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Labyrinth.cpp
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#include<bits/stdc++.h>
using namespace std;
#define INF 2047483647
#define INFL 9223372036854775807
#define ll long long
#define pii pair<ll,ll>
#define F first
#define S second
#define mp make_pair
#define pb push_back
#define ull unsigned long long
#define M 1000000007
#define FASTIO ios_base::sync_with_stdio(false);cin.tie(NULL); cout.tie(NULL);
#define take(x) scanf("%d",&x)
#define DE(x) printf("\ndebug %d\n",x);
#define vout(x) for(int i=0;i<x.size();i++) printf("%d ",x[i]);
#define pie acos(-1)
#define MOD 998244353
int dx[] = {-1,1,0,0};
int dy[] = {0,0,-1,1};
string s[1005];
int vis[1005][1005];
pii parent[1005][1005];
int dir[1005][1005];
char dd[] = {'D','U','R','L'};
int main(){
int n,m;
cin>>n>>m;
for(int i=0;i<n;i++)
cin>>s[i];
pii st,en;
for(int i=0;i<n;i++){
for(int j=0;j<m;j++){
if( s[i][j] == 'B' ) st = {i,j};
if( s[i][j] == 'A' ) en = {i,j};
}
}
queue<pii>q;
q.push(st);
vis[st.F][st.S] = 1;
while(!q.empty()){
auto u = q.front();
q.pop();
for(int k=0;k<4;k++){
int vx = u.F+dx[k];
int vy = u.S+dy[k];
if( vx>=0 and vy>=0 and vx<n and vy<m and s[vx][vy]!='#' and vis[vx][vy] == 0 ){
parent[vx][vy] = u;
dir[vx][vy] = k;
vis[vx][vy] = 1;
q.push({vx,vy});
}
}
}
if( vis[en.F][en.S] == 0 ){
cout<<"NO";
return 0;
}
cout<<"YES"<<endl;
int steps = 0;
// cout<<en.F<<" "<<en.S<<" "<<st.F<<" "<<st.S<<endl;
int x = en.F,y = en.S;
while( x!= st.F or y!=st.S){
//cout<<x<<" "<<y<<endl;
steps++;
auto v = parent[x][y];
x = v.F;
y = v.S;
}
cout<<steps<<endl;
x = en.F,y = en.S;
while( x!= st.F or y!=st.S){
cout<<dd[ dir[x][y] ];
auto v = parent[x][y];
x = v.F;
y = v.S;
}
}