Using C++11
4x4 grid. (supports any arbitrary sized tables, but due to the lack of a so-called "menu" you cannot change it during the runtime yet)
Undo operation included (by pressing SPACE). (Achieved by Memento design pattern)
Sound effects.
Control: Arrows
Used libs:
glew32
freeglut
stbi_load
freetype
Plans for v2.0:
Menu capable of changing the table size before the actual game starts.
GameOver texts, ability to restart game.
Long-term:
Substitute the pink bg =)