diff --git a/Documents/shdwmkr.txt b/Documents/shdwmkr.txt index 22b4408..bd08b42 100644 --- a/Documents/shdwmkr.txt +++ b/Documents/shdwmkr.txt @@ -1,11 +1,10 @@ =========================================================================== -Archive Maintainer : ATT: THIS IS NOT TO BE UPLOADED: BETA BUILD ONLY Advanced engine needed : Zandronum 3.0 or better Primary purpose : Invasion =========================================================================== Title : Shadowmaker Filename : shdwmkr -Release date : xx.September.2016 +Release date : 21.September.2016 Author : Nicholas "Tiger" Gautier Email Address : SibTiger_And_Life@hotmail.com Other Files By Author : TGRDM1 @@ -19,7 +18,7 @@ Other Files By Author : TGRDM1 Amisery https://www.doomworld.com/idgames/levels/doom2/deathmatch/Ports/a-c/amisery TGRDM3 - {LINK} + https://www.doomworld.com/idgames/levels/doom2/deathmatch/Ports/megawads/tgrdm3 Misc. Author Info : Ich liebe Siberian Tigers :) Description : This is my first attempt on making an Invasion map, hopefully it meets up to standards @@ -210,7 +209,7 @@ Difficulty Settings : Not implemented Base : New from scratch Build Time : Approximately a Month -Editor(s) used : GZDoom Builder, SLADE, Notepad++, MSPaint, and +Editor(s) used : GZDoom Builder, SLADE, Notepad++, GIMP, MSPaint, and some Shell Scripts Known Bugs : Zandronum 3.0: Music will not fade out as the ACS function