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Undefined symbols for architecture arm64 #591
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mac 下UE的支持应该是不完整的 |
能具体说一下,支持到什么程度,哪些去掉,可以正常编译? |
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编译打印.txt |
对了,mac的芯片是Apple M1,不是知道有没有影响? |
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不折腾了,太费时间了,我用回C++,就没那多限制了 |
@modest008 虽然有点晚了, 但是原因是这个仓库自带的liblua.a是x86下编译的, 只要编一个arm64的就好了, 又由于它自带了源码和编译脚本, 所以你只要在你的m1机器上cd到Plugins/slua_unreal目录下运行bash make_osx.sh等待编译完就行了 |
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UE版本5.2.1
macos编译
老是提示以下错误,该怎么设置?
Undefined symbols for architecture arm64
symbol(s) not found for architecture arm64
Error : linker command failed with exit code 1 (use -v to see invocation)
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