From ec2493200effb288000d8787776ba7c33d39c6ae Mon Sep 17 00:00:00 2001 From: Vdauphin Date: Wed, 16 Oct 2024 22:58:08 +0200 Subject: [PATCH] Change function name for wheel hit point Since https://github.com/acemod/ACE3/pull/10075 --- =BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/vehicle.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/vehicle.sqf b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/vehicle.sqf index 6b96e09ac..21e20d00f 100644 --- a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/vehicle.sqf +++ b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/side/vehicle.sqf @@ -36,7 +36,7 @@ if (_roads isNotEqualTo []) then {_pos = getPos (selectRandom _roads);}; private _veh_type = selectRandom btc_civ_type_veh; private _veh = createVehicle [_veh_type, _pos, [], 0, "NONE"]; -(_veh call ace_repair_fnc_getWheelHitPointsWithSelections) params ["_wheelHitPoints", "_wheelHitPointSelections"]; +(_veh call ace_common_fnc_getWheelHitPointsWithSelections) params ["_wheelHitPoints", "_wheelHitPointSelections"]; _veh setDir (random 360); _veh setDamage 0.7; private _damagedWheel = 1 + round random (count _wheelHitPointSelections - 1);