diff --git a/EXTRAS/Asteroid.cfg b/EXTRAS/Asteroid.cfg new file mode 100644 index 0000000..0adce62 --- /dev/null +++ b/EXTRAS/Asteroid.cfg @@ -0,0 +1,132 @@ +@PART[PotatoRoid] +{ + MODULE + { + name = ModuleAsteroidResource + resourceName = Water + presenceChance = 100 + lowRange = 50 + highRange = 75 + } + + MODULE + { + name = ModuleAsteroidResource + resourceName = MetallicOre + presenceChance = 80 + lowRange = 50 + highRange = 75 + } + + MODULE + { + name = ModuleAsteroidResource + resourceName = Substrate + presenceChance = 80 + lowRange = 50 + highRange = 75 + } + MODULE + { + name = ModuleAsteroidResource + resourceName = Silicates + presenceChance = 80 + lowRange = 50 + highRange = 75 + } + MODULE + { + name = ModuleAsteroidResource + resourceName = Hydrates + presenceChance = 80 + lowRange = 50 + highRange = 75 + } + MODULE + { + name = ModuleAsteroidResource + resourceName = Minerals + presenceChance = 25 + lowRange = 1 + highRange = 10 + } + MODULE + { + name = ModuleAsteroidResource + resourceName = Gypsum + presenceChance = 25 + lowRange = 1 + highRange = 10 + } + + MODULE + { + name = ModuleAsteroidResource + resourceName = Karbonite + presenceChance = 25 + lowRange = 50 + highRange = 75 + } + + MODULE + { + name = ModuleAsteroidResource + resourceName = Karborundum + presenceChance = 25 + lowRange = 1 + highRange = 10 + } + + MODULE + { + name = ModuleAsteroidResource + resourceName = Uraninite + presenceChance = 25 + lowRange = 50 + highRange = 75 + } + + MODULE + { + name = ModuleAsteroidResource + resourceName = XenonGas + presenceChance = 80 + lowRange = 1 + highRange = 10 + } + + MODULE + { + name = ModuleAsteroidResource + resourceName = ExoticMinerals + presenceChance = 80 + lowRange = 1 + highRange = 30 + } + MODULE + { + name = ModuleAsteroidResource + resourceName = RareMetals + presenceChance = 80 + lowRange = 1 + highRange = 30 + } + + MODULE + { + name = ModuleAsteroidResource + resourceName = ArgonGas + presenceChance = 80 + lowRange = 1 + highRange = 10 + } + + MODULE + { + name = ModuleAsteroidResource + highRange = 95 + lowRange = 80 + presenceChance = 100 + resourceName = Rock + } +} \ No newline at end of file diff --git a/EXTRAS/ResourceConfigs/Alumina.cfg b/EXTRAS/ResourceConfigs/Alumina.cfg new file mode 100644 index 0000000..1594ad6 --- /dev/null +++ b/EXTRAS/ResourceConfigs/Alumina.cfg @@ -0,0 +1,351 @@ +// +// Community Resource Pack +// Resource: Alumina +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// +// ####################### Bodys with NO Alumina (Sun, Jool, Vall, Pol) +PLANETARY_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Sun + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} +PLANETARY_RESOURCE // See Biome definitions +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Minmus + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Jool + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Vall + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Pol + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} +// ####################### Global definition of Alumina +GLOBAL_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + Distribution + { + PresenceChance = 80 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +// ####################### Planetary definition of Alumina +PLANETARY_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Moho + Distribution + { + PresenceChance = 100 + MinAbundance = 0.1 + MaxAbundance = 5 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Eve + Distribution + { + PresenceChance = 100 + MinAbundance = 0.5 + MaxAbundance = 8 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Gilly + Distribution + { + PresenceChance = 100 + MinAbundance = 0.1 + MaxAbundance = 5 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Kerbin + Distribution + { + PresenceChance = 100 + MinAbundance = 0.1 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Mun + Distribution + { + PresenceChance = 100 + MinAbundance = 5 + MaxAbundance = 15 + Variance = 50 + Dispersal = 3 + } +} +// No Planetary definition for Minmus; See Biome definition. +PLANETARY_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Duna + Distribution + { + PresenceChance = 100 + MinAbundance = 0.1 + MaxAbundance = 3 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Ike + Distribution + { + PresenceChance = 100 + MinAbundance = 5 + MaxAbundance = 15 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Dres + Distribution + { + PresenceChance = 100 + MinAbundance = 0.5 + MaxAbundance = 6 + Variance = 50 + Dispersal = 3 + } +} +// No Planetary definition for Jool here (GasGiant); Alumina prevented, see top. +PLANETARY_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Laythe + + Distribution + { + PresenceChance = 100 + MinAbundance = 0.01 + MaxAbundance = 1 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Tylo + + Distribution + { + PresenceChance = 100 + MinAbundance = 5 + MaxAbundance = 15 + Variance = 50 + Dispersal = 3 + } +} +// No Planetary definition for Vall; Alumina prevented, see top. +PLANETARY_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Bop + + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 5 + Variance = 50 + Dispersal = 3 + } +} +// No Planetary definition for Pol; Alumina prevented, see top. +PLANETARY_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Eeloo + + Distribution + { + PresenceChance = 100 + MinAbundance = 0.1 + MaxAbundance = 3 + Variance = 50 + Dispersal = 3 + } +} +// ####################### Biome definition of Alumina +// ##### Minmus. All white areas. +BIOME_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Minmus + BiomeName = Poles + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 7 + Variance = 50 + Dispersal = 3 + } +} +BIOME_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Minmus + BiomeName = Highlands + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 7 + Variance = 50 + Dispersal = 3 + } +} +BIOME_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Minmus + BiomeName = Midlands + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 7 + Variance = 50 + Dispersal = 3 + } +} +BIOME_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Minmus + BiomeName = Lowlands + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 7 + Variance = 50 + Dispersal = 3 + } +} +BIOME_RESOURCE +{ + ResourceName = Alumina + ResourceType = 0 + PlanetName = Minmus + BiomeName = Slopes + Distribution + { + PresenceChance = 100 + MinAbundance = 0.01 + MaxAbundance = 3 + Variance = 50 + Dispersal = 3 + } +} \ No newline at end of file diff --git a/EXTRAS/ResourceConfigs/Antimatter.cfg b/EXTRAS/ResourceConfigs/Antimatter.cfg new file mode 100644 index 0000000..c269fc9 --- /dev/null +++ b/EXTRAS/ResourceConfigs/Antimatter.cfg @@ -0,0 +1,50 @@ +// +// Community Resource Pack +// Resource: Antimatter +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// + +// Kerbin Exo +PLANETARY_RESOURCE +{ + ResourceName = Antimatter + ResourceType = 3 + PlanetName = Kerbin + Distribution + { + PresenceChance = 100 + MinAbundance = 0.001 // - Relative atmospheric scaling applied + MaxAbundance = 0.002 // - Relative atmospheric scaling applied + MinAltitude = 1 + MaxAltitude = 2 + MinRange = 0.25 + MaxRange = 0.3 + Variance = 0 + } +} + +// Jool exo +PLANETARY_RESOURCE +{ + ResourceName = Antimatter + ResourceType = 3 + PlanetName = Jool + Distribution + { + PresenceChance = 100 + MinAbundance = 50 // - Relative atmospheric scaling applied + MaxAbundance = 100 // - Relative atmospheric scaling applied + MinAltitude = 1 + MaxAltitude = 3 + MinRange = 1 + MaxRange = 1 + Variance = 0 + } +} diff --git a/EXTRAS/ResourceConfigs/ArgonGas.cfg b/EXTRAS/ResourceConfigs/ArgonGas.cfg new file mode 100644 index 0000000..c30ef92 --- /dev/null +++ b/EXTRAS/ResourceConfigs/ArgonGas.cfg @@ -0,0 +1,67 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// +GLOBAL_RESOURCE +{ + ResourceName = ArgonGas + ResourceType = 2 + + Distribution + { + PresenceChance = 50 + MinAbundance = 1 // 0.001 - Relative atmospheric scaling applied + MaxAbundance = 100 // 0.5 - Relative atmospheric scaling applied + Variance = 5 + } +} +PLANETARY_RESOURCE +{ + ResourceName = ArgonGas + ResourceType = 2 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = 1 // 0.01 - Relative atmospheric scaling applied + MaxAbundance = 10 // 0.1 - Relative atmospheric scaling applied + Variance = 5 + } +} +PLANETARY_RESOURCE +{ + ResourceName = ArgonGas + ResourceType = 2 + PlanetName = Duna + + Distribution + { + PresenceChance = 100 + MinAbundance = 0.1 // 0.001 - Relative atmospheric scaling applied + MaxAbundance = 1 // 0.01 - Relative atmospheric scaling applied + Variance = 5 + } +} +PLANETARY_RESOURCE +{ + ResourceName = ArgonGas + ResourceType = 2 + PlanetName = Jool + + Distribution + { + PresenceChance = 100 + MinAbundance = 7 // 0.07 - Relative atmospheric scaling applied + MaxAbundance = 100 // 1 - Relative atmospheric scaling applied + Variance = 5 + } +} diff --git a/EXTRAS/ResourceConfigs/CarbonDioxide.cfg b/EXTRAS/ResourceConfigs/CarbonDioxide.cfg new file mode 100644 index 0000000..83d22d8 --- /dev/null +++ b/EXTRAS/ResourceConfigs/CarbonDioxide.cfg @@ -0,0 +1,68 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// +PLANETARY_RESOURCE +{ + ResourceName = CarbonDioxide + ResourceType = 2 + PlanetName = Eve + + Distribution + { + PresenceChance = 100 + MinAbundance = 97 // 95 - Relative atmospheric scaling applied + MaxAbundance = 100 // 97 - Relative atmospheric scaling applied + Variance = 0 + } +} +PLANETARY_RESOURCE +{ + ResourceName = CarbonDioxide + ResourceType = 2 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = 1 // 1 - Relative atmospheric scaling applied + MaxAbundance = 2 // 2 - Relative atmospheric scaling applied + Variance = 0 + } +} +PLANETARY_RESOURCE +{ + ResourceName = CarbonDioxide + ResourceType = 2 + PlanetName = Duna + + Distribution + { + PresenceChance = 100 + MinAbundance = 97 // 95 - Relative atmospheric scaling applied + MaxAbundance = 100 // 97 - Relative atmospheric scaling applied + Variance = 0 + } +} +PLANETARY_RESOURCE +{ + ResourceName = CarbonDioxide + ResourceType = 2 + PlanetName = Laythe + + Distribution + { + PresenceChance = 100 + MinAbundance = 5 // 5 - Relative atmospheric scaling applied + MaxAbundance = 11 // 10 - Relative atmospheric scaling applied + Variance = 0 + } +} diff --git a/EXTRAS/ResourceConfigs/Dirt.cfg b/EXTRAS/ResourceConfigs/Dirt.cfg new file mode 100644 index 0000000..7b92187 --- /dev/null +++ b/EXTRAS/ResourceConfigs/Dirt.cfg @@ -0,0 +1,42 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// +PLANETARY_RESOURCE +{ + ResourceName = Dirt + ResourceType = 0 + PlanetName = Jool + + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} + +GLOBAL_RESOURCE +{ + ResourceName = Dirt + ResourceType = 0 + + Distribution + { + PresenceChance = 100 + MinAbundance =20 + MaxAbundance = 50 + Variance = 50 + Dispersal = 3 + } +} \ No newline at end of file diff --git a/EXTRAS/ResourceConfigs/ExoticMinerals.cfg b/EXTRAS/ResourceConfigs/ExoticMinerals.cfg new file mode 100644 index 0000000..3a9a87b --- /dev/null +++ b/EXTRAS/ResourceConfigs/ExoticMinerals.cfg @@ -0,0 +1,42 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// +PLANETARY_RESOURCE +{ + ResourceName = ExoticMinerals + ResourceType = 0 + PlanetName = Jool + + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} + +GLOBAL_RESOURCE +{ + ResourceName = ExoticMinerals + ResourceType = 0 + + Distribution + { + PresenceChance = 50 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 10 + } +} diff --git a/EXTRAS/ResourceConfigs/Gypsum.cfg b/EXTRAS/ResourceConfigs/Gypsum.cfg new file mode 100644 index 0000000..1b18dac --- /dev/null +++ b/EXTRAS/ResourceConfigs/Gypsum.cfg @@ -0,0 +1,58 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// + +PLANETARY_RESOURCE +{ + ResourceName = Gypsum + ResourceType = 0 + PlanetName = Jool + + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} + +GLOBAL_RESOURCE +{ + ResourceName = Gypsum + ResourceType = 0 + + Distribution + { + PresenceChance = 70 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Gypsum + ResourceType = 0 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} \ No newline at end of file diff --git a/EXTRAS/ResourceConfigs/Hydrates.cfg b/EXTRAS/ResourceConfigs/Hydrates.cfg new file mode 100644 index 0000000..cebabad --- /dev/null +++ b/EXTRAS/ResourceConfigs/Hydrates.cfg @@ -0,0 +1,58 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// + +PLANETARY_RESOURCE +{ + ResourceName = Hydrates + ResourceType = 0 + PlanetName = Jool + + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} + +GLOBAL_RESOURCE +{ + ResourceName = Hydrates + ResourceType = 0 + + Distribution + { + PresenceChance = 80 + MinAbundance = .1 + MaxAbundance = 25 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Hydrates + ResourceType = 0 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = .1 + MaxAbundance = 25 + Variance = 50 + Dispersal = 3 + } +} \ No newline at end of file diff --git a/EXTRAS/ResourceConfigs/IntakeLqd.cfg b/EXTRAS/ResourceConfigs/IntakeLqd.cfg new file mode 100644 index 0000000..9a927cb --- /dev/null +++ b/EXTRAS/ResourceConfigs/IntakeLqd.cfg @@ -0,0 +1,27 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// + +GLOBAL_RESOURCE +{ + ResourceName = IntakeLqd + ResourceType = 1 + + Distribution + { + PresenceChance = 100 + MinAbundance = 100 + MaxAbundance = 100 + Variance = 20 + Dispersal = 3 + } +} diff --git a/EXTRAS/ResourceConfigs/Karbonite.cfg b/EXTRAS/ResourceConfigs/Karbonite.cfg new file mode 100644 index 0000000..c12057b --- /dev/null +++ b/EXTRAS/ResourceConfigs/Karbonite.cfg @@ -0,0 +1,197 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// + +GLOBAL_RESOURCE +{ + ResourceName = Karbonite + ResourceType = 0 + + Distribution + { + PresenceChance = 70 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} + +GLOBAL_RESOURCE +{ + ResourceName = Karbonite + ResourceType = 1 + + Distribution + { + PresenceChance = 80 + MinAbundance = 5 // 1 - Relative atmospheric scaling applied + MaxAbundance = 50 // 10 - Relative atmospheric scaling applied + Variance = 20 + Dispersal = 3 + } +} + +GLOBAL_RESOURCE +{ + ResourceName = Karbonite + ResourceType = 2 + + Distribution + { + PresenceChance = 80 + MinAbundance = .001 + MaxAbundance = 5 // 1 - Relative atmospheric scaling applied + Variance = 50 //Karbonite plumes venting + Dispersal = 3 + } +} +GLOBAL_RESOURCE +{ + ResourceName = Karbonite + ResourceType = 3 + + Distribution + { + PresenceChance = 20 + MinAbundance = .001 + MaxAbundance = 50 // 0.5 - Relative atmospheric scaling applied + MinAltitude = .2 + MaxAltitude = 2 + MinRange = .01 + MaxRange = .5 + } +} + +PLANETARY_RESOURCE +{ + ResourceName = Karbonite + ResourceType = 2 + PlanetName = Jool + + Distribution + { + PresenceChance = 100 + MinAbundance = 100 // 80 - Relative atmospheric scaling applied + MaxAbundance = 100 // 80 - Relative atmospheric scaling applied + Variance = 50 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Karbonite + ResourceType = 1 + PlanetName = Eve + + Distribution + { + PresenceChance = 100 + MinAbundance = 75 // 60 - Relative atmospheric scaling applied + MaxAbundance = 75 //60 - Relative atmospheric scaling applied + Variance = 10 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Karbonite + ResourceType = 0 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = 2 + MaxAbundance = 2 + Variance = 10 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Karbonite + ResourceType = 1 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = .001 + MaxAbundance = .001 + Variance = 10 + } +} + +PLANETARY_RESOURCE +{ + ResourceName = Karbonite + ResourceType = 2 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = .001 + MaxAbundance = .001 + Variance = 10 + } +} + +PLANETARY_RESOURCE +{ + ResourceName = Karbonite + ResourceType = 3 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = .001 // 0.001 - Relative atmospheric scaling applied + MaxAbundance = .001 // 0.001 - Relative atmospheric scaling applied + MinAltitude = .245 + MaxAltitude = .245 + MinRange = .01 + MaxRange = .01 + } +} + +PLANETARY_RESOURCE +{ + ResourceName = Karbonite + ResourceType = 0 + PlanetName = Jool + + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} + +PLANETARY_RESOURCE +{ + ResourceName = Karbonite + ResourceType = 3 + PlanetName = Jool + + Distribution + { + PresenceChance = 100 + MinAbundance = 100 // 1 - Relative atmospheric scaling applied + MaxAbundance = 100 // 1 - Relative atmospheric scaling applied + MinAltitude = .1 + MaxAltitude = .1 + MinRange = .1 + MaxRange = .1 + } +} diff --git a/EXTRAS/ResourceConfigs/LqdDeuterium.cfg b/EXTRAS/ResourceConfigs/LqdDeuterium.cfg new file mode 100644 index 0000000..628101e --- /dev/null +++ b/EXTRAS/ResourceConfigs/LqdDeuterium.cfg @@ -0,0 +1,28 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// + +// Jool atmo +PLANETARY_RESOURCE +{ + ResourceName = LqdDeuterium + ResourceType = 2 + PlanetName = Jool + + Distribution + { + PresenceChance = 100 + MinAbundance = 20 // - Relative atmospheric scaling applied + MaxAbundance = 100 // - Relative atmospheric scaling applied + Variance = 20 + } +} diff --git a/EXTRAS/ResourceConfigs/LqdHe3.cfg b/EXTRAS/ResourceConfigs/LqdHe3.cfg new file mode 100644 index 0000000..d79f13d --- /dev/null +++ b/EXTRAS/ResourceConfigs/LqdHe3.cfg @@ -0,0 +1,220 @@ +// +// +// Resource: LqdHe3 +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// + +//Default : Crustal ranges between Kerbin and Mun +GLOBAL_RESOURCE +{ + ResourceName = LqdHe3 + ResourceType = 0 + + Distribution + { + PresenceChance = 100 + MinAbundance = 0.00000000000037 + MaxAbundance = 0.0000000067 + Variance = 0 + Dispersal = 1 + } +} + +// Kerbin Crustal Helium3 abundance is 10 times Earth abundance +PLANETARY_RESOURCE +{ + ResourceName = LqdHe3 + ResourceType = 0 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = 0.00000000000037 + MaxAbundance = 0.00000000000037 + Variance = 0 + Dispersal = 1 + } +} + +// Earth crust contains 0.000145% of Helium3 compaired to atmosphere +PLANETARY_RESOURCE +{ + ResourceName = LqdHe3 + ResourceType = 0 + PlanetName = Earth + + Distribution + { + PresenceChance = 100 + MinAbundance = 0.000000000000037 + MaxAbundance = 0.000000000000037 + Variance = 0 + Dispersal = 1 + } +} + +PLANETARY_RESOURCE +{ + ResourceName = LqdHe3 + ResourceType = 0 + PlanetName = Mun + + Distribution + { + PresenceChance = 100 + MinAbundance = 0.00000000067 + MaxAbundance = 0.00000000067 + Variance = 0 + Dispersal = 1 + } +} + +// Mun Abundance derived from amount of Regolith needed to harvest 1 ton Helium3: 150 million 10 +PLANETARY_RESOURCE +{ + ResourceName = LqdHe3 + ResourceType = 0 + PlanetName = Moon + + Distribution + { + PresenceChance = 100 + MinAbundance = 0.000000000067 + MaxAbundance = 0.000000000067 + Variance = 0 + Dispersal = 1 + } +} + +// Kerbin seafloor is 10 times as abundant in Helium3 as Earth sea floor +BIOME_RESOURCE +{ + ResourceName = LqdHe3 + ResourceType = 0 + PlanetName = Kerbin + BiomeName = Water + + Distribution + { + PresenceChance = 100 + MinAbundance = 0.0000000000037 + MaxAbundance = 0.0000000001 + Variance = 10 + Dispersal = 10 + } +} + +// Some seafloor sediments on Earth are 2750 times abundant in Helium3 +BIOME_RESOURCE +{ + ResourceName = LqdHe3 + ResourceType = 0 + PlanetName = Earth + BiomeName = Water + + Distribution + { + PresenceChance = 100 + MinAbundance = 0.00000000000037 + MaxAbundance = 0.00000000001 + Variance = 10 + Dispersal = 10 + } +} + + +//-------------------------- + +//Default : Atmospheric ranges between Kerbin and Jool +GLOBAL_RESOURCE +{ + ResourceName = LqdHe3 + ResourceType = 2 + + Distribution + { + PresenceChance = 5 + MinAbundance = 0.001 // 0.0000000072 + MaxAbundance = 100 // 0.00014 + Variance = 0 + Dispersal = 1 + } +} + + + +// Kerbin Atmospheric Helium3 abundance is 10 times Earth abundance +PLANETARY_RESOURCE +{ + ResourceName = LqdHe3 + ResourceType = 2 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = 0.001 // 0.00000000072 + MaxAbundance = 0.001 // 0.00000000072 + Variance = 0 + Dispersal = 1 + } +} + + +// PErcentage Helium3 in atmosphere is 1 / 7.2 trillion +PLANETARY_RESOURCE +{ + ResourceName = LqdHe3 + ResourceType = 2 + PlanetName = Earth + + Distribution + { + PresenceChance = 100 + MinAbundance = 0.001 // 0.000000000072 + MaxAbundance = 0.001 // 0.000000000072 + Variance = 0 + Dispersal = 1 + } +} + +// Jool Helium3 abundance is 10 times Jupiter abundance +PLANETARY_RESOURCE +{ + ResourceName = LqdHe3 + ResourceType = 2 + PlanetName = Jool + + Distribution + { + PresenceChance = 100 + MinAbundance = 10 // 0.00014 + MaxAbundance = 10 // 0.00014 + Variance = 0 + Dispersal = 1 + } +} + +PLANETARY_RESOURCE +{ + ResourceName = LqdHe3 + ResourceType = 2 + PlanetName = Jupiter + + Distribution + { + PresenceChance = 100 + MinAbundance = 1 // 0.000014 + MaxAbundance = 1 // 0.000014 + Variance = 0 + Dispersal = 1 + } +} diff --git a/EXTRAS/ResourceConfigs/LqdHydrogen.cfg b/EXTRAS/ResourceConfigs/LqdHydrogen.cfg new file mode 100644 index 0000000..e7a1981 --- /dev/null +++ b/EXTRAS/ResourceConfigs/LqdHydrogen.cfg @@ -0,0 +1,105 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// + + +// GLOBAL EXO +GLOBAL_RESOURCE +{ + ResourceName = LqdHydrogen + ResourceType = 3 + + Distribution + { + PresenceChance = 50 + MinAbundance = 1 // .00000001 - Relative atmospheric scaling applied + MaxAbundance = 100 // .00000005 - Relative atmospheric scaling applied + MinAltitude = 500 + MaxAltitude = 200000000000 + MinRange = .01 + MaxRange = .5 + Variance = 20 + } +} + +// SUN EXO +PLANETARY_RESOURCE +{ + ResourceName = LqdHydrogen + ResourceType = 3 + PlanetName = Sun + + Distribution + { + PresenceChance = 100 + MinAbundance = 10 // .00000001 - Relative atmospheric scaling applied + MaxAbundance = 20 // .00000005 - Relative atmospheric scaling applied + MinAltitude = 0.1 + MaxAltitude = 500 + MinRange = 500 + MaxRange = 500 + Variance = 0 + } +} +// JOOL EXO +PLANETARY_RESOURCE +{ + ResourceName = LqdHydrogen + ResourceType = 3 + PlanetName = Jool + Distribution + { + PresenceChance = 100 + MinAbundance = 20 + MaxAbundance = 60 + MinAltitude = 0.1 + MaxAltitude = 0.1 + MinRange = 75 + MaxRange = 100 + Variance = 0 + } +} +// KERBIN EXO +PLANETARY_RESOURCE +{ + ResourceName = LqdHydrogen + ResourceType = 3 + PlanetName = Kerbin + Distribution + { + PresenceChance = 100 + MinAbundance = 40 + MaxAbundance = 80 + MinAltitude = 0.1 + MaxAltitude = 25 + MinRange = 25 + MaxRange = 25 + Variance = 0 + } +} + + +// JOOL ATMO +PLANETARY_RESOURCE +{ + ResourceName = LqdHydrogen + ResourceType = 2 + PlanetName = Jool + + Distribution + { + PresenceChance = 100 + MinAbundance = 62 // 50 - Relative atmospheric scaling applied + MaxAbundance = 100 // 80 - Relative atmospheric scaling applied + Variance = 20 + } +} diff --git a/EXTRAS/ResourceConfigs/MetallicOre.cfg b/EXTRAS/ResourceConfigs/MetallicOre.cfg new file mode 100644 index 0000000..5725554 --- /dev/null +++ b/EXTRAS/ResourceConfigs/MetallicOre.cfg @@ -0,0 +1,58 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// + +PLANETARY_RESOURCE +{ + ResourceName = MetallicOre + ResourceType = 0 + PlanetName = Jool + + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} + +GLOBAL_RESOURCE +{ + ResourceName = MetallicOre + ResourceType = 0 + + Distribution + { + PresenceChance = 70 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = MetallicOre + ResourceType = 0 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} \ No newline at end of file diff --git a/EXTRAS/ResourceConfigs/Minerals.cfg b/EXTRAS/ResourceConfigs/Minerals.cfg new file mode 100644 index 0000000..1410a2c --- /dev/null +++ b/EXTRAS/ResourceConfigs/Minerals.cfg @@ -0,0 +1,58 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// + +PLANETARY_RESOURCE +{ + ResourceName = Minerals + ResourceType = 0 + PlanetName = Jool + + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} + +GLOBAL_RESOURCE +{ + ResourceName = Minerals + ResourceType = 0 + + Distribution + { + PresenceChance = 70 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Minerals + ResourceType = 0 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} \ No newline at end of file diff --git a/EXTRAS/ResourceConfigs/Monazite.cfg b/EXTRAS/ResourceConfigs/Monazite.cfg new file mode 100644 index 0000000..b3e0bf7 --- /dev/null +++ b/EXTRAS/ResourceConfigs/Monazite.cfg @@ -0,0 +1,59 @@ +// +// Community Resource Pack +// Resource: Monazite +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// + +PLANETARY_RESOURCE +{ + ResourceName = Monazite + ResourceType = 0 + PlanetName = Jool + + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} + +GLOBAL_RESOURCE +{ + ResourceName = Monazite + ResourceType = 0 + + Distribution + { + PresenceChance = 80 + MinAbundance = .004 + MaxAbundance = 20 + Variance = 50 + Dispersal = 3 + } +} + +PLANETARY_RESOURCE +{ + ResourceName = Monazite + ResourceType = 0 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = .004 + MaxAbundance = 40 + Variance = 50 + Dispersal = 3 + } +} diff --git a/EXTRAS/ResourceConfigs/Oxygen.cfg b/EXTRAS/ResourceConfigs/Oxygen.cfg new file mode 100644 index 0000000..99eaa31 --- /dev/null +++ b/EXTRAS/ResourceConfigs/Oxygen.cfg @@ -0,0 +1,40 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// +PLANETARY_RESOURCE +{ + ResourceName = Oxygen + ResourceType = 2 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = 65 // 20 - Relative atmospheric scaling applied + MaxAbundance = 100 // 30 - Relative atmospheric scaling applied + Variance = 0 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Oxygen + ResourceType = 2 + PlanetName = Laythe + + Distribution + { + PresenceChance = 100 + MinAbundance = 65 // 20 - Relative atmospheric scaling applied + MaxAbundance = 100 // 30 - Relative atmospheric scaling applied + Variance = 0 + } +} diff --git a/EXTRAS/ResourceConfigs/RareMetals.cfg b/EXTRAS/ResourceConfigs/RareMetals.cfg new file mode 100644 index 0000000..c83efde --- /dev/null +++ b/EXTRAS/ResourceConfigs/RareMetals.cfg @@ -0,0 +1,42 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// +PLANETARY_RESOURCE +{ + ResourceName = RareMetals + ResourceType = 0 + PlanetName = Jool + + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} + +GLOBAL_RESOURCE +{ + ResourceName = RareMetals + ResourceType = 0 + + Distribution + { + PresenceChance = 50 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 10 + } +} diff --git a/EXTRAS/ResourceConfigs/Regolith.cfg b/EXTRAS/ResourceConfigs/Regolith.cfg new file mode 100644 index 0000000..8a0a78b --- /dev/null +++ b/EXTRAS/ResourceConfigs/Regolith.cfg @@ -0,0 +1,371 @@ +// +// +// Resource: Regolith (Solar Wind Enriched Regolith) +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// +// ####################### Bodys with NO Regolith (Sun, Jool, Laythe) +PLANETARY_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Sun + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Jool + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Laythe + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} +// ####################### Global definition of Regolith +GLOBAL_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + Distribution + { + PresenceChance = 90 + MinAbundance = 1 + MaxAbundance = 20 + Variance = 50 + Dispersal = 3 + } +} +// ####################### Planetary definition of Regolith +PLANETARY_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Moho + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Eve + Distribution + { + PresenceChance = 100 + MinAbundance = 2 + MaxAbundance = 15 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Gilly + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 8 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Kerbin + Distribution + { + PresenceChance = 100 + MinAbundance = 0.1 + MaxAbundance = 1 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Mun + Distribution + { + PresenceChance = 100 + MinAbundance = 10 + MaxAbundance = 50 + Variance = 50 + Dispersal = 3 + } +} +// No Planetary definition for Minmus; See Biome definition. +PLANETARY_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Duna + Distribution + { + PresenceChance = 100 + MinAbundance = 2 + MaxAbundance = 15 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Ike + Distribution + { + PresenceChance = 100 + MinAbundance = 10 + MaxAbundance = 50 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Dres + Distribution + { + PresenceChance = 100 + MinAbundance = 5 + MaxAbundance = 8 + Variance = 50 + Dispersal = 3 + } +} +// No Planetary definition for Jool here (GasGiant); Regolith prevented, see top. +// No Planetary definition for Laythe here; Regolith prevented, see top. +PLANETARY_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Tylo + Distribution + { + PresenceChance = 100 + MinAbundance = 5 + MaxAbundance = 25 + Variance = 50 + Dispersal = 3 + } +} +// No Planetary definition for Vall; See Biome definition. +PLANETARY_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Bop + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Pol + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +// No Planetary definition for Eeloo; See Biome definition. +// ####################### Biome definition of Regolith +// ##### Moho +BIOME_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Moho + BiomeName = Northern Sinkhole Ridge + Distribution + { + PresenceChance = 100 + MinAbundance = 10 + MaxAbundance = 25 + Variance = 50 + Dispersal = 3 + } +} + +BIOME_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Moho + BiomeName = Northern Sinkhole + + Distribution + { + PresenceChance = 100 + MinAbundance = 25 + MaxAbundance = 45 + Variance = 50 + Dispersal = 3 + } +} +// ##### Minmus +BIOME_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Minmus + BiomeName = Poles + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +BIOME_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Minmus + BiomeName = Highlands + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +BIOME_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Minmus + BiomeName = Midlands + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +BIOME_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Minmus + BiomeName = Lowlands + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +BIOME_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Minmus + BiomeName = Slopes + Distribution + { + PresenceChance = 100 + MinAbundance = 0.01 + MaxAbundance = 5 + Variance = 50 + Dispersal = 3 + } +} +// ##### Vall +BIOME_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Vall + BiomeName = Mountains + Distribution + { + PresenceChance = 100 + MinAbundance = 0.5 + MaxAbundance = 4 + Variance = 50 + Dispersal = 3 + } +} +// ##### Eeloo +BIOME_RESOURCE +{ + ResourceName = Regolith + ResourceType = 0 + PlanetName = Eeloo + BiomeName = Ice Canyons + Distribution + { + PresenceChance = 100 + MinAbundance = 0.1 + MaxAbundance = 9 + Variance = 50 + Dispersal = 3 + } +} \ No newline at end of file diff --git a/EXTRAS/ResourceConfigs/Silicates.cfg b/EXTRAS/ResourceConfigs/Silicates.cfg new file mode 100644 index 0000000..b337d3a --- /dev/null +++ b/EXTRAS/ResourceConfigs/Silicates.cfg @@ -0,0 +1,336 @@ +// +// Community Resource Pack +// Resource: Silicates +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// +// ####################### Bodys with NO Silicates (Sun, Jool, Vall) +PLANETARY_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Sun + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} +PLANETARY_RESOURCE // See Biome definitions +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Minmus + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Jool + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Vall + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} +// ####################### Global definition of Silicates +GLOBAL_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + Distribution + { + PresenceChance = 80 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +// ####################### Planetary definition of Silicates +PLANETARY_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Moho + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 15 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Eve + Distribution + { + PresenceChance = 100 + MinAbundance = 5 + MaxAbundance = 20 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Gilly + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 8 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Kerbin + Distribution + { + PresenceChance = 100 + MinAbundance = 0.1 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Mun + Distribution + { + PresenceChance = 100 + MinAbundance = 5 + MaxAbundance = 25 + Variance = 50 + Dispersal = 3 + } +} +// No Planetary definition for Minmus; See Biome definition. +PLANETARY_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Duna + Distribution + { + PresenceChance = 100 + MinAbundance = 2 + MaxAbundance = 12 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Ike + Distribution + { + PresenceChance = 100 + MinAbundance = 5 + MaxAbundance = 25 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Dres + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 8 + Variance = 50 + Dispersal = 3 + } +} +// No Planetary definition for Jool here (GasGiant); Silicates prevented, see top. +PLANETARY_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Laythe + + Distribution + { + PresenceChance = 100 + MinAbundance = 10 + MaxAbundance = 30 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Tylo + + Distribution + { + PresenceChance = 100 + MinAbundance = 6 + MaxAbundance = 18 + Variance = 50 + Dispersal = 3 + } +} +// No Planetary definition for Vall; Silicates prevented, see top. +PLANETARY_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Bop + + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 5 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Pol + + Distribution + { + PresenceChance = 100 + MinAbundance = 20 + MaxAbundance = 40 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Eeloo + + Distribution + { + PresenceChance = 100 + MinAbundance = 0.2 + MaxAbundance = 8 + Variance = 50 + Dispersal = 3 + } +} +// ####################### Biome definition of Silicates +// ##### Minmus. All blue areas. +BIOME_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Minmus + BiomeName = Flats + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 7 + Variance = 50 + Dispersal = 3 + } +} +BIOME_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Minmus + BiomeName = Lesser Flats + Distribution + { + PresenceChance = 100 + MinAbundance = 2 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +BIOME_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Minmus + BiomeName = Great Flats + Distribution + { + PresenceChance = 100 + MinAbundance = 2 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +BIOME_RESOURCE +{ + ResourceName = Silicates + ResourceType = 0 + PlanetName = Minmus + BiomeName = Greater Flats + Distribution + { + PresenceChance = 100 + MinAbundance = 2 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} \ No newline at end of file diff --git a/EXTRAS/ResourceConfigs/Spodumene.cfg b/EXTRAS/ResourceConfigs/Spodumene.cfg new file mode 100644 index 0000000..6b35e5a --- /dev/null +++ b/EXTRAS/ResourceConfigs/Spodumene.cfg @@ -0,0 +1,310 @@ +// +// Community Resource Pack +// Resource: Spodumene +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// +// ####################### Bodys with NO Spodumene (Sun, Jool) +PLANETARY_RESOURCE +{ + ResourceName = Spodumene + ResourceType = 0 + PlanetName = Sun + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} +PLANETARY_RESOURCE // See Biome definitions +{ + ResourceName = Spodumene + ResourceType = 0 + PlanetName = Minmus + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Spodumene + ResourceType = 0 + PlanetName = Jool + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} +// ####################### Global definition of Spodumene +GLOBAL_RESOURCE +{ + ResourceName = Spodumene + ResourceType = 0 + Distribution + { + PresenceChance = 80 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +// ####################### Planetary definition of Spodumene +PLANETARY_RESOURCE +{ + ResourceName = Spodumene + ResourceType = 0 + PlanetName = Moho + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Spodumene + ResourceType = 0 + PlanetName = Eve + Distribution + { + PresenceChance = 100 + MinAbundance = 3 + MaxAbundance = 15 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Spodumene + ResourceType = 0 + PlanetName = Gilly + Distribution + { + PresenceChance = 100 + MinAbundance = 0.5 + MaxAbundance = 6 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Spodumene + ResourceType = 0 + PlanetName = Kerbin + Distribution + { + PresenceChance = 100 + MinAbundance = 0.1 + MaxAbundance = 20 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Spodumene + ResourceType = 0 + PlanetName = Mun + Distribution + { + PresenceChance = 100 + MinAbundance = 5 + MaxAbundance = 20 + Variance = 50 + Dispersal = 3 + } +} +// No Planetary definition for Minmus; See Biome definition. +PLANETARY_RESOURCE +{ + ResourceName = Spodumene + ResourceType = 0 + PlanetName = Duna + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Spodumene + ResourceType = 0 + PlanetName = Ike + Distribution + { + PresenceChance = 100 + MinAbundance = 7 + MaxAbundance = 25 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Spodumene + ResourceType = 0 + PlanetName = Dres + Distribution + { + PresenceChance = 100 + MinAbundance = 0.5 + MaxAbundance = 7 + Variance = 50 + Dispersal = 3 + } +} +// No Planetary definition for Jool here (GasGiant); Spodumene prevented, see top. +PLANETARY_RESOURCE +{ + ResourceName = Spodumene + ResourceType = 0 + PlanetName = Laythe + + Distribution + { + PresenceChance = 100 + MinAbundance = 0.1 + MaxAbundance = 2 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Spodumene + ResourceType = 0 + PlanetName = Tylo + + Distribution + { + PresenceChance = 100 + MinAbundance = 3 + MaxAbundance = 15 + Variance = 50 + Dispersal = 3 + } +} +// No Planetary definition for Vall; See Biome definition. +PLANETARY_RESOURCE +{ + ResourceName = Spodumene + ResourceType = 0 + PlanetName = Bop + + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 5 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Spodumene + ResourceType = 0 + PlanetName = Pol + + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 5 + Variance = 50 + Dispersal = 3 + } +} +// No Planetary definition for Eeloo; See Biome definition. +// ####################### Biome definition of Spodumene +// ##### Minmus +BIOME_RESOURCE +{ + ResourceName = Spodumene + ResourceType = 0 + PlanetName = Minmus + BiomeName = Slopes + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 8 + Variance = 50 + Dispersal = 3 + } +} +BIOME_RESOURCE +{ + ResourceName = Spodumene + ResourceType = 0 + PlanetName = Minmus + BiomeName = Poles + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 4 + Variance = 50 + Dispersal = 3 + } +} +// ##### Vall +BIOME_RESOURCE +{ + ResourceName = Spodumene + ResourceType = 0 + PlanetName = Vall + BiomeName = Mountains + Distribution + { + PresenceChance = 100 + MinAbundance = 0.1 + MaxAbundance = 2 + Variance = 50 + Dispersal = 3 + } +} +// ##### Eeloo +BIOME_RESOURCE +{ + ResourceName = Spodumene + ResourceType = 0 + PlanetName = Eeloo + BiomeName = Ice Canyons + Distribution + { + PresenceChance = 100 + MinAbundance = 5 + MaxAbundance = 15 + Variance = 50 + Dispersal = 3 + } +} \ No newline at end of file diff --git a/EXTRAS/ResourceConfigs/Substrate.cfg b/EXTRAS/ResourceConfigs/Substrate.cfg new file mode 100644 index 0000000..a899ad6 --- /dev/null +++ b/EXTRAS/ResourceConfigs/Substrate.cfg @@ -0,0 +1,59 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// + +PLANETARY_RESOURCE +{ + ResourceName = Substrate + ResourceType = 0 + PlanetName = Jool + + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} + +GLOBAL_RESOURCE +{ + ResourceName = Substrate + ResourceType = 0 + + Distribution + { + PresenceChance = 70 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Substrate + ResourceType = 0 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} + diff --git a/EXTRAS/ResourceConfigs/Uraninite.cfg b/EXTRAS/ResourceConfigs/Uraninite.cfg new file mode 100644 index 0000000..30b6ba0 --- /dev/null +++ b/EXTRAS/ResourceConfigs/Uraninite.cfg @@ -0,0 +1,58 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// + +PLANETARY_RESOURCE +{ + ResourceName = Uraninite + ResourceType = 0 + PlanetName = Jool + + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} + +GLOBAL_RESOURCE +{ + ResourceName = Uraninite + ResourceType = 0 + + Distribution + { + PresenceChance = 70 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Uraninite + ResourceType = 0 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} \ No newline at end of file diff --git a/EXTRAS/ResourceConfigs/Water.cfg b/EXTRAS/ResourceConfigs/Water.cfg new file mode 100644 index 0000000..b37d0dc --- /dev/null +++ b/EXTRAS/ResourceConfigs/Water.cfg @@ -0,0 +1,194 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// +PLANETARY_RESOURCE +{ + ResourceName = Water + ResourceType = 0 + PlanetName = Jool + + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} + +GLOBAL_RESOURCE +{ + ResourceName = Water + ResourceType = 0 + + Distribution + { + PresenceChance = 20 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +GLOBAL_RESOURCE +{ + ResourceName = Water + ResourceType = 1 + + Distribution + { + PresenceChance = 20 + MinAbundance = .1 + MaxAbundance = 50 + Variance = 20 + Dispersal = 3 + } +} +GLOBAL_RESOURCE +{ + ResourceName = Water + ResourceType = 2 + + Distribution + { + PresenceChance = 20 + MinAbundance = .1 + MaxAbundance = 50 + Variance = 20 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Water + ResourceType = 0 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 50 + Variance = 20 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Water + ResourceType = 0 + PlanetName = Laythe + + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 50 + Variance = 20 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Water + ResourceType = 1 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = 90 + MaxAbundance = 90 + Variance = 0 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Water + ResourceType = 2 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 20 + Variance = 10 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Water + ResourceType = 1 + PlanetName = Laythe + + Distribution + { + PresenceChance = 100 + MinAbundance = 10 + MaxAbundance = 90 + Variance = 0 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Water + ResourceType = 2 + PlanetName = Laythe + + Distribution + { + PresenceChance = 100 + MinAbundance = 1 + MaxAbundance = 20 + Variance = 10 + Dispersal = 3 + } +} + +BIOME_RESOURCE +{ + ResourceName = Water + ResourceType = 0 + PlanetName = Duna + BiomeName = Poles + + Distribution + { + PresenceChance = 100 + MinAbundance = 5 + MaxAbundance = 20 + Variance = 10 + Dispersal = 3 + } +} + +GLOBAL_RESOURCE +{ + ResourceName = Water + ResourceType = 3 + + Distribution + { + PresenceChance = 20 + MinAbundance = .001 + MaxAbundance = .5 + MinAltitude = .2 + MaxAltitude = 2 + MinRange = .01 + MaxRange = .5 + } +} \ No newline at end of file diff --git a/EXTRAS/ResourceConfigs/XenonGas.cfg b/EXTRAS/ResourceConfigs/XenonGas.cfg new file mode 100644 index 0000000..a90111e --- /dev/null +++ b/EXTRAS/ResourceConfigs/XenonGas.cfg @@ -0,0 +1,94 @@ +// +// Community Resource Pack +// Resource: XenonGas +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.001-100.0, not < 0.001 or > 100 +// +// scaled_value =IF(original_value >=1, original_value, ROUND(original_value^0.25, 3)) +// +GLOBAL_RESOURCE +{ + ResourceName = XenonGas + ResourceType = 2 + + Distribution + { + PresenceChance = 50 + MinAbundance = 0.001 // 0.00000005 - Relative atmospheric scaling applied + MaxAbundance = 0.01 // 0.0000005 - Relative atmospheric scaling applied + Variance = 5 + } +} + +// Xenon can be present in Basalt on sea floor +BIOME_RESOURCE +{ + ResourceName = XenonGas + ResourceType = 0 + PlanetName = Kerbin + BiomeName = Water + + Distribution + { + PresenceChance = 100 + MinAbundance = 0.001 + MaxAbundance = 0.01 + Variance = 10 + Dispersal = 3 + } +} + +BIOME_RESOURCE +{ + ResourceName = XenonGas + ResourceType = 0 + PlanetName = Kerbin + BiomeName = Water + + Distribution + { + PresenceChance = 100 + MinAbundance = 0.001 + MaxAbundance = 0.01 + Variance = 10 + Dispersal = 3 + } +} + +BIOME_RESOURCE +{ + ResourceName = XenonGas + ResourceType = 0 + PlanetName = Laythe + BiomeName = Crater Bay + + Distribution + { + PresenceChance = 100 + MinAbundance = 0.01 + MaxAbundance = 0.02 + Variance = 10 + Dispersal = 3 + } +} + +PLANETARY_RESOURCE +{ + ResourceName = XenonGas + ResourceType = 2 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = 0.001 // 0.00000009 - Relative atmospheric scaling applied + MaxAbundance = 0.002 // 0.0000002 - Relative atmospheric scaling applied + Variance = 5 + } +} diff --git a/EXTRAS/SurfaceScanner.cfg b/EXTRAS/SurfaceScanner.cfg new file mode 100644 index 0000000..c3a7de0 --- /dev/null +++ b/EXTRAS/SurfaceScanner.cfg @@ -0,0 +1,125 @@ +@PART[SurfaceScanner] +{ + MODULE + { + name = ModuleResourceScanner + ScannerType = 0 + ResourceName = Alumina + MaxAbundanceAltitude = 1000 + RequiresUnlock = false + } + MODULE + { + name = ModuleResourceScanner + ScannerType = 0 + ResourceName = Dirt + MaxAbundanceAltitude = 1000 + RequiresUnlock = false + } + MODULE + { + name = ModuleResourceScanner + ScannerType = 0 + ResourceName = ExoticMinerals + MaxAbundanceAltitude = 1000 + RequiresUnlock = false + } + MODULE + { + name = ModuleResourceScanner + ScannerType = 0 + ResourceName = Gypsum + MaxAbundanceAltitude = 1000 + RequiresUnlock = false + } + MODULE + { + name = ModuleResourceScanner + ScannerType = 0 + ResourceName = Hydrates + MaxAbundanceAltitude = 1000 + RequiresUnlock = false + } + MODULE + { + name = ModuleResourceScanner + ScannerType = 0 + ResourceName = Karbonite + MaxAbundanceAltitude = 1000 + RequiresUnlock = false + } + MODULE + { + name = ModuleResourceScanner + ScannerType = 0 + ResourceName = MetallicOre + MaxAbundanceAltitude = 1000 + RequiresUnlock = false + } + MODULE + { + name = ModuleResourceScanner + ScannerType = 0 + ResourceName = Minerals + MaxAbundanceAltitude = 1000 + RequiresUnlock = false + } + MODULE + { + name = ModuleResourceScanner + ScannerType = 0 + ResourceName = RareMetals + MaxAbundanceAltitude = 1000 + RequiresUnlock = false + } + MODULE + { + name = ModuleResourceScanner + ScannerType = 0 + ResourceName = Regolith + MaxAbundanceAltitude = 1000 + RequiresUnlock = false + } + MODULE + { + name = ModuleResourceScanner + ScannerType = 0 + ResourceName = Silicates + MaxAbundanceAltitude = 1000 + RequiresUnlock = false + } + MODULE + { + name = ModuleResourceScanner + ScannerType = 0 + ResourceName = Spodumene + MaxAbundanceAltitude = 1000 + RequiresUnlock = false + } + MODULE + { + name = ModuleResourceScanner + ScannerType = 0 + ResourceName = Substrate + MaxAbundanceAltitude = 1000 + RequiresUnlock = false + } + MODULE + { + name = ModuleResourceScanner + ScannerType = 0 + ResourceName = Uraninite + MaxAbundanceAltitude = 1000 + RequiresUnlock = false + } + MODULE + { + name = ModuleResourceScanner + ScannerType = 0 + ResourceName = Water + MaxAbundanceAltitude = 1000 + RequiresUnlock = false + } + + +} \ No newline at end of file