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Releases: SolidAlloy/SolidUtilities

1.10.0

20 Oct 20:55
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1.10.0 (2020-10-20)

Features

  • Added Type.IsEmpty method (d9d3978)

1.9.0

20 Oct 11:00
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1.9.0 (2020-10-20)

Features

  • Added two new extension methods: MonoScript.GetClassType and MonoScript.GetNamespaceName (c55fc09)

1.8.1

18 Oct 05:57
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1.8.1 (2020-10-18)

Bug Fixes

  • AssetCreator no longer exists rename mode as soon as the asset is created (406f910)

1.8.0

15 Oct 10:10
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1.8.0 (2020-10-15)

Bug Fixes

  • Added handling of different rect sizes for Vector2.Center() (3084c57)

Features

  • Added EditorWindow.CenterOnMainWin method (3c94dad)
  • Added Vector2.Center(Rect outerRect) method (0d23827)

1.7.1

13 Oct 10:29
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1.7.1 (2020-10-13)

Bug Fixes

  • Removed static modifiers from local methods for C#7 compatibility (35a1496)

1.7.0

12 Oct 19:20
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1.7.0 (2020-10-12)

Bug Fixes

  • Corrected the IsUnitySerializable method so that it doesn't include serializable classes from the System namespace (fa83be9)

Features

  • Added TypeExtensions.IsUnitySerializable method (70e1443)

1.6.0

10 Oct 20:47
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1.6.0 (2020-10-10)

Features

  • Added MakeSureIsGenericTypeDefinition Type extension method. (2bc1f86)

1.5.0

08 Oct 21:27
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1.5.0 (2020-10-08)

Features

  • Added EditorWindow.MoveOutOfScreen and AssetDatabaseHelper.MakeSureFolderExists (d5ff96e)

1.4.0

07 Oct 10:41
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1.4.0 (2020-10-07)

Features

  • Added AssetCreator, a wrapper of ProjectWindowUtil.CreateAsset() (7335615)

1.3.0

06 Oct 20:00
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1.3.0 (2020-10-06)

Features

  • Added a measure unit choice for Timer.LogTime() (7d61f96)