The present study seeks to understand how mental representations may encode uncertainties in a dynamic environment where information on different scales may align or contradict each other and how individuals integrate cues to make decisions. To address this question, we designed a maze navigation experiment in which participants' decisions could be guided by either local cues or a global goal, both of which could be uncertain. Furthermore, the environment was dynamic, with cue validities varying during navigation. We defined local probability as the uncertainty related to events that are physically or temporally proximate, with immediate and direct feedback. Global probability, on the other hand, refers to uncertainty related to events associated with the general objective, requiring a sequence of actions where feedback is distant in space and time.
You can download the git repo through git clone. Please read the instruction page before you play the demo html.
There are two versions of this experiment.
You can read the instructions for this experiment at Maze_FGVL_Instruction.html and watch a demo video at Maze_FLVG_demo.mov. After familiarizing yourself with the game, you can play a demo at Maze_task_demo_FGVL.html.
You can read the instructions for this experiment at Maze_VGFL_Instruction.html and watch a demo video at Maze_VGFL_demo.mov. After familiarizing yourself with the game, you can play a demo at Maze_task_demo_VGFL.html.