From 94c07915589bf198eec7d596dcd7090494a1f2c6 Mon Sep 17 00:00:00 2001 From: Speykious Date: Sat, 19 Feb 2022 11:49:02 +0100 Subject: [PATCH] Goddammit --- Readme.md | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/Readme.md b/Readme.md index 358609b..2970d23 100644 --- a/Readme.md +++ b/Readme.md @@ -8,7 +8,7 @@ When you SeeShark, you C#! SeeShark is a simple cross-platform .NET library for handling camera and screen display inputs on Linux, Windows and MacOS. -Using FFmpeg, it allows you to enumerate camera devices and decode raw frames in 199 different pixel formats (because that's how powerful FFmpeg is!). +Using FFmpeg, it allows you to enumerate camera and display devices and decode raw frames in 206 different pixel formats (because that's how powerful FFmpeg is!). Features include: - Zero-copy. @@ -54,10 +54,10 @@ namespace YourProgram // Attach your callback to the camera's frame event handler camera.OnFrame += FrameEventHandler; - // Start decoding frames + // Start decoding frames asynchronously camera.StartCapture(); - // The camera decodes frames asynchronously. + // Just wait a bit Thread.Sleep(TimeSpan.FromSeconds(10)); // Stop decoding frames @@ -79,7 +79,6 @@ namespace YourProgram } } } - ``` You can also look at our overcommented [`SeeShark.Example.Ascii`](./SeeShark.Example.Ascii/) program which displays your camera input with ASCII characters.