Releases: SnorriDev/thoth
Releases · SnorriDev/thoth
Alpha Release 1.3.0
- Removed outdated items shown in HUD
- Added tripwires and more YAML events
- New semantics for break
- Tables displaying inventory contents
- Centered message queue
- Restructured code for tile rendering
Alpha Release 1.2.0
New features:
- Introduced chaos/order dichotomy
- Stable multi-layer texture system
- 3D walls
- Made language more lambda-theoretic
- Quantifier resolutions for class nouns
Bug fixes:
- Fixed HTML rendering bugs
- Fixed texture blending bugs
- Fixed high-level bug with focus of JComponents
Alpha Release 1.1.0
- Revamped graphics engine with more layers
- More efficient enemy AI with re-organized object hierarchy
- Lexicon corrected, and better hieroglyph textures
- New enemy types (snake, crocodile, Thoth boss, etc.)
- New animations
Alpha Release 1.0.0
- HUD improvements
- New font
- New buttons
- Dramatically improved tutorial dialog
- Clearer English definitions for words
- General bug fixes
Indev Release 0.9.9
- Major graphics overhaul
- Fixed issues with spells that modify movement and added Walker interface
Indev Release 0.9.8
- New efficient top-down parsing algorithm
- Fixed bug with glyph teleporters
- Fixed issues with duplicated vocabulary items
- Cleaned up tutorial map and dialog
Indev Release 0.9.7
resizedAnimations resized walking and idle animations
Indev Release 0.9.5
Instructions:
Download the source below and unzip it. Make sure you have Java 1.8 installed, then run thoth.jar
.
Indev Release 0.9.6
Idle animations and animation delta times!
Indev Release 0.9.3
Changelog:
- Random drops which use the syntax !{COL}
- Terrain generation in editor
- Fixed a bug with loading words
- Fixed a bug with
- Undo/redo are a little more reliable now