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For some reason, if I leave my system in sleep mode overnight new games will fail to launch properly. It's not the weird unmount issue, as even system apps won't run. When my Vita was on 3.68, everything would hang on the splash screen. Now that I've downgraded to 3.60, games will run but fail to work properly (Undertale hung on the "Creating Trophies" screen (even though I've already beaten the game) and Sonic & All Stars Racing Transformed didn't accept any inputs but showed the opening movie & title screen just fine, haven't tried any system apps yet). Any game that was already started before putting the system in sleep mode will still completely work, even when it has to load new stuff or save. The issue does not occur with gamecard-microsd (specifically using https://github.com/yatsukiko/gamecard-microsd).
I have gamecard redirected to ux0 and imc redirected to imc0, phat Vita with enso on ur0 & 300mb imc (probably from IMCUnlock v1).
The text was updated successfully, but these errors were encountered:
I'm experiencing the same on 2 Vitas I've installed the plugin on (both 3.65)
Most of the time sleep/resume will work fine but after a couple of days (or hours, it seems random) there will be a "general error" message, games will seem to work fine for a little longer but no apps will start, including system ones - and gotta reboot.
Sadly the storagemgr log file gets wiped on reboot
MC as xmc0, sd2vita as ux0
EDIT: Also, his happened on two different SD cards and 2 different sd2vita adapters (4.0 and 5.0)
EDIT2: Looks related to #51
EDIT3: I'll try to get some logs the next time it crashes
EDIT4: There's absolutely nothing of value in logs after a crash. Just the usual uma0 notices
Also experienced this issue on a 3.65 PSTV using StorageMgr 3.0. After waking from sleep, apps like Vitashell just black screen. The black screens can be killed using the PS button, but system is not really usable and needs to be rebooted.
Non-working config settings were MCD = uma0, INT = imc0, GCD = ux0, UMA = grw0.
Log after booting with bad settings showing multiple "USB Mass detection..." messages: storagemgr_log.txt
CelesteBlue-dev
changed the title
Launching anything after leaving the console in sleep for a while doesn't work
[3.0][ALL models][GCD=ux0][long sleep mode] Launching apps (even system apps) doesnt work. need reboot.
Jan 11, 2020
For some reason, if I leave my system in sleep mode overnight new games will fail to launch properly. It's not the weird unmount issue, as even system apps won't run. When my Vita was on 3.68, everything would hang on the splash screen. Now that I've downgraded to 3.60, games will run but fail to work properly (Undertale hung on the "Creating Trophies" screen (even though I've already beaten the game) and Sonic & All Stars Racing Transformed didn't accept any inputs but showed the opening movie & title screen just fine, haven't tried any system apps yet). Any game that was already started before putting the system in sleep mode will still completely work, even when it has to load new stuff or save. The issue does not occur with gamecard-microsd (specifically using https://github.com/yatsukiko/gamecard-microsd).
I have gamecard redirected to ux0 and imc redirected to imc0, phat Vita with enso on ur0 & 300mb imc (probably from IMCUnlock v1).
The text was updated successfully, but these errors were encountered: