A rhythm game runs on CASIO calculators, successor of fx4K, written in pure C, powered by gint.
- Set up fxSDK.
- Clone dependency fxTap Core inside this folder.
git clone https://github.com/SpeedyOrc-C/fxTap-Core
- Run this command:
fxsdk build
- Download your favourite song's beatmap on osu!.
- All beatmap is a ZIP archive, so unzip them, ignoring its
osz
extension. - Each archive may contain more than one beatmaps, so pick one osu! beatmap with
osu
extension. - Convert that beatmap to fxTap's format with fxTap Adapter.
- Copy the executable to your calculator.
- Copy the beatmaps with
fxt
extension to folderFXTAP
in flash memory of your calculator. (One GII model has a SD card slot, don't use it.) - Open the settings to configure the key-mappings and notes falling speed.
- For old models (G and GII) that use CASIOWIN file system, you have to type the file name manually. For new models (GIII and CG), you can simply choose a beatmap from the list.
When reading files, this app is compatible with both BFile interface from CASIO and stream interface in C standard. So it is safe to run on GII and GIII.
Also, the UI is implemented differently on monochrome and chromatic models.