diff --git a/wgpu-types/src/lib.rs b/wgpu-types/src/lib.rs index 98456eb836..16559e778d 100644 --- a/wgpu-types/src/lib.rs +++ b/wgpu-types/src/lib.rs @@ -7163,8 +7163,8 @@ bitflags::bitflags!( /// Allow for incremental updates (no change in size), currently this is unimplemented /// and will build as normal (this is fine, update vs build should be unnoticeable) const ALLOW_UPDATE = 1 << 0; - /// Allow the acceleration structure to be compacted in a copy operation, the function - /// to compact is not currently implemented. + /// Allow the acceleration structure to be compacted in a copy operation + /// (`Blas::prepare_for_compaction`, `CommandEncoder::compact_blas`). const ALLOW_COMPACTION = 1 << 1; /// Optimize for fast ray tracing performance, recommended if the geometry is unlikely /// to change (e.g. in a game: non-interactive scene geometry)