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Here's the scenario: -start the plugin, and given that you've configured your iOS app correctly, it'll start the camera.
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[AVCaptureSession addInput:] Can't add a nil AVCaptureInput' *** First throw call stack: (0x199a2d86c 0x1aea48c50 0x1b3dbfba4 0x100992208 0x100991dc4 0x100992a78 0x100a9deac 0x100a99400 0x100daea60 0x100abfd7c 0x100dc9070 0x100d631d4 0x100d659fc 0x1999a9fa0 0x1999a9ba0 0x1999a8ffc 0x1999a2ee4 0x1999a221c 0x1b156e784 0x19c3e2ee8 0x19c3e875c 0x1004f76d0 0x1996626b0) libc++abi.dylib: terminating with uncaught exception of type NSException * thread #1, queue = 'com.apple.main-thread', stop reason = signal SIGABRT frame #0: 0x00000001c7982414 libsystem_kernel.dylib`__pthread_kill + 8 libsystem_kernel.dylib`__pthread_kill: -> 0x1c7982414 <+8>: b.lo 0x1c7982434 ; <+40> 0x1c7982418 <+12>: pacibsp 0x1c798241c <+16>: stp x29, x30, [sp, #-0x10]! 0x1c7982420 <+20>: mov x29, sp Target 0: (Runner) stopped. Lost connection to device.
The text was updated successfully, but these errors were encountered:
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Here's the scenario:
-start the plugin, and given that you've configured your iOS app correctly, it'll start the camera.
The text was updated successfully, but these errors were encountered: