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TSN Expansion Read Me.txt
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About:
The Terran Stellar Navy Expansion
Version 2.010, April 2019
For Artemis Version 2.7.1
-----------------Credits ------------------
3D Design and Creation Maurice (JMR) (everything except specified others)
3D Design and Creation Gabriel Wade (NPC Ships: Patrol Ship, Corvette and Player ships: Heavy Cruiser, Minelayer, and Nemesis)
3D Design and Creation Xavier Wise (NPC Ships: Rumarians)
Balance and Tweaking Fish Evans & Xavier Wise
Ship Internals Jemel & Xavier Wise
Assistance from Gebbens, Matsiyan and the TSN RP Community
Executive Producer Xavier Wise
-------------------------------------------
Installation
To install drag and drop all files into the Artemis directory
There are several files overwritten including UI files, the vesselData.xml and artemis.ini.
In addition, new files are created. These include new ship types, other new objects and other Mod files.
Enabling and Disabling the Mod
There are two options:
Enable/Disable the whole Mod
To Disable the mod, run the "zDisable Expansion.bat" file. This will replace all modified files in the Artemis folder with the original game files.
To Enable the mod, run the "zEnable Expansion.bat" file. This will replace all relavant files in the Artemis folder with modified files from the Expansion.
--- If you would like to view what files are being replace, simply open the "zEnable Expansion.bat" or "zDisable Expansion.bat" files using Notepad.---
Enable/Disable the UI elements ONLY
To Disable just the UI elements (target reticle, science/captain's reticle and shield UI), run the "zUI Disable.bat" file. This will replace the relevant files in the Artemis folder with the original game files.
To Enable just the UI elements, run the "zUI Enable.bat" file. This will replace the relevant files in the Artemis folder with the relevant modified files from the Expansion.
--- If you would like to view what files are being replace, simply open the "zUI Enable.bat" or "zUI Disable.bat" files using Notepad.---
==================================================
Modifications
------------------------------------------------
File Additions/Changes (excluding those relating to new vessels)
Changed: clientShipIcon.png reset to original
Changed: overheat-warning.wav - changed to something more audible for VOIP situations.
Changed: Logo512.png set to TSN logo and version number
Added: marker.dxs generic mesh and marker.png (updated 16/2/19 to improve visibility)
Changed: icon-blackhole.png, icon-nebula.png, scienceReticle.png, tacShldA1.png, tacShldA2.png, tacShldA3.png, targetReticle2.png
------------------------------------------------
VesselData Changes:
Changed: hullRace 'Terran' to 'USFP'
Added hullRace 9 - 18: USFP, N'Tani, Hjorden, Unakalhai, Caltron, Euphini Pirates, Kralien, Arvonian, Torgoth, Rumarian
Added Player ships 17 - 24: Nemesis Interceptor, Chimera Light Carrier, Ares Class Light Cruiser, Valkyrie Class Light Cruiser, Apollo Class Light Cruiser,
Allegiance Class Battlecruiser, Discovery Class Science vessel, Hjorden Cruiser with adapted TSN technology (we were trapped behind enemy lines and had to improvise)
Added Single-seat ships 200 - 201: Superiority Fighter, Heavy bomber
Added Static and bases 1050 - : Denabite refinery, Factory, TSN Weapons Platform, USFP Shipyard, Sensor & Comms relays, N'Tani base, Pirate asteroid base, Hegemony defense platform
Added new broad types: daemon (for USN heavy ships), static (for neutrals that do not move), industrial (for factory and refinary facilities),
network (for relays and buoys), transport (for ship carrying personnel ie not cargo)
Changed: standard player vessel Light Cruiser to Artemis Class and updated descriptions
Changed: Shields and beam damage reduced by a factor of 4.
Changed: shipEfficiency improved to 0.6
Changed: warpefficiency improved to 0.3
Changed: Fighter shields reduced to 0 across all fighters.
Changed: "Type 4" for biomech to "Stage 4" for consistency.
Added USN Daemon Class vessels 1750 - 1755: Retarius, Sagittarius, Thraex, Samnite and Velite
Added Rumarian race 7500 - 7501: Stalker and Hunter
Added Ulikai race 7600 - 7612: Modified Kralien ships
Added Ulikai race bases 1400-1450
------------------------------------------------
Artemis.ini Changes:
playerShieldRechargeRate set to 0.1
enemyShieldRechargeRate set to 0.05
energyUseCoeff set to 0.6
energyCoeffBeams set to 10
energyCoeffTubes set to 10
energyCoeffWarp set to 1
energyCoeffFrontShlds set to 8
energyCoeffRearShlds set to 8
playerBeamDelay set to 0.6
torpEnergyValue set to 50
torpEnergyCostValue set to 75
friendlyBeamDamageCap set to 7
lowStartStationTorpNuk set to 2
highStartStationTorpNuk set to 6
lowStartStationTorpEmp set to 6
highStartStationTorpEmp set to 20
lowStartStationTorpShk set to 6
highStartStationTorpShk set to 10
======================================================
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End of File.
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