Releases: Snoozeds/UnrealLocresEditor
Version 1.3.6
- Fixed missing parameterless ctor errors (can now preview windows in Visual Studio).
- Updated packages.
- Changed target framework from net7.0 to net8.0.
- Redesigned about window.
- Added licenses button, window to About section.
- The main window now spawns at the center of the screen.
Full Changelog: 1.3.5...1.3.6
Version 1.3.5
- User is now asked if they want to update if a new update is available, and they click on "Check for updates" in the About window.
Version 1.3.4
- Fixed crash on export (#3)
- Fixed unsaved changes dialog appearing after exporting
Version 1.3.3
- Fix infinite update loop. (#2)
Version 1.3.2
- Added a prompt to automatically download UnrealLocres if it is not detected.
- New auto update feature.
- Added a preference to auto update ULE. (Enabled by default)
- ULE is now published as a single file, greatly reducing the amount of DLL files that come with the app.
- Fixed a variable that was crashing ULE when single file publishing was enabled.
- Removed "Enable" from preference names to avoid confusion (e.g "Enable Auto-Save" -> "Auto-Save")
- Disabled resizing on windows where it made sense.
- Fixed windows not spawning at the center of the main window.
Full Changelog: 1.3.1...1.3.2
Installation Instructions: link
Version 1.3.1
- You can now do multiline text by pressing shift+enter (#1)
- ULE now prevents closing the app if changes are unsaved/windows shutdown, and asks if the user wants to save.
- Previous behaviour was saving automatically but didn't always work + users may not want to do that.
Full Changelog: 1.3.0...1.3.1
Installation instructions:
Download the zip file corresponding to what version you need
Extract all of it to a folder, "UnrealLocresEditor"
Download UnrealLocres. Place the UnrealLocres.exe in the same folder as UnrealLocresEditor.Desktop.exe.
Run UnrealLocresEditor.Desktop.exe.
Exported locres file will appear in UnrealLocresEditor/export/<date+time you exported it at>/<name>.locres
Version 1.3.0
- Auto saving! When a locres file is open and you haven't manually saved, every 5 minutes (default), ULE will export the locres file.
- You can now launch ULE with the
-console
command line argument to get a console output. - Preferences has been moved to Edit > Preferences.
- You can now manually switch between light and dark theme.
- You can now customise the accent color.
- You can now enable a privacy mode for Discord RPC that hides the file you are editing with custom text.
- ULE now has an icon.
- New menu options: Help, Report issue, About.
Full Changelog: 1.2.2...1.3.0
Installation instructions:
Download the zip file corresponding to what version you need
Extract all of it to a folder, "UnrealLocresEditor"
Download UnrealLocres. Place the UnrealLocres.exe in the same folder as UnrealLocresEditor.Desktop.exe.
Run UnrealLocresEditor.Desktop.exe.
Exported locres file will appear in UnrealLocresEditor/export/<date+time you exported it at>/<name>.locres
Version 1.2.2
Quick update to fix the most annoying part about the UI for me:
- Fixed columns auto expanding
Full Changelog: 1.2.1...1.2.2
Installation instructions:
Download the zip file corresponding to what version you need
Extract all of it to a folder, "UnrealLocresEditor"
Download UnrealLocres. Place the UnrealLocres.exe in the same folder as UnrealLocresEditor.Desktop.exe.
Run UnrealLocresEditor.Desktop.exe.
Exported locres file will appear in UnrealLocresEditor/export/<date+time you exported it at>/<name>.locres
Version 1.2.1
- Resolved a crash when clicking cell where the header is null
- Now uses a temp directory for all the temp files, to avoid confusion
- When exporting a locres file, it is now saved in the "export" directory, then in the date+time it was saved at directory
- Exported locres files no longer have the ".new" extension to avoid confusion
- Refactored find & find/replace so that both work better, and the find dialog now counts the total amount of matches it finds
- Fixed the find & replace not respecting the "match case" option when replacing
- Fixed the "Find" button in find & replace not working
Full Changelog: 1.2.0...1.2.1
Installation instructions:
Download the zip file corresponding to what version you need
Extract all of it to a folder, "UnrealLocresEditor"
Download UnrealLocres. Place the UnrealLocres.exe in the same folder as UnrealLocresEditor.Desktop.exe.
Run UnrealLocresEditor.Desktop.exe.
Exported locres file will appear in UnrealLocresEditor/export/<date+time you exported it at>/<name>.locres
Version 1.2.0
- Added the option to save the currently opened file as a csv, and the option to open csv files.
- Added crashlog functionality (
%appdata%/UnrealLocresEditor\Logs
). - Fixed crash when copying the locres file to the place you are opening the locres file from.
- Fixed a freeze where searching for a string that does not exist, then clicking next causes an infinite loop.
- Added a warning when editing a cell in the second column, telling the user to put edited text in the source column.
Full Changelog: 1.1.5...1.2.0
Installation instructions:
Download the zip file corresponding to what version you need
Extract all of it to a folder, "UnrealLocresEditor"
Download UnrealLocres. Place the UnrealLocres.exe in the same folder as UnrealLocresEditor.Desktop.exe.
Run UnrealLocresEditor.Desktop.exe.
Exported locres file will appear in UnrealLocresEditor/LocresFiles/<name>.locres.new
(remove .new suffix as needed)