From e83d219bcb5fc699bbc9752ea49f7b9dc9cddb84 Mon Sep 17 00:00:00 2001 From: macabeus Date: Fri, 31 Jan 2025 02:56:51 +0000 Subject: [PATCH] fix formatting --- src/game/enemies/marun.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/game/enemies/marun.c b/src/game/enemies/marun.c index bc4bfef2..b991069a 100644 --- a/src/game/enemies/marun.c +++ b/src/game/enemies/marun.c @@ -171,7 +171,8 @@ void Task_8063858(void) sprite->anim = gUnknown_080D210C[2].anim; sprite->variant = gUnknown_080D210C[2].variant; sprite->prevVariant = 0xFF; - sprite->frameFlags |= SPRITE_FLAG(ROT_SCALE_ENABLE, 1) | SPRITE_FLAG(ROT_SCALE_DOUBLE_SIZE, 1) | SPRITE_FLAG(3, 1) | SPRITE_FLAG(2, 1); + sprite->frameFlags + |= SPRITE_FLAG(ROT_SCALE_ENABLE, 1) | SPRITE_FLAG(ROT_SCALE_DOUBLE_SIZE, 1) | SPRITE_FLAG(3, 1) | SPRITE_FLAG(2, 1); enemy->qPos.x -= Q(16);