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Configuration
This explains the config-file, saved as config/remorphed.json
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Default: true
Whether a creative player can morph into every mob.
Default: 1
How many mobs of one type should be killed until the player can morph into it?
Default: 2
works only if SkinShifter is installed. How many times a player needs to be killed for the killer to morph into it.
Default: false
If true, the player will morph into the mob the player just unlocked.
Default: false
If true, players can't transform (except via commands and autoTransform).
Default: false
If true, friendly and neutral mobs must be unlocked with the legacy unlocking-mechanic from Woodwalkers.
This map modifies the killToUnlock value for specific entity types.
Default: false
Default: false
Default: 20
scale the shapes in the men
Default: 6
Default: false
Whether the selected mob shall be displayed as the first mob
Default: true
Whether the menu should automatically focus on the selected shape
Default: 330
The width of the rows in the menu
ReMorphed is a morph-like mod based on Identity which aims to bring the well-known kill-to-unlock method to new minecraft versions.