Releases: Urbanotopus/urbanotopus
Releases · Urbanotopus/urbanotopus
0.2.2–minor changes
Our fourth release! This is an improved toy you can play with.
→ Demo ←
→ Documentation ←
Changes
0.2.1–pre-release: bug fixes
Our third release! This is an improved toy you can play with.
→ Demo ←
→ Documentation ←
Fixes
Save game issues
- Fix game save serialization's backward compatibility;
- Fix the 1.0 save games loading issue;
- Now handling corrupted save games.
Menu issues
- Fix settings menu on mobiles;
- Hide buttons on the menu whenever an object gets opened in foreground.
Second release: UX Improvements
Our second release! This is an improved toy you can play with.
→ Demo ←
→ Documentation ←
Included in this bundle
- A save management (save & load)
- A choice engine;
- A chapter manager component;
- An introduction to the future game;
- The town planner's office scene with multiple option placeholders;
- A main menu handling save games;
Documentation
- Fully documented with Sphinx;
- Code documentation generated with Doxygen;
- Contribution guides;
- Development guides;
- Some of the project conventions;
- CI statues.
Changes
- Fixed miscellaneous typos;
- Added a notification for whenever the user saves/ loads;
- Added a loading screen for scene loading;
- Hitting return in the office returns the user to the main menu;
- The 'Exit' button on the main menu is now hidden on unsupported platforms (Editors and WebGL);
- A chapter listing component was added;
- A text speed option was added in the settings menu (main menu);
- The 'return' button on visual novel scenes now returns the user to the office;
- Added quick action buttons on the office scene (Help, quit to main menu, load, and save);
- Added the build number on the main screen;
- Added a help view on the office to guide the user through the options.
First release: a toy
Our first release! This is a toy you can play with.
→ Demo ←
→ Documentation ←
Included in this bundle:
- Save management (save & load)
- Choice engine;
- An introduction to the future game;
- The town planner's office scene with multiple option placeholders;
- A main menu handling save games;
Documentation:
- Fully documented with Sphinx;
- Code documentation generated with Doxygen;
- Contribution guides;
- Development guides;
- Some of the project conventions;
- CI statues.