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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="ModelExplorer"
run/main_scene="res://vsk_model_explorer/scene/ModelExplorer.tscn"
config/features=PackedStringArray("4.3", "Double Precision", "Forward Plus")
boot_splash/show_image=false
config/icon="res://icon.svg"
config/macos_native_icon="res://resource/icon/app_icon.icns"
config/windows_native_icon="res://resource/icon/app_icon.ico"
[autoload]
GlobalSignal="*res://vsk_model_explorer/core/GlobalSignal.gd"
MeshExt="*res://vsk_model_explorer/core/MeshExt.gd"
[display]
window/size/viewport_width=1280
window/size/viewport_height=800
window/size/extend_to_title=true
window/energy_saving/keep_screen_on=false
[editor_plugins]
enabled=PackedStringArray("res://addons/Godot-MToon-Shader/plugin.cfg", "res://addons/vrm/plugin.cfg")
[gui]
theme/default_theme_scale=1.2
theme/default_font_multichannel_signed_distance_field=true
theme/default_font_generate_mipmaps=true
[input]
toggle_wireframe={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
close_popup={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
explode_meshes={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
toggle_grid={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":71,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
[rendering]
textures/vram_compression/import_etc2_astc=true
lights_and_shadows/use_physical_light_units=true
lights_and_shadows/directional_shadow/soft_shadow_filter_quality=4
scaling_3d/scale=0.8
anti_aliasing/quality/msaa_2d=2
anti_aliasing/quality/msaa_3d=2
anti_aliasing/quality/screen_space_aa=1