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Releases: VideojogosLusofona/OkapiKit

V1.8.0

10 Nov 16:16
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  • Added category for OkapiKit under the "Add Component" dialog
  • Improved Camera Follow 2d script, with support for following multiple objects (through tags), averaging their position, and zooming in/out to keep them on screen.

Full Changelog: V1.7.1...V1.8.0

V1.7.2

07 Apr 11:23
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  • Set GUIUtils as a public class

Full Changelog: V1.7.0...V1.7.2

V1.7.1

07 Apr 11:12
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  • Changed options on editor asmdef

Full Changelog: V1.6.0...V1.7.1

V1.7.0

06 Apr 15:37
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  • Added some extensions to hypertag handling
  • Fixed some bugs
  • You can now make builds with this version

Full Changelog: https://github.com/VideojogosLusofona/OkapiKit/commits/V1.7.0

V1.6.0

01 Apr 09:45
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Added inertia controls to MovementXY

Full Changelog: V1.5.1...V1.6.0

V1.5.1

22 Mar 12:34
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  • Added Probe to hierarchy display
  • Improved tooltip display
  • Added movement tooltip

Full Changelog: V1.5.0...V1.5.1

V1.5.0

22 Mar 12:08
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  • Added hierarchy view icons for all Okapi items that an object has
  • Added tooltips when those icons are hovered

Full Changelog: V1.4.0...V1.5.0

V1.4.0

20 Mar 19:47
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  • Added Platform Movement system, to easily build platform games
  • Added conditions that use the Platform Movement (IsGrounded, IsGliding)
  • Added properties to change on Action Change Movement.

Full Changelog: V1.3.3...V1.4.0

V1.3.3

18 Mar 16:59
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Changes were due to allowing Okapi Kit to be used from the Unity Package Manager. You can add it to your projects now by adding a package from the git URL: "https://github.com/VideojogosLusofona/OkapiKit.git#upm".

Full Changelog: V1.3.2...V1.3.3

V1.3.2

17 Mar 12:41
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  • Removed hypertag drag and drop that created the HypertaggedObject component automatically, it conflicted with the other drag&drop operations on the components (previous release incorrectly stated this fix, but it wasn't commited properly)
  • Fixed bug with tag count

Full Changelog: V1.3.0...V1.3.2