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Game of Life

This project was an assignment in my OOP class where i implemented a automatized version of the Conway's Game of Life.This version is on the CLI, implemented on a matrix herbivores carnivores and plants, creating an echosystem where based on some parametres (ex: food eaten ) objects reproduce .

What I Learned

• Working with abstract classes, making a logical tree structure for the project

• Implementing design patterns such as Factory and Singleton

• Making and understanding the structure of a game engine and its components

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This is a Game of Life made with C++ in the console

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