diff --git a/scene/key_config.lua b/scene/key_config.lua index 4841464f..4a2f5a33 100644 --- a/scene/key_config.lua +++ b/scene/key_config.lua @@ -57,16 +57,16 @@ local input_naming = { load_state = "Load game state", secret = "???", fullscreen = "Toggle Fullscreen", + screenshot = "Screenshot", --Game Inputs left = "Move Left", right = "Move Right", - up = "Hard/Sonic Drop", - down = "Soft/Sonic Drop", - screenshot = "Screenshot", - rotate_left = "Rotate CCW 1", - rotate_left2 = "Rotate CCW 2", - rotate_right = "Rotate CW 1", - rotate_right2 = "Rotate CW 2", + up = "Hard Drop (Up)", + down = "Soft Drop (Down)", + rotate_left = "Rotate CCW [1]", + rotate_left2 = "Rotate CCW [2]", + rotate_right = "Rotate CW [1]", + rotate_right2 = "Rotate CW [2]", rotate_180 = "Rotate 180", hold = "Hold", retry = "Retry", diff --git a/scene/stick_config.lua b/scene/stick_config.lua index 72dab809..416ce19b 100644 --- a/scene/stick_config.lua +++ b/scene/stick_config.lua @@ -32,12 +32,12 @@ local input_naming = { menu_back = "Menu Back", left = "Move Left", right = "Move Right", - up = "Hard/Sonic Drop", - down = "Soft/Sonic Drop", - rotate_left = "Rotate CCW 1", - rotate_left2 = "Rotate CCW 2", - rotate_right = "Rotate CW 1", - rotate_right2 = "Rotate CW 2", + up = "Hard Drop (Up)", + down = "Soft Drop (Down)", + rotate_left = "Rotate CCW [1]", + rotate_left2 = "Rotate CCW [2]", + rotate_right = "Rotate CW [1]", + rotate_right2 = "Rotate CW [2]", rotate_180 = "Rotate 180", hold = "Hold", retry = "Retry",