/js/libs/three/three.module.min.js diff --git a/3D/js/libs/utils/BufferGeometryUtils.js b/3D/js/libs/three/utils/BufferGeometryUtils.js similarity index 100% rename from 3D/js/libs/utils/BufferGeometryUtils.js rename to 3D/js/libs/three/utils/BufferGeometryUtils.js diff --git a/3D/js/main.js b/3D/js/main.js index 0255d8d..a93a9b5 100644 --- a/3D/js/main.js +++ b/3D/js/main.js @@ -1,7 +1,47 @@ +import * as THREE from 'three'; +import { OrbitControls } from 'three/addons/controls/OrbitControls.js'; +import { Board } from './board.js'; +import { GUIController } from './gui.js'; class MainApp { constructor() { + this.init(); + this.animate(); + }; + + init() { + Object.assign(document.body.style, { margin: '0', padding: '0', overflow: 'hidden' }); + this.scene = new THREE.Scene(); + + this.camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000); + this.camera.position.z = 15; + + this.renderer = new THREE.WebGLRenderer({ canvas: document.getElementById('myCanvas') }); + this.renderer.setSize(window.innerWidth, window.innerHeight); + this.renderer.setClearColor('#c3c3c3'); + + this.controls = new OrbitControls(this.camera, this.renderer.domElement); + + this.board = new Board(this.scene); + this.guiController = new GUIController(this); + + window.addEventListener('resize', this.onWindowResize.bind(this), false); + }; + + onWindowResize() { + this.camera.aspect = window.innerWidth / window.innerHeight; + this.camera.updateProjectionMatrix(); + this.renderer.setSize(window.innerWidth, window.innerHeight); + }; + + updateGridSize(size) { + this.board.grid.scale.set(size / 10, size / 10, size / 10); + }; + animate() { + requestAnimationFrame(this.animate.bind(this)); + this.renderer.render(this.scene, this.camera); }; }; +const app = new MainApp(); diff --git a/3D/js/polycube.js b/3D/js/polycube.js new file mode 100644 index 0000000..6d028f5 --- /dev/null +++ b/3D/js/polycube.js @@ -0,0 +1,13 @@ +import * as THREE from 'three'; + +class Polycube { + constructor(position = { x: 0, y: 0, z: 0 }, color = 0xff0000) { + this.geometry = new THREE.BoxGeometry(); + this.material = new THREE.MeshBasicMaterial({ color: color }); + this.mesh = new THREE.Mesh(this.geometry, this.material); + + this.mesh.position.set(position.x, position.y, position.z); + }; +}; + +export { Polycube };