Releases: SolidAlloy/SolidUtilities
Releases · SolidAlloy/SolidUtilities
1.18.1
1.18.1 (2020-11-29)
Bug Fixes
- hid all instances EditorGUIUtility.GetMainWindowPosition() under the #if preprocessor directive (a834cea)
1.18.0
1.18.0 (2020-11-27)
Bug Fixes
- Made SerializedProperty.GetObjectType work with custom serializable classes (f385e1e)
- Started using a more reliable method to check if EditorWindow is overflowing the screen (e23abce)
- Started using correct indent level in DrawWithIndentLevel() (9b43825)
Features
- Added new EditorDrawHelper.DrawWithIndentLevel() method (cad369c)
- Added ResizableTextArea attribute (23664a5)
- Added the CreateEditor() method (94b4c02)
- Added the GetScreenWidth method to calculate the sum of screen widths if multiple displays are used. (1c3243b)
1.17.1
1.17.1 (2020-11-08)
Bug Fixes
- Replaced triangle_right_16.png to avoid errors for some users (a78106a)
1.17.0
1.17.0 (2020-11-08)
Features
- Made ChildProperties iterate over visible properies only by default (b25f81a)
1.16.0
1.16.0 (2020-11-07)
Features
- ChildProperties now does not iterate over built-in properties by default (5bf6a03)
1.15.0
1.15.0 (2020-11-04)
Features
- Added IEnumerable.ToHashSet() method (3422287)
1.14.0
1.14.0 (2020-10-29)
Features
- Made SerializedProperty.GetObjectType work with the collection fields (d81529b)
1.13.0
1.13.0 (2020-10-28)
Features
- Added SerializedProperty.GetObjectType and EditorDrawHelper.InPropertyWrapper methods (6d031f7)
1.12.0
1.12.0 (2020-10-27)
Bug Fixes
- resolved the issue with absent EditorGUIUtility.GetMainWindowPosition on older Unity versions (d47fc21)
Features
- Added Hash.SHA1 method (f7fb534)
- Added PackageSearcher.FindPackageByName method (d028c84)
- Added the DrawHelper.WidthDisabledGUI method (58e72c2)
- Added the ReadOnly attribute (7b5f46d)
1.11.0
1.11.0 (2020-10-22)
Features
- Added the string.IsValidPath method (63cef87)