Releases: Snoozeds/UnrealLocresEditor
Version 1.3.4
Version 1.3.3
- Fix infinite update loop. (#2)
Version 1.3.2
- Added a prompt to automatically download UnrealLocres if it is not detected.
- New auto update feature.
- Added a preference to auto update ULE. (Enabled by default)
- ULE is now published as a single file, greatly reducing the amount of DLL files that come with the app.
- Fixed a variable that was crashing ULE when single file publishing was enabled.
- Removed "Enable" from preference names to avoid confusion (e.g "Enable Auto-Save" -> "Auto-Save")
- Disabled resizing on windows where it made sense.
- Fixed windows not spawning at the center of the main window.
Full Changelog: 1.3.1...1.3.2
Installation Instructions: link
Version 1.3.1
- You can now do multiline text by pressing shift+enter (#1)
- ULE now prevents closing the app if changes are unsaved/windows shutdown, and asks if the user wants to save.
- Previous behaviour was saving automatically but didn't always work + users may not want to do that.
Full Changelog: 1.3.0...1.3.1
Installation instructions:
Download the zip file corresponding to what version you need
Extract all of it to a folder, "UnrealLocresEditor"
Download UnrealLocres. Place the UnrealLocres.exe in the same folder as UnrealLocresEditor.Desktop.exe.
Run UnrealLocresEditor.Desktop.exe.
Exported locres file will appear in UnrealLocresEditor/export/<date+time you exported it at>/<name>.locres
Version 1.3.0
- Auto saving! When a locres file is open and you haven't manually saved, every 5 minutes (default), ULE will export the locres file.
- You can now launch ULE with the
-console
command line argument to get a console output. - Preferences has been moved to Edit > Preferences.
- You can now manually switch between light and dark theme.
- You can now customise the accent color.
- You can now enable a privacy mode for Discord RPC that hides the file you are editing with custom text.
- ULE now has an icon.
- New menu options: Help, Report issue, About.
Full Changelog: 1.2.2...1.3.0
Installation instructions:
Download the zip file corresponding to what version you need
Extract all of it to a folder, "UnrealLocresEditor"
Download UnrealLocres. Place the UnrealLocres.exe in the same folder as UnrealLocresEditor.Desktop.exe.
Run UnrealLocresEditor.Desktop.exe.
Exported locres file will appear in UnrealLocresEditor/export/<date+time you exported it at>/<name>.locres
Version 1.2.2
Quick update to fix the most annoying part about the UI for me:
- Fixed columns auto expanding
Full Changelog: 1.2.1...1.2.2
Installation instructions:
Download the zip file corresponding to what version you need
Extract all of it to a folder, "UnrealLocresEditor"
Download UnrealLocres. Place the UnrealLocres.exe in the same folder as UnrealLocresEditor.Desktop.exe.
Run UnrealLocresEditor.Desktop.exe.
Exported locres file will appear in UnrealLocresEditor/export/<date+time you exported it at>/<name>.locres
Version 1.2.1
- Resolved a crash when clicking cell where the header is null
- Now uses a temp directory for all the temp files, to avoid confusion
- When exporting a locres file, it is now saved in the "export" directory, then in the date+time it was saved at directory
- Exported locres files no longer have the ".new" extension to avoid confusion
- Refactored find & find/replace so that both work better, and the find dialog now counts the total amount of matches it finds
- Fixed the find & replace not respecting the "match case" option when replacing
- Fixed the "Find" button in find & replace not working
Full Changelog: 1.2.0...1.2.1
Installation instructions:
Download the zip file corresponding to what version you need
Extract all of it to a folder, "UnrealLocresEditor"
Download UnrealLocres. Place the UnrealLocres.exe in the same folder as UnrealLocresEditor.Desktop.exe.
Run UnrealLocresEditor.Desktop.exe.
Exported locres file will appear in UnrealLocresEditor/export/<date+time you exported it at>/<name>.locres
Version 1.2.0
- Added the option to save the currently opened file as a csv, and the option to open csv files.
- Added crashlog functionality (
%appdata%/UnrealLocresEditor\Logs
). - Fixed crash when copying the locres file to the place you are opening the locres file from.
- Fixed a freeze where searching for a string that does not exist, then clicking next causes an infinite loop.
- Added a warning when editing a cell in the second column, telling the user to put edited text in the source column.
Full Changelog: 1.1.5...1.2.0
Installation instructions:
Download the zip file corresponding to what version you need
Extract all of it to a folder, "UnrealLocresEditor"
Download UnrealLocres. Place the UnrealLocres.exe in the same folder as UnrealLocresEditor.Desktop.exe.
Run UnrealLocresEditor.Desktop.exe.
Exported locres file will appear in UnrealLocresEditor/LocresFiles/<name>.locres.new
(remove .new suffix as needed)
Version 1.1.5
- Fixed crashes upon exporting by disabling the "Produce single file" option when publishing.
Version 1.1.0
Changes:
- Fixed search not working
- Added find & replace menu
- Added find and find & replace keybinds
- Now uses 'produce single file' option when publishing
Full Changelog: 1.0.1...1.1.0
Installation Instructions (Windows x86/x64)
Download the zip file corresponding to what version you need (x86 for 32-bit systems and x64 for 64-bit systems)Extract all of it to a folder, "UnrealLocresEditor"
Download UnrealLocres. Place the UnrealLocres.exe in the same folder as UnrealLocresEditor.Desktop.exe.
Run UnrealLocresEditor.Desktop.exe.
Exported locres file will appear as UnrealLocresEditor/LocresFiles/.locres.new (remove .new suffix as needed)
Installation Instructions (Linux x64 + Wine for UnrealLocres)
- Make sure wine is installed.
- Ubuntu example:
sudo apt-get update && sudo apt-get install wine wine32
.
- Ubuntu example:
- Download the .tar file from this page. This only supports Linux x64.
- Right click it in your file manager, click "Extract".
- Download UnrealLocres, you will notice there is only an .exe file, but we will be using Wine.
- Place the .exe besides the files we extracted earlier.
- Navigate to the extracted files, right click, "Open in terminal". Type:
./UnrealLocresEditor.Dekstop
- You should now see the application. Click Edit and then "Attempt wine prefix."
- If no errors occur, you should see a notification after a bit. Now, close Unreal Locres Editor and the terminal.
- Open a browser and go to the wine-mono website, click on the version that supports your Wine version. More than likely, this is the latest version, so scroll to the bottom. Next, download the .msi file inside the directory. (e.g wine-mono-9.1.0-x86.msi)
- Place this alongside the files we extracted earlier for now.
- Inside your file manager, in the extracted files' directory, right click and "Open terminal" again. You now want to type/paste:
realpath wineprefix
. Copy the output by selecting it and hitting ctrl+shift+c. - Now type
WINEPREFIX=
and paste the output you just copied using ctrl+shift+v. Now type:wine msiexec /i wine-mono-
hit the tab key, and the file name should auto complete. Now hit enter. Wait for it to finish. - Once it has finished, run
./UnrealLocresEditor.Desktop
in the terminal again. You should now be able to save and export files! - We no longer need the .msi file that we downloaded, so you can now safely delete it if you want to.