Release Notes
- gameplay
- pinbal movement
- paddle movement
- bricks
- collisions
- void
- game over state
- win state
- hexagon bricks?
- hazards
- sideways wind
- special bricks
- multi hitpoint brick
- "sand" brick (destroyed if isnt connected to any other brick)
- line break block
- unbreakable brick
- bomb (damages neighbouring bricks)
- powerups
- paddle length upgrade
- extra ball (life)
- spawn extra ball
- guns
- nuke (all bricks damaged by 1)
- sticky paddle
- piercing
- slow ball
- fast ball (negative)
- split ball (ball splits on brick collisions)
- shrink paddle (negative)
- UI
- ball count
- score (combos worth more)
- timer? for arcade?
- powerups
- leaderboard
- game over screen
- win screen
- level describer (in JSON)
- game initialization
- level editor (web app which generates JSON maps)
- menu
- "story" mode
- arcade mode
- leaderboard
- custom levels
- add level
- play level
- pause menu
- options
- volume
- skins?
- exit