The Aether - 1.20.1-1.1.0-neoforge
bconlon1
released this
13 Jan 18:23
·
162 commits
to 1.20.1-develop
since this release
What's Changed
- fix: optimize plant recoloring logic by @embeddedt in #1906
- fix: avoid doing expensive biome lookup unless required by @embeddedt in #1907
- refactor: Update translations by @Aether-Team-Bot in #1927
- fix: MoaEggItem#byId will default with a Blue Moa Egg instead of null. by @bconlon1 in #1910
- improv: Disable fire tick in the Aether by @bconlon1 in #1911
- fix: no more z-fighting on animal wings model by @bconlon1 in #1915
- improv: Holy Sword and Pig Slayer properly account for damage modifiers by @bconlon1 in #1916
- refactor: Better numerical tracking of Moa age for other mods by @bconlon1 in #1917
- refactor: Update translations by @Aether-Team-Bot in #1929
- Fix(SkyrootBucketItem): Skyroot Buckets Now Burn In Furnances by @YvanCywan in #1919
- chore: move data data to another class (AetherData) by @AlphaMode in #1922
- improv: Make Aerclouds appear hollow from the inside like Powder Snow by @bconlon1 in #1914
- feat: Beta texture for Lootr Mimic by @bconlon1 in #1909
- refactor: Update translations by @Aether-Team-Bot in #1933
- fix: Prevent Aechor Plants from being leashable. by @Trico-Everfire in #1932
- Fix generic Curios icons being used rather than the charm/ring ones by @Mike-U5 in #1947
- fix: Moa Layers now go invisible by @bconlon1 in #1939
- fix: Phyg and Flying Cow wings now go invisible by @bconlon1 in #1940
- fix: Halo and Developer Glow now go invisible by @bconlon1 in #1941
- feat: Allow Book of Lore to be placed in Chiseled Bookshelves by @bconlon1 in #1942
- fix: Parachutes now detect collision with more blocks. by @bconlon1 in #1946
- fix: [Aerclouds] Removing "setOnGround" in entityInside method fixes undefined jumping behaviour by @Trico-Everfire in #1958
- fix: leak of guigraphics posestack from overlay vignettes by @bconlon1 in #1953
- feat: Add Swet Balls to Slimeballs tag by @bconlon1 in #1960
- perf: reorder recipe biome checks by @bconlon1 in #1959
- fix: check if a world has aether before allowing world preview by @bconlon1 in #1955
- fix: check if respawn health is full by @bconlon1 in #1954
- refactor: Fire Resistance shouldn't protect from Fire Crystals by @bconlon1 in #1961
- fix: only hammer should allow custom lore by @bconlon1 in #1963
New Contributors
- @embeddedt made their first contribution in #1906
- @AlphaMode made their first contribution in #1922
- @Trico-Everfire made their first contribution in #1932
- @Mike-U5 made their first contribution in #1947
Full Changelog: 1.20.1-1.0.0-neoforge...1.20.1-1.1.0-neoforge