RocketLeague_SoundBoard_BakkesModPlugin is a soundboard plugin that plays custom sounds during game events in Rocket League. 🎮
- Visual Studio 💻
- C++ Compiler 🔧
- Clone or download the repository. 🔅
- Open the project in Visual Studio. 🗂
- Build the project to generate the plugin files. 🏗️
- Move the compiled plugin to the BakkesMod plugin folder:
- Copy the
sounds
folder to your BakkesMod directory:bakkesmod\bakkesmod\data\sound
. 🗂crossbar.wav
⚽goal.wav
🏊aerial_goal.wav
🏀demolition.wav
💥epic_save.wav
🛡️save.wav
🫄mvp.wav
⭐
- Copy the
- Launch Rocket League with BakkesMod enabled. 🚗✨
You can replace the default sounds with your own. To do so:
- Keep the same file names as the originals (e.g.,
goal.wav
,save.wav
). - All sound files must be in
.wav
format. - Additional sounds can be found in the
another-sounds
folder or on websites like MyInstants.
- There is currently no functionality to change sound volume in the plugin. You will need to adjust the volume using an external audio or video editor before importing the sound files.
- To disable a sound, simply delete the corresponding
.wav
file from the folder.
Once the plugin is installed and the sound files are in place, the sounds will trigger automatically during specific in-game events (e.g., hitting the crossbar, scoring a goal). No further setup is required once the plugin is loaded. 🎉
Feel free to fork the repository, submit issues, and contribute to the project via pull requests. 🔄
This project is licensed under the MIT License. See the LICENSE file for details.