Releases: VideojogosLusofona/OkapiKit
Releases · VideojogosLusofona/OkapiKit
V1.8.0
- Added category for OkapiKit under the "Add Component" dialog
- Improved Camera Follow 2d script, with support for following multiple objects (through tags), averaging their position, and zooming in/out to keep them on screen.
Full Changelog: V1.7.1...V1.8.0
V1.7.2
- Set GUIUtils as a public class
Full Changelog: V1.7.0...V1.7.2
V1.7.1
- Changed options on editor asmdef
Full Changelog: V1.6.0...V1.7.1
V1.7.0
- Added some extensions to hypertag handling
- Fixed some bugs
- You can now make builds with this version
Full Changelog: https://github.com/VideojogosLusofona/OkapiKit/commits/V1.7.0
V1.6.0
Added inertia controls to MovementXY
Full Changelog: V1.5.1...V1.6.0
V1.5.1
- Added Probe to hierarchy display
- Improved tooltip display
- Added movement tooltip
Full Changelog: V1.5.0...V1.5.1
V1.5.0
- Added hierarchy view icons for all Okapi items that an object has
- Added tooltips when those icons are hovered
Full Changelog: V1.4.0...V1.5.0
V1.4.0
- Added Platform Movement system, to easily build platform games
- Added conditions that use the Platform Movement (IsGrounded, IsGliding)
- Added properties to change on Action Change Movement.
Full Changelog: V1.3.3...V1.4.0
V1.3.3
Changes were due to allowing Okapi Kit to be used from the Unity Package Manager. You can add it to your projects now by adding a package from the git URL: "https://github.com/VideojogosLusofona/OkapiKit.git#upm".
Full Changelog: V1.3.2...V1.3.3
V1.3.2
- Removed hypertag drag and drop that created the HypertaggedObject component automatically, it conflicted with the other drag&drop operations on the components (previous release incorrectly stated this fix, but it wasn't commited properly)
- Fixed bug with tag count
Full Changelog: V1.3.0...V1.3.2