Skip to content

Pull requests: SFTtech/openage

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Sort

Pull requests list

Update macOS instructions documentation Involves the project documentation improvement Enhancement of an existing component os: macos macOS-specific issue
#1698 opened Oct 14, 2024 by heinezen Loading…
Fix thread-safe access for render entities area: renderer Concerns our graphics renderer bugfix Restores intended behavior lang: c++ Done in C++ code
#1692 opened Oct 3, 2024 by heinezen Loading…
4 tasks done
Renderer: Added camera boundaries to CameraManager and clamping #1682. area: renderer Concerns our graphics renderer improvement Enhancement of an existing component lang: c++ Done in C++ code nice new thing ☺ A new feature that was not there before
#1691 opened Sep 25, 2024 by EdvinLndh Loading…
ApplyEffect implementation area: simulation Involved in the game mechanics and simulation big stuff High-impact changes, mainly foundation work lang: c++ Done in C++ code nice new thing ☺ A new feature that was not there before
#1688 opened Sep 7, 2024 by heinezen Draft
Integrate flow field pathfinder into game simulation area: simulation Involved in the game mechanics and simulation big stuff High-impact changes, mainly foundation work improvement Enhancement of an existing component lang: c++ Done in C++ code
#1656 opened Jun 2, 2024 by heinezen Loading… 0.6.0
[WIP] Use template functions for SMX and SMP file area: assets Involved with assets (images, sounds, ...) hacktoberfest For newcomers from Hacktoberfest event improvement Enhancement of an existing component lang: python Done in Python code
#1427 opened Oct 25, 2021 by 9a24f0 Draft
ProTip! Adding no:label will show everything without a label.