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add decoration mesh node to the big ass list
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Simarilius-uk committed Mar 5, 2024
1 parent 231a60c commit e1921ee
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion i_scene_cp77_gltf/importers/sector_import.py
Original file line number Diff line number Diff line change
Expand Up @@ -721,7 +721,7 @@ def importSectors( filepath='', want_collisions=False, am_modding=False, with_ma
print('Mesh not found - ',meshname, ' - ',i, e['HandleId'])

case 'worldStaticMeshNode' |'worldRotatingMeshNode'| 'worldPhysicalDestructionNode' | 'worldBakedDestructionNode' | 'worldBuildingProxyMeshNode' | 'worldAdvertismentNode' | \
'worldGenericProxyMeshNode'| 'worldTerrainProxyMeshNode' | 'worldClothMeshNode':
'worldGenericProxyMeshNode'| 'worldTerrainProxyMeshNode' | 'worldClothMeshNode' | 'worldDecorationMeshNode':
if isinstance(e, dict) and 'mesh' in data.keys():
meshname = data['mesh']['DepotPath']['$value'].replace('\\', os.sep)
#print('Mesh name is - ',meshname, e['HandleId'])
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