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🔑 License generation 🔑
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SmokeLoader authored Sep 17, 2024
1 parent ed17d2e commit 823c3d8
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25 changes: 25 additions & 0 deletions AsyncRAT-3losh-Gen/AsyncRAT-3losh-Gen.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.12.35309.182
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "License Generation", "License Generation\License Generation.csproj", "{A34C08B6-D1F3-47D7-987B-70B35B9D5ACD}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A34C08B6-D1F3-47D7-987B-70B35B9D5ACD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A34C08B6-D1F3-47D7-987B-70B35B9D5ACD}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A34C08B6-D1F3-47D7-987B-70B35B9D5ACD}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A34C08B6-D1F3-47D7-987B-70B35B9D5ACD}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {D9271B7B-4DC9-419D-B4C8-18D3D1953E4C}
EndGlobalSection
EndGlobal
6 changes: 6 additions & 0 deletions AsyncRAT-3losh-Gen/License Generation/App.config
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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
</startup>
</configuration>
26 changes: 26 additions & 0 deletions AsyncRAT-3losh-Gen/License Generation/App.xaml
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<Application x:Class="License_Generation.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
StartupUri="MainWindow.xaml">
<Application.Resources>
<Style TargetType="Window">
<Setter Property="Background" Value="#2E2E2E"/>
<Setter Property="Foreground" Value="White"/>
</Style>

<Style TargetType="TextBlock">
<Setter Property="Foreground" Value="White"/>
</Style>

<Style TargetType="Button">
<Setter Property="Background" Value="#3E3E3E"/>
<Setter Property="Foreground" Value="White"/>
</Style>

<Style TargetType="TextBox">
<Setter Property="Background" Value="#444"/>
<Setter Property="Foreground" Value="White"/>
<Setter Property="BorderBrush" Value="#555"/>
</Style>
</Application.Resources>
</Application>
17 changes: 17 additions & 0 deletions AsyncRAT-3losh-Gen/License Generation/App.xaml.cs
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using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;

namespace License_Generation
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
}
}
98 changes: 98 additions & 0 deletions AsyncRAT-3losh-Gen/License Generation/License Generation.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{A34C08B6-D1F3-47D7-987B-70B35B9D5ACD}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>License_Generation</RootNamespace>
<AssemblyName>License Generation</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
45 changes: 45 additions & 0 deletions AsyncRAT-3losh-Gen/License Generation/MainWindow.xaml
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<Window x:Class="License_Generation.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="License Generator" Height="300" Width="450"
WindowStartupLocation="CenterScreen" Background="#2E2E2E" Foreground="White">


<StackPanel Margin="20">

<TextBlock Text="DeathDealer's BinGen"
FontSize="20" FontWeight="Bold"
HorizontalAlignment="Center">
</TextBlock>

<TextBlock Text="Enter ID:"
FontSize="16">
</TextBlock>

<TextBox x:Name="UserIdTextBox"
Margin="0,10,0,0"
FontSize="16"
Background="#444" Foreground="White"
BorderBrush="#555" Height="30">
</TextBox>

<Button x:Name="GenerateButton" Content="Generate Bin"
FontSize="16" Width="200" Height="40"
Margin="0, 15, 0, 5"
Background="#3E3E3E" Foreground="White" BorderBrush="#666"
Click="GenerateButton_Click">
</Button>

<TextBlock Text="Generated Bin:"
FontSize="16">
</TextBlock>

<TextBox x:Name="LicenseKeyTextBox"
Margin="0,10,0,0"
FontSize="16"
Background="#444" Foreground="White"
BorderBrush="#555" Height="30" >
</TextBox>

</StackPanel>
</Window>
60 changes: 60 additions & 0 deletions AsyncRAT-3losh-Gen/License Generation/MainWindow.xaml.cs
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using System;
using System.Security.Cryptography;
using System.Text;
using System.Windows;

namespace License_Generation
{
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}

private void GenerateButton_Click(object sender, RoutedEventArgs e)
{
LicenseKeyTextBox.Text = BinGen(UserIdTextBox.Text);
}

public static string BinGen(string id)
{
string[] iddParts = id.Split(new string[] { "_" }, StringSplitOptions.RemoveEmptyEntries);

string combinedString = iddParts[1] + iddParts[1] + "3losh";

byte[] md5Hash = ComputeMD5Hash(combinedString);

byte[] key = new byte[32];
Array.Copy(md5Hash, 0, key, 0, 5);
Array.Copy(md5Hash, 0, key, 10, 5);

using (RijndaelManaged rijndael = new RijndaelManaged())
{
rijndael.Key = key;
rijndael.Mode = CipherMode.ECB;
rijndael.Padding = PaddingMode.PKCS7;

using (ICryptoTransform encryptor = rijndael.CreateEncryptor())
{
byte[] iddBytes = SBxx(id);
byte[] encryptedBytes = encryptor.TransformFinalBlock(iddBytes, 0, iddBytes.Length);

return Convert.ToBase64String(encryptedBytes);
}
}
}
public static byte[] ComputeMD5Hash(string input)
{
using (MD5 md5 = MD5.Create())
{
return md5.ComputeHash(Encoding.UTF8.GetBytes(input));
}
}

public static byte[] SBxx(string input)
{
return Encoding.UTF8.GetBytes(input);
}
}
}
52 changes: 52 additions & 0 deletions AsyncRAT-3losh-Gen/License Generation/Properties/AssemblyInfo.cs
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using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;

// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("License Generation")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("License Generation")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US english
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.

//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]


[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]


// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
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