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2048 version 1.0

Using C++11

4x4 grid. (supports any arbitrary sized tables, but due to the lack of a so-called "menu" you cannot change it during the runtime yet)
Undo operation included (by pressing SPACE). (Achieved by Memento design pattern)
Sound effects.
Control: Arrows

Used libs:
glew32
freeglut
stbi_load
freetype

Alt text

Plans for v2.0:
Menu capable of changing the table size before the actual game starts.
GameOver texts, ability to restart game.

Long-term:
Substitute the pink bg =)

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Written in C++11, no smooth animations

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